So how would YOU build this all rad team (repost)


Hindenburg

 

Posted

Hey Folks, (Warning LONG post), I posted this origionally in the Controller forums but since the first character is a defender well....

So since the game is down for 12 hours (/shakesfist), I thought I would post what I am running now with my all Rad team, my setup is 2 computers running three accounts, the Rad/Archer is my "Main" character with the two Plant/Rad controllers on auto follow, and I pass the keystrokes from the Archer's account to the computer running the two controllers.

So here is what I have:

Level 48 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Archery
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery

Hero Profile:
------------
Level 1: Radiant Aura
Level 1: Snap Shot
Level 2: Aimed Shot
Level 4: Fistful of Arrows
Level 6: Accelerate Metabolism
Level 8: Hasten
Level 10: Blazing Arrow
Level 12: Hover
Level 14: Radiation Infection
Level 16: Aim
Level 18: Super Speed
Level 20: Explosive Arrow
Level 22: Fly
Level 24: Maneuvers
Level 26: Assault
Level 28: Mutation
Level 30: Fallout
Level 32: Recall Friend
Level 35: Enervating Field
Level 38: Rain of Arrows
Level 41: Dominate
Level 44: Mind Over Body
Level 47: World of Confusion
Level 49: Ranged Shot

And the two Plant/Rads are pretty much identical except where noted.

Hero Profile:
------------
Level 1: Entangle
Level 1: Radiant Aura
Level 2: Strangler
Level 4: Roots
Level 6: Accelerate Metabolism
Level 8: Seeds of Confusion
Level 10: Hasten
Level 12: Hover
Level 14: Radiation Infection or Enervating Field
Level 16: Maneuvers
Level 18: Super Speed
Level 20: Vines
Level 22: Fly
Level 24: Assault or Tactics
Level 26: Carrion Creepers
Level 28: Mutation
Level 30: Vengeance
Level 32: Fly Trap
Level 35: Enervating Field or Lingering Radiation
Level 38: Recall Friend
Level 41: Fire Ball
Level 44: Fire Shield
Level 47: Consume
Level 49: Choking Cloud

I'm only level 35 so far so the choices that I listed after that level are what I am planning to take, although with the defender I am not sure which APP I really want, I used Psychic Mastery in this example because it's seems like it would be a good idea to have some overlapping control's if need be.

You'll note I have RI selected on all three and EF selected on two, with a LR tossed in mostly for fun, my attack sequence is generally (and I'm stealthed with SS+IO mind you) is to toss out a Carrion Creepers, wait for everything to bunch up and attack them, hopefully the pets have run in at this point as well, then Seeds and at that point, depending on the group (how many +2's there are) I will launch the debuffs (I start with two RI's and a EF and if it's something really tough, the second wave is two more EF's and a LR).

I didn't take EM Pulse on any of the characters because I really don't think I need a END Draining hold with all the control's I already have, and 2x Chocking Cloud (or perhaps I might change the Archer's 49 power to that as well) should do it.

So I guess if you had this setup what powers would you have taken? there is some redundancy in the picks since the general idea is to be self-sufficient, I should not need a tank with the Creepers and the Pets, if anyone dies there is someone to Rez or Fallout/Vengeance, if only one character survives (usually the main if I have to run) then anyone can teleport the rest of the team to a safe spot and rez. I have hover (and fly) on all to stay out of Meele range, Hasten/SS allows for perma 3x AM and Perma Hasten with SS+IO for stealth.

What would you do different? And if anyone has some slotting suggestions I am all for it, other then the Stealth IO and a Karama: Knockback Prot and a LoTG Recharge I have none.

Also, would you bother with Maneuvers at all? I could run 3x Assault and 3X Tactics instead, With this setup I have 3X Maneuvers going with 2x Assault and a Tactics going, when I slot Hover for +Def and Maneuvers I get around (at level 35) about 18% Def to all, should I bother?

Here are the data chunks, first the Archer then one Plant.

Thanks All.

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Posted

I would rather have stack maneuvers over tactics..especially if you find you have to keep re-toggling Choking Cloud on the followers..


perma jump is ---> /up 1