Rad/Energy build help
Power push and nova are both skippable too. Your power list might look something like this, except with leaping replaced with whatever travel power you chose.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Energy Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Radiant Aura -- Empty(A)
Level 1: Power Bolt -- Empty(A)
Level 2: Power Blast -- Empty(A)
Level 4: Energy Torrent -- Empty(A)
Level 6: Accelerate Metabolism -- Empty(A)
Level 8: Radiation Infection -- Empty(A)
Level 10: Enervating Field -- Empty(A)
Level 12: Combat Jumping -- Empty(A)
Level 14: Super Jump -- Empty(A)
Level 16: Hurdle -- Empty(A)
Level 18: Health -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Lingering Radiation -- Empty(A)
Level 24: Assault -- Empty(A)
Level 26: Tactics -- Empty(A)
Level 28: Vengeance -- Empty(A)
Level 30: Mutation -- Empty(A)
Level 32: EM Pulse -- Empty(A)
Level 35: Explosive Blast -- Empty(A)
Level 38: Power Burst -- Empty(A)
Level 41: Power Build Up -- Empty(A)
Level 44: Temp Invulnerability -- Empty(A)
Level 47: Maneuvers -- Empty(A)
Level 49: Fallout -- Empty(A)
I was never a fan of radial kb powers unless I were tank and could grap the aggro right back, like my shield tank. I am a big fan of an AoE hold that can also mule damage procs. I really like choking cloud, but I know it isn't for everybody.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
I'm rolling a rad/energy defender but it seems like a really tight build and I can't figure out what's skippable. I would really like to incorporate Leadership (as part of the character's concept) but I feel like there's so many necessary powers.
So far I'm definitely skipping Choking Cloud, Sniper Blast, Aim, and Explosive Blast. I've never been a fan of snipes, and I think radiation's effects coupled with Power Build Up eliminate the need for Aim; the other two powers just don't seem that appealing. But even with those four out of the way there still isn't much room for pool powers - what else can I live without?