I have written about this guy before. My main is Magnus Black, a DM/WP/Soul brute. He is pretty good, but I would like to make him more survivable. Here is his current build:
Magnus Black: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leaping Power Pool: Fitness Power Pool: Speed Ancillary Pool: Soul Mastery
Magnus Black: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Willpower Power Pool: Fitness Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery
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The new builds adds 20% S/L defense, 80% regen, over 60 Hit Points, and .2 end recovery/second. I add shadow punch becuase I take away hasten, and replace SOW with TOF. This build would cost well over 1 billion inf, I think. I'm not sure if my dps would go up or down with the new build, and I'm not sure if it is worth it.
Between all my toons, I might have between 1.5 and 2 billion inf. I'm leveling up a SM/ELA brute that will obviously do a lot more AoE damage than Magnus, and I'm thinking I might should save all the money for him.
What are your thoughts? Do you have suggestions that could make this new build better and/or cheaper? Is it worth it? Should I save the inf for the SM/ELA?
I have written about this guy before. My main is Magnus Black, a DM/WP/Soul brute. He is pretty good, but I would like to make him more survivable. Here is his current build:
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Magnus Black: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(7), ResDam-I(15), ResDam-I(15), S'fstPrt-ResDam/Def+(17), Heal-I(21)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(19), RctvArm-EndRdx(19)
Level 4: Fast Healing -- Heal-I(A), Heal-I(13), Heal-I(21)
Level 6: Boxing -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(43)
Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(9), Nictus-Acc/Heal(9), C'ngImp-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13)
Level 10: Indomitable Will -- S'dpty-Def/EndRdx(A), S'dpty-Def(23), S'dpty-EndRdx(23)
Level 12: Combat Jumping -- Empty(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Rise to the Challenge -- H'zdH-Heal/EndRdx(A), Mrcl-Heal/EndRdx(25), Mrcl-Heal/EndRdx/Rchg(25), Mrcl-Heal(31), DarkWD-ToHitDeb(31), DarkWD-ToHitDeb/EndRdx(31)
Level 18: Swift -- Run-I(A)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(34), Efficacy-EndMod/Acc(36)
Level 22: Health -- Heal-I(A), Heal-I(37), Heal-I(37)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(39), P'Shift-End%(39)
Level 26: Soul Drain -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Rchg(27), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(29), C'ngBlow-Acc/Rchg(29)
Level 28: Heightened Senses -- S'dpty-Def/EndRdx(A), S'dpty-Def(36), S'dpty-EndRdx(36)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(46), RctvArm-EndRdx(46)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def/EndRdx/Rchg(46), S'dpty-Def(50), S'dpty-EndRdx(50)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Gloom -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Dmg/Rchg(43)
Level 44: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45)
Level 47: Dark Consumption -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(48), Efficacy-Acc/Rchg(48), Efficacy-EndMod/Acc(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Magnus Black: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), ResDam-I(13), ResDam-I(15), Heal-I(15), Heal-I(17), Heal-I(17)
Level 2: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(23), Heal-I(23), RgnTis-Regen+(50)
Level 6: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(11)
Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(34), Nictus-Acc/Heal(34), Mako-Acc/Dmg/EndRdx/Rchg(37), C'ngImp-Dmg/EndRdx/Rchg(37), C'ngImp-Dmg/Rchg(39)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13)
Level 12: Swift -- Run-I(A)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(27), Mrcl-Heal/EndRdx(31), Heal-I(34)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(39), Numna-Heal/EndRdx/Rchg(39)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(43), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(45)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(40), P'Shift-EndMod(40), P'Shift-EndMod/Rchg(40)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27)
Level 26: Soul Drain -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(46), AdjTgt-ToHit/Rchg(48)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(31), LkGmblr-Def/EndRdx(31)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/EndRdx/Rchg(48), Mako-Acc/Dmg/EndRdx/Rchg(50)
Level 35: Touch of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(36), SipInsght-Acc/Rchg(36), SipInsght-ToHitDeb/EndRdx/Rchg(36), SipInsght-Acc/EndRdx/Rchg(37)
Level 38: Dark Consumption -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Rchg(46), P'Shift-Acc/Rchg(46)
Level 41: Gloom -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(45), DarkWD-ToHitdeb/Rchg/EndRdx(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(48), LkGmblr-Def(50)
Level 49: Super Jump -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 6: Ninja Run
Between all my toons, I might have between 1.5 and 2 billion inf. I'm leveling up a SM/ELA brute that will obviously do a lot more AoE damage than Magnus, and I'm thinking I might should save all the money for him.
What are your thoughts? Do you have suggestions that could make this new build better and/or cheaper? Is it worth it? Should I save the inf for the SM/ELA?
Thanks.