Need super expensive AR/Dev build for GR


Dawk_Boy

 

Posted

My main is AR/Dev I plan on respecing him once GR goes live and badging a bunch which means a lot of PvE. So far I got this build but I think I'm not looking close enough at some of the numbers and could possibly min/max a lot more. Inf isn't an issue I just want a really smooth operating build with little end problems and a lot of AoE damage. Also since it's PvE I'm not sure how much I'll need tactis+TD but I took Leadership mostly for the LOTG slotted in Man and also the +Dam in Assault. I havent PvE'd seriously in a while think I need some help.



Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Maintenance Man PvE: Level 50 Magic Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Burst -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Dmg/Rchg(19), GJ-Dam/End/Rech(21), GJ-Acc/Dmg/End/Rech(21)
Level 1: Web Grenade -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(3), GravAnch-Immob/Rchg(3), GravAnch-Acc/Immob/Rchg(5), GravAnch-Acc/Rchg(5)
Level 2: Slug -- Apoc-Dmg(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(11), Apoc-Dmg/EndRdx(11)
Level 4: Caltrops -- RechRdx-I(A)
Level 6: Swift -- Run-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Super Speed -- HO:Micro(A), HO:Micro(25), HO:Micro(42)
Level 12: Targeting Drone -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(13), GSFC-ToHit/EndRdx(13), EndRdx-I(17)
Level 14: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15), Panac-Heal/+End(15)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A)
Level 18: Super Jump -- HO:Micro(A), HO:Micro(25), HO:Micro(42)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc/Rchg(43)
Level 24: Cloaking Device -- LkGmblr-Rchg+(A), EndRdx-I(50)
Level 26: Flamethrower -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Acc/Dmg/Rchg(27), JavVoll-Acc/Dmg(27), JavVoll-Dam/Rech(29), JavVoll-Acc/End/Rech(29), JavVoll-Acc/Dmg/End/Rech(33)
Level 28: Ignite -- Ragnrk-Knock%(A), Ragnrk-Dmg(37), JavVoll-Dam/Rech(37), JavVoll-Acc/End/Rech(37), JavVoll-Acc/Dmg/End/Rech(40), JavVoll-Acc/Dmg(42)
Level 30: Trip Mine -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(31), Armgdn-Dam%(33)
Level 32: Full Auto -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Rchg(33), JavVoll-Acc/Dmg(34), JavVoll-Dam/Rech(34), JavVoll-Acc/End/Rech(34), JavVoll-Acc/Dmg/End/Rech(36)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36)
Level 38: Gun Drone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(39), ExRmnt-Acc/Dmg/Rchg(39), C'Arms-Acc/Rchg(39), C'Arms-Acc/Dmg/Rchg(40), C'Arms-EndRdx/Dmg/Rchg(40)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), RedFtn-EndRdx(43), RedFtn-Def(46), RedFtn-Def/EndRdx(46), RedFtn-Def/EndRdx/Rchg(48), RedFtn-EndRdx/Rchg(50)
Level 44: Temp Invulnerability -- GA-ResDam(A), GA-RechEnd(45), GA-End/Res(45), GA-Res/Rech/End(45), GA-RechRes(46)
Level 47: Tactics -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(48), EndRdx-I(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
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Set Bonus Totals:

  • 22% DamageBuff(Smashing)
  • 22% DamageBuff(Lethal)
  • 22% DamageBuff(Fire)
  • 22% DamageBuff(Cold)
  • 22% DamageBuff(Energy)
  • 22% DamageBuff(Negative)
  • 22% DamageBuff(Toxic)
  • 22% DamageBuff(Psionic)
  • 9.38% Defense(Energy) (in PvP)
  • 9.38% Defense(Negative) (in PvP)
  • 4.69% Defense(Ranged) (in PvP)
  • 2.25% Max End (in PvP)
  • 30% Enhancement(Accuracy)
  • 65% Enhancement(RechargeTime)
  • 30% Enhancement(Range) (in PvP)
  • 15% FlySpeed
  • 176.2 HP (14.6%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 22.5% (in PvP)
  • MezResist(Held) 22.5% (in PvP)
  • MezResist(Immobilize) 24.7% (in PvP)
  • MezResist(Repel) 1000% (10% chance, in PvP)
  • MezResist(Sleep) 22.5% (in PvP)
  • MezResist(Stun) 22.5% (in PvP)
  • MezResist(Terrorized) 22.5% (in PvP)
  • 36% (0.6 End/sec) Recovery
  • 58% (2.92 HP/sec) Regeneration
  • 10% ResEffect(FlySpeed) (in PvP)
  • 10% ResEffect(RechargeTime) (in PvP)
  • 10% ResEffect(RunSpeed) (in PvP)
  • 6.3% Resistance(Fire)
  • 6.3% Resistance(Cold)
  • 1.58% Resistance(Toxic)
  • 1.58% Resistance(Psionic)
  • 15% RunSpeed