Giant Monsters in AE


The Lone Hero

 

Posted

So, I searched to see if anyone bothered suggesting this and noticed that NO ONE seems to have suggested it, which I found strange.

You see, I personally enjoy Giant Monsters and I know we have some available to us for use in our missions made in AE, however I don't like using 'official' factions/groups. When I make missions, I like making custom enemy groups and bosses to use for them and I'm sure I'm not the only one. I make missions to tell a story and the one thing that keeps coming me to mind; wouldn't it be cool if we can make our own Giant Monsters?

I do know there would be some issues with this, however I have a solution, although I am unsure if it will work.

When making a new character, you can choose Minion, Lt, Boss, E. Boss, Arch Villain or Person. Well, add in Giant Monster to the option list. Instead of Female, Male and Huge, I believe only Huge should be available for making a Giant Monster and the creation should be auto-scaled to the size of Jack in Irons or Kronos Class Titan. With that done, you can make your own custom Giant Monster without the developers having to totally revamp AE's character creation process.