Proc-tastic Rad/DP!


Torrent_Wave

 

Posted

So for a change of pace I've decided to do something stupid and fun with my latest character, a Rad/DP Defender named Duskchain. The idea is to fit as many procs into as many attack powers as possible while still making him somewhat competent.

Here's how far I've gotten.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Duskchain: Level 50 Mutation Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Dual Pistols
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal(43), Dct'dW-Rchg(46), Heal-I(46)
Level 1: Pistols -- ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-%Dam(25), LdyGrey-%Dam(37), Achilles-ResDeb%(40), Dev'n-Hold%(42), Dev'n-Dmg/EndRdx(42)
Level 2: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Dmg/Rchg(3), Thundr-Dmg/EndRdx(15), FrcFbk-Rechg%(15), ExStrk-Dam%(23)
Level 4: Empty Clips -- LdyGrey-DefDeb/Rchg(A), LdyGrey-DefDeb/Rchg/EndRdx(5), LdyGrey-%Dam(5), Posi-Dam%(11), Posi-Dmg/EndRdx(13), ExStrk-Dam%(13)
Level 6: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Radiation Infection -- UndDef-DefDeb/EndRdx(A), LdyGrey-DefDeb/EndRdx(9), Achilles-DefDeb(9), Achilles-ResDeb%(11)
Level 10: Hurdle -- Jump-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 14: Super Speed -- Run-I(A)
Level 16: Bullet Rain -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(17), Posi-Acc/Dmg/EndRdx(17), Posi-Dam%(19), ImpSwft-Dam%(19), ExStrk-Dam%(23)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Swap Ammo
Level 24: Enervating Field -- EndRdx-I(A), EndRdx-I(25)
Level 26: Lingering Radiation -- P'ngTtl-EndRdx/Rchg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(27), TmpRdns-Acc/EndRdx(27), RechRdx-I(34), RechRdx-I(48)
Level 28: Executioner's Shot -- LdyGrey-DefDeb/EndRdx(A), LdyGrey-DefDeb/Rchg/EndRdx(29), LdyGrey-%Dam(29), ShldBrk-%Dam(31), ImpSwft-Dam%(31), ExStrk-Dam%(31)
Level 30: Stealth -- EndRdx-I(A)
Level 32: EM Pulse -- Lock-Rchg/Hold(A), Lock-Acc/Rchg(33), G'Wdw-Acc/Hold/Rchg(33), EoCur-Acc/Hold/Rchg(33), RechRdx-I(34), RechRdx-I(34)
Level 35: Piercing Rounds -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dam%(36), ImpSwft-Dam%(37), TmpRdns-EndRdx/Rchg/Slow(37)
Level 38: Hail of Bullets -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(39), Sciroc-Dam%(40), Erad-%Dam(40)
Level 41: Dominate -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/Rchg(42), G'Wdw-Dam%(46), Lock-EndRdx/Rchg/Hold(48), Lock-%Hold(50)
Level 44: World of Confusion -- Mlais-EndRdx/Conf(A), Mlais-Acc/EndRdx(45), Mlais-Dam%(45), C'phny-Dam%(45), Erad-%Dam(50)
Level 47: Recall Friend -- RechRdx-I(A)
Level 49: Invisibility -- GftotA-Run+(A), GftotA-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 22: Chemical Ammunition
Level 22: Cryo Ammunition
Level 22: Incendiary Ammunition



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While obviously this will be a little on the expensive side, I've tried to minimize the cost a bit by avoiding purple sets, LotGs, and PVP IOs. This is just something to do for fun, not something I'm building to smash content or be a one-man Offender. Any thoughts, comments, critiques, or advice is more than welcome