I know...


Energy_Blaze

 

Posted

What you all are thinking when I tell you this is another Fire/kin thread. But here is my build I use in the game. I was wondering if you guys think there is a way to improve upon it. Any and all feedback is appreciated.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Char

  • (A) Unbreakable Constraint - Hold/Recharge
  • (3) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (3) Unbreakable Constraint - Accuracy/Recharge
  • (5) Unbreakable Constraint - Endurance/Hold
  • (5) Unbreakable Constraint - Chance for Smashing Damage
Level 1: Transfusion
  • (A) Doctored Wounds - Heal
  • (7) Doctored Wounds - Recharge
  • (7) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (11) Accuracy IO
Level 2: Fire Cages
  • (A) Positron's Blast - Accuracy/Damage
  • (11) Positron's Blast - Damage/Endurance
  • (13) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Accuracy/Damage/Endurance
  • (15) Positron's Blast - Chance of Damage(Energy)
  • (15) Trap of the Hunter - Chance of Damage(Lethal)
Level 4: Ring of Fire
  • (A) Gravitational Anchor - Immobilize/Recharge
  • (17) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (17) Gravitational Anchor - Accuracy/Recharge
  • (19) Gravitational Anchor - Immobilize/Endurance
  • (19) Gravitational Anchor - Chance for Hold
Level 6: Hurdle
  • (A) Jumping IO
Level 8: Hot Feet
  • (A) Armageddon - Damage/Endurance
  • (21) Armageddon - Chance for Fire Damage
  • (21) Scirocco's Dervish - Damage/Endurance
  • (23) Damage Increase IO
  • (23) Scirocco's Dervish - Chance of Damage(Lethal)
  • (25) Obliteration - Chance for Smashing Damage
Level 10: Siphon Speed
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (27) Accuracy IO
Level 12: Flashfire
  • (A) Absolute Amazement - Stun/Recharge
  • (27) Absolute Amazement - Accuracy/Stun/Recharge
  • (29) Absolute Amazement - Endurance/Stun
  • (29) Absolute Amazement - Accuracy/Recharge
  • (31) Absolute Amazement - Chance for ToHit Debuff
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (39) Miracle - +Recovery
Level 16: Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (37) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance/Recharge
Level 18: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (36) Resist Damage IO
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (34) Performance Shifter - EndMod
  • (36) Endurance Modification IO
Level 22: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Red Fortune - Defense/Endurance/Recharge
  • (33) Red Fortune - Defense
  • (33) Red Fortune - Endurance
  • (34) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense/Recharge
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense
Level 26: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 28: Super Speed
  • (A) Empty
Level 30: Speed Boost
  • (A) Endurance Modification IO
Level 32: Fire Imps
  • (A) Expedient Reinforcement - Accuracy/Damage
  • (36) Expedient Reinforcement - Endurance/Damage/Recharge
  • (39) Expedient Reinforcement - Damage/Endurance
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
Level 35: Transference
  • (A) Efficacy Adaptor - EndMod
  • (40) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (43) Efficacy Adaptor - Accuracy/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy
  • (46) Efficacy Adaptor - EndMod/Endurance
Level 38: Fulcrum Shift
  • (A) Accuracy IO
  • (40) Endurance Reduction IO
  • (50) Recharge Reduction IO
Level 41: Fissure
  • (A) Ragnarok - Damage
  • (42) Ragnarok - Damage/Recharge
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (42) Ragnarok - Accuracy/Recharge
  • (43) Ragnarok - Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)
Level 44: Seismic Smash
  • (A) Hecatomb - Damage/Recharge
  • (45) Hecatomb - Accuracy/Damage/Recharge
  • (45) Hecatomb - Accuracy/Recharge
  • (45) Hecatomb - Damage/Endurance
  • (46) Hecatomb - Chance of Damage(Negative)
Level 47: Rock Armor
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Red Fortune - Defense
  • (48) Red Fortune - Endurance
  • (48) Red Fortune - Defense/Endurance
  • (50) Red Fortune - Defense/Recharge
  • (50) Red Fortune - Defense/Endurance/Recharge
Level 49: Earth's Embrace
  • (A) Steadfast Protection - Knockback Protection
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Containment
Level 6: Ninja Run

EDIT: Should have mentioned this toon is mostly used for farming, however I do run other content as well


Quote:
Originally Posted by Crysys View Post
Peacebringers at least got a recent overhaul. They moved up from sucktastic to craptacular.
50's - Controllers- Ill/Emp | Ill/Storm | Fire/Kin | Dark/Dark | Brutes- SS/Fire | Fire/WP | Scrappers - Spines/Fire | Kat/Regen | Elec/Shield | DM/Shield | Dominators- Plant/Psi | Tankers- Inv/Fire | Ice/NRG | Crab Spider | Warshade |