2 Questions
I made a rad/fire blaster to go with a shield/fire tank. Anyone have any experiences they can share on rad/fire?
Knowing that anytime i will be playing this blaster i will have shield/fire tank with me, what should i focus on set bonus wise? |
The tank will bloom late, sheild is not fun at lower levels. I don't find fire to be fun at lower levels either, it seems too ST, if memory serves.
I know nothing about Rad/ but I dont' think I'd pick /fire...in fact, I'd make a defender. Maybe a bub/rad, who knows.
Rad/Fire is wickedly insanely good for PBAoE.....as long as you have some means of staying alive. Shield Tanker will help you out there cause they have some defense bonuses which transmit to teammates. Shield is normally paired with elec for the double TP nuke....I don't see any reason it couldn't go nicely with fire though.
I have a 32nd level rad/fire who is able to tank with a bubbler and/or cold dom with her.
Here's my basic concept:
Take all the AoEs except the conical AoE in rad.
Rad has a PBAoE (Irradiate?) which I use to start fights.....it makes all the fire-based AoE hit better so thats why I start with it.
Fire has multiple PBAoE (Combustion and Fire Sword Circle are the heavy use ones so far). Depending on what you're fighting you'll choose to use one earlier than the other. Combustion is slow animation and does decent damage over time. Fire Sword Circle is quicker animation and slightly better damage....most right away. If the mobs will die from the fire sword circle I use it...if they require both sets I use combustion 1st so most or all of its damage has landed by the time the fire sword circle ends.
I recently added Neutron Bomb a TarAoE from Rad blast and have my typical chain as:
Irradiate -> Combustion -> Fire Sword Circle -> Neutron Bomb
Mix in Consume as required to replenish end.
So how to stay alive doing this much AoE and thus having all the focus of the enemy on you?
I have tried for a defense-based build with combat jumping, weave, the steadfast +3 def, and cross-my-fingers for a defense buffer.
With one buffer I'm generally running around 30% defense which still gets the job done most of the time in the 30's. I'm going to add some single-target melee attacks from fighting pool and fire manipulation as I finish the toon off to be able to soft-cap her vs s/l and see how that goes. When I have had 2 buffers and am soft-capped, I've been able to hold aggro well enough to dispense with needing a tanker except for better herding so I can PBAoE and hit all or most of the mob.
I suspect you should focus on defense as well and see if you can convince the tanker to take leadership pool to help you out as well.
Burn, Hot Feet, and Blazing Aura are maybes to add on later on but they might just be an end drain (or mob scatterer in Burn's case).
Honestly, if you can convince your duo'ing partner to make a dif toon I'd think a controller with an AoE immob and cold or ff as the secondary would be the perfect toon to pair with a rad/fire.
I made a rad/fire blaster to go with a shield/fire tank. Anyone have any experiences they can share on rad/fire?
Knowing that anytime i will be playing this blaster i will have shield/fire tank with me, what should i focus on set bonus wise?
In time, I'll come to forgive you.