Tips for Softcapping a Bane?
TT:Manouvers , slotted: 16%
Manouvers, slotted: 5.5%
Cloaking Device, slotted when supressed: 6%
Combat Jumping 2.5%
Steadfast Res/Def IO in Bane Armour: 3%
That's 33% to everything
CTefensive, slotted will softcap your ranged defence, so you need to find about 12% for AoE and Melee.
Razzle Dazzle in Pummel is 2.5% to each
3 Touch of Deaths in melee attacks is 11.25%, so you're pretty much covered for melee now.
For AoE Defence, Aegis in Bane Armour (5 pieces) is 4.6%, we need another 5% now...
3 sets of Ruin in Ranged attacks should do the trick.
That should all get you there.
My Bane..
I'm sure that it's not the best, most economic/efficient build out there, but the defenses are capped and i can easily plow through missions and whatnot at my chosen difficulty.
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I've been mulling over mids for a while trying to figure out whats the best way to softcap a bane to three main position, while not overly gimping myself.
Is possible, and if so, does anyone have any tips? Or will it require a lot of expensive slotting in odd powers for set bonuses?
Thank you for your replies.