Tremor vs. Fizzure


android33

 

Posted

Ok, so I just reached level 38 with my Earth/Earth Dom. I love the AT but I'm curious as to one thing.

Level 50 base damage on Tremor (tier 3 secondary is 58)

Level 50 base damage on Fizzure (tier 9 secondary is 61)

I realize Fizzure has a stun aspect (33% chance) but still, don't you think the base damage should be a little more significant for a tier 9 power?

All other aspects of the 2 powers are nearly identical, including recharge, activation, endurance cost, etc.

Anyone else feel that Fizzure is a little underwhelming as a 9th secondary?

BRC


 

Posted

Fissure is ranged, activates over a second faster, costs slightly less, does more damage, stuns, and recharges faster than Tremor. Considering with IOs and a FF proc, it become nearly spammable, no, it is not a let down of a teir 9.


 

Posted

The only thing underwhelming about Fissure is the smaller radius, which more often than not misses hitting the max 10 target limit for it.

vs. Controller Fissure which is 15ft radius and hits 16 targets.


 

Posted

yeah fissure my not not like much in terms of damage, but when you factor in that it has a stun, a knockdown, and 2.1 cast time... verses to just a knockdown and 3.3 cast time. plus it comes back 2 secs faster.

when you compare it to a dominate power like psychic shockwave, it hold up fairly well

PS: 70 base dmg; 15ft radius; 18.5 end; 20sec rech; 1.97 cast; effects= stun, -rech
Fis: 61.8 base dmg; 10ft radius; 15.2 end cost; 16sec rech; 2.1 cast; effects= stun, knockdown.

not bad imo. not too mention you can put some nice procs in it w/o gimping the power.

also, on an earth/earth it couples well with Stalagmites and earthquake.


 

Posted

Quote:
Originally Posted by android33 View Post
yeah fissure my not not like much in terms of damage, but when you factor in that it has a stun, a knockdown, and 2.1 cast time... verses to just a knockdown and 3.3 cast time. plus it comes back 2 secs faster.

when you compare it to a dominate power like psychic shockwave, it hold up fairly well

PS: 70 base dmg; 15ft radius; 18.5 end; 20sec rech; 1.97 cast; effects= stun, -rech
Fis: 61.8 base dmg; 10ft radius; 15.2 end cost; 16sec rech; 2.1 cast; effects= stun, knockdown.

not bad imo. not too mention you can put some nice procs in it w/o gimping the power.

also, on an earth/earth it couples well with Stalagmites and earthquake.
Psy Shockwave also has a 16 target limit vs. Fissure's 10. There's a reason why Psy is still the goto for the best AOE damage.


 

Posted

Quote:
Originally Posted by tarrantm View Post
Psy Shockwave also has a 16 target limit vs. Fissure's 10. There's a reason why Psy is still the goto for the best AOE damage.
no doubt PS is still the truth when it comes to doms' AoE... i'm just saying that Fissure isn't trailing that far behind in terms of being a let down of a tier 9 pwr.


 

Posted

Thanks for the constructive feedback guys. I appreciate it.

I'm lovin the Earth/Earth Dom.....I have a level 50 Mind/Psi with perma.


 

Posted

Quote:
Originally Posted by tarrantm View Post
The only thing underwhelming about Fissure is the smaller radius, which more often than not misses hitting the max 10 target limit for it.

vs. Controller Fissure which is 15ft radius and hits 16 targets.
yeah this is a good point... i don't see why they shouldn't be the same.


 

Posted

Quote:
Originally Posted by android33 View Post
yeah this is a good point... i don't see why they shouldn't be the same.
Controllers really don't have access to any attacks until they get their Ancillary pools, so I don't have a problem with their powers being better.


japan

 

Posted

Quote:
Originally Posted by Angelwing View Post
Controllers really don't have access to any attacks until they get their Ancillary pools, so I don't have a problem with their powers being better.
That's really a matter of opinion not borne out by fact.

*PPs are inherently weaker than primary or secondary powers. Otherwise you'd have Brutes running around with Darkest Night that's better than the Defender version or Scrappers running around with Melt Armor that puts Thermal Corruptors to shame or Dominators with better Dark Consumption and Dark Embrace than Brutes and Scrappers. But we don't see that because the *PP powers are weaker, have smaller radii, have higher endurance costs or cooldowns or have several of those limitation. Somehow Fissure seems to be the exception.

Now granted Controller Fissure has 2s higher cooldown, but it has a larger radius, hits 6 more targets and with containment achieves better DPS, DPE and DPA than Dominators.