See Though Outfit or New Invisibility Power


je_saist

 

Posted

I was thinking, we can't make ghostly heroes. Like Numina. I want a outfit that make me a ghost : D. Or I want a Invisibility power that keep me invisible forever like Numina, it don't have to give you anything. I know there is Stealth but that power slows you down.

Also that Invisibility powers sucks to me, everyone can attack me but I can't attack them. Now if it was the bubble where I can't die it would be ok


 

Posted

Stealth IOs would be the best alternative currently. Slot it into a sprint or other travel power.


Or alternatively a 'transluscent' aura to make you transparent, whatever outfit you want to wear.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
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Originally Posted by Power_NA View Post
I was thinking, we can't make ghostly heroes. Like Numina. I want a outfit that make me a ghost : D. Or I want a Invisibility power that keep me invisible forever like Numina, it don't have to give you anything. I know there is Stealth but that power slows you down.

Also that Invisibility powers sucks to me, everyone can attack me but I can't attack them. Now if it was the bubble where I can't die it would be ok
First: the developers are largely against attaching powers to standard costume effects.

Second: The developers aren't about to change Invisibility. It's a pool power. It has those limitations for a reason.

Third: The developers like to keep some options to their own signature avatars, such as Animated Hair on Ghost Widow. This helps separate signature / canon characters from player characters.

Forth: there is no technical reason the developers can't enable the invisibility option as used on Numina to the player. There is, however, a gameplay reason the developers do not.

That gameplay reason is tied to PvP play. An invisible costume effect would give a similar benefit to player characters in PvP enviroments as taking a stealth power. However, an invisible costume would not be subject to the perception / stealth calculations that affect actual stealth powers.

While a ghostly costume would work outside of a PvP environment there is the major problem that the PvP system uses the same exact engine and content sources as the PvE system. In order for an invisible costume to work as you would like, the developers would need to write in a large amount of new code to account for invisible or partially visible costume parts and disable / enable these parts during transitions to / from PvP environments.

Yes, I am aware of the irony that I just used a PvP scenario as an inhibitor to potential options within PvE play.

Anyways, because of these reasons, you won't be seeing invisible costumes outside of straight out powers.