Will you fix my Firex3?
Your build looks fine for a ranger. When doing stuff in Mids, it is best to only list the 4 passive Accolades since the others are only going to be active for brief periods. Little changes I might consider:
Take Swift early and Hurdle late; slot Swift with a Fly Speed instead of Run Speed. When I take and use Hover, I want every bit of speed I can get while in it. Change the Cyto in Hover to a Soaring: End/Fly or Micro or just a regular Fly Speed.
Take one slot out of Aim (the one without recharge), move it to Hover for a LotG +recharge.
Since you do not need Consume much, I'd consider moving those slots into Flares or Ring of Fire, both of which are great range attacks and both of which can be used while mezzed. You could just leave Consume with an Accuracy slotted in the base slot.
Maybe something like below:
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
JJ. Flash: Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast -- HO:Nucle(A), Apoc-Dmg/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(13), Apoc-Dam%(17)
Level 1: Ring of Fire -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(36), Dev'n-Acc/Dmg/EndRdx/Rchg(36), Dev'n-Hold%(36), HO:Centri(37)
Level 2: Fire Ball -- RechRdx-I(A), Posi-Acc/Dmg(3), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(15)
Level 4: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(37), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Dmg/Rchg(48), Dev'n-Hold%(48)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(31)
Level 8: Fire Breath -- HO:Centri(A), Posi-Acc/Dmg(9), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(11), Posi-Dmg/EndRdx(13), Posi-Dam%(15)
Level 10: Hover -- Srng-EndRdx/Fly(A), Srng-Fly(31), Ksmt-ToHit+(31), Flight-I(34), LkGmblr-Rchg+(50)
Level 12: Swift -- Flight-I(A)
Level 14: Super Speed -- Clrty-EndRdx(A), Clrty-Stlth(37)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(39), RgnTis-Regen+(39), Mrcl-Heal(39), Mrcl-Rcvry+(40)
Level 18: Blaze -- HO:Centri(A), HO:Centri(19), HO:Centri(19), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(25)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
Level 22: Fly -- Frbd-Fly(A), Frbd-EndRdx(40)
Level 24: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(29), RechRdx-I(29)
Level 26: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(43), GSFC-ToHit(50)
Level 28: Aim -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46)
Level 30: Recall Friend -- Range-I(A)
Level 32: Inferno -- HO:Nucle(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Consume -- Efficacy-Acc/Rchg(A)
Level 38: Teleport Foe -- Acc-I(A)
Level 41: Char -- HO:Perox(A), HO:Endo(42), HO:Endo(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Dmg/Rchg(43), Dev'n-Acc/Dmg/Rchg(43)
Level 44: Fire Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(45), Aegis-ResDam/EndRdx(45), Aegis-ResDam(46), Aegis-Psi/Status(50)
Level 47: Rise of the Phoenix -- Heal-I(A)
Level 49: Hurdle -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
Level 0: Ninja Run
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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
I have a very very stupid build on my main. He's from day 2 of launch, and I've got a bunch of Hamis slotted that are there because I earned them, rather than being smart placement or anything, necessarily.
I'm sure I could be switching slots around, choosing better sets, and so on, and improve the build, but all of the math confuses me horribly.
I like all of the powers I have, and probably wouldn't want to add anything in to the attack cycle, with one exception: Consume. I almost never use it in the real world, though I'm not opposed to it.
I very much like my range overkill on Blaze, because long-ranging that kind of damage is awesome; and the hold overkill on Char for soloing, taking a single enemy out for longer is great.
Other than that, I'm open to any suggestions for change. Thanks much for your thoughts, in advance.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
JJ. Flash: Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast
- (A) HamiO:Nucleolus Exposure
- (3) Apocalypse - Damage/Recharge
- (5) Apocalypse - Damage/Endurance
- (7) Apocalypse - Accuracy/Damage/Recharge
- (13) Apocalypse - Accuracy/Recharge
- (17) Apocalypse - Chance of Damage(Negative)
Level 1: Ring of Fire- (A) Enfeebled Operation - Accuracy/Immobilize
Level 2: Fire Ball- (A) HamiO:Nucleolus Exposure
- (3) Positron's Blast - Accuracy/Damage
- (5) Positron's Blast - Damage/Endurance
- (7) Positron's Blast - Damage/Recharge
- (11) Positron's Blast - Damage/Range
- (15) Positron's Blast - Accuracy/Damage/Endurance
Level 4: Flares- (A) Thunderstrike - Accuracy/Damage
Level 6: Hasten- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 8: Fire Breath- (A) HamiO:Centriole Exposure
- (9) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Range
- (11) Positron's Blast - Accuracy/Damage/Endurance
- (13) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Chance of Damage(Energy)
Level 10: Hover- (A) HamiO:Cytoskeleton Exposure
- (31) Soaring - FlySpeed
- (31) Kismet - Accuracy +6%
- (34) Flight Speed IO
Level 12: Hurdle- (A) Jumping IO
Level 14: Super Speed- (A) Celerity - Endurance
- (37) Celerity - +Stealth
Level 16: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (39) Numina's Convalescence - Heal
- (39) Regenerative Tissue - +Regeneration
- (39) Miracle - Heal
- (40) Miracle - +Recovery
Level 18: Blaze- (A) HamiO:Centriole Exposure
- (19) HamiO:Centriole Exposure
- (19) HamiO:Centriole Exposure
- (21) Accuracy IO
- (23) Endurance Reduction IO
- (25) Recharge Reduction IO
Level 20: Stamina- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - Chance for +End
Level 22: Fly- (A) Freebird - FlySpeed
- (40) Freebird - Endurance
Level 24: Rain of Fire- (A) Positron's Blast - Accuracy/Damage
- (25) Positron's Blast - Damage/Endurance
- (27) Positron's Blast - Damage/Recharge
- (27) Positron's Blast - Damage/Range
- (29) Positron's Blast - Accuracy/Damage/Endurance
- (29) Recharge Reduction IO
Level 26: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 28: Aim- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 30: Recall Friend- (A) Range IO
Level 32: Inferno- (A) HamiO:Nucleolus Exposure
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 35: Consume- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (37) Efficacy Adaptor - EndMod/Endurance
Level 38: Teleport Foe- (A) Accuracy IO
Level 41: Char- (A) HamiO:Peroxisome Exposure
- (42) HamiO:Endoplasm Exposure
- (42) HamiO:Endoplasm Exposure
- (42) Devastation - Accuracy/Damage
- (43) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
Level 44: Fire Shield- (A) Steadfast Protection - Resistance/Endurance
- (45) Steadfast Protection - Resistance/+Def 3%
- (45) Steadfast Protection - Knockback Protection
- (45) Aegis - Resistance/Endurance
- (46) Aegis - Resistance
- (50) Aegis - Psionic/Status Resistance
Level 47: Rise of the Phoenix- (A) Healing IO
- (48) Endurance Modification IO
- (48) Razzle Dazzle - Accuracy/Stun/Recharge
- (48) Razzle Dazzle - Chance of Immobilize
Level 49: Swift- (A) Run Speed IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 1: DefianceLevel 0: Ninja Run