No Nvidia3D Suppport?
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Been able to play multiple games that use directX using the below method, but CoX Won't trigger a response.
http://pressxordie.wordpress.com/201...-on-the-cheap/ |
This is likely because CoX is NOT a DirectX game. It uses OpenGL.
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Just because it's OpenGL won't stop Nvidia's driver from parsing the calls into stereoscopic 3D. Nvidia has supported Stereoscopic 3D under Linux for years on the Quadro line-up of workstation calls which only uses OpenGL, so the basic driver support is there: http://forums.nvidia.com/index.php?showtopic=87935 :: http://developer.nvidia.com/object/n...ngl_specs.html :: http://www.nvidia.com/object/quadro_...cs_boards.html
This is likely because CoX is NOT a DirectX game. It uses OpenGL.
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Now, as to why it does not work with City of Heroes? Well, honestly, I don't know. I'm pretty sure the 3D-tech works with games based on ID's Tech-Engine's 3 and 4, and the Unreal Warfare engine, and I'm pretty sure support covers some of the Lithtech engines as I recall a demonstration with F.E.A.R. in stereoscopic 3D.
This probably would be a question better directed towards the Nvidia forums: http://forums.nvidia.com/index.php?showforum=209
Actually, check this thread : http://forums.nvidia.com/index.php?showtopic=170960
It might work on enabling 3DVision outside of Ultra-Mode.
and... oh dear.
This is the opening line of that thread:
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The GLDirect project is one of the best things to happen to 3D Vision since NVidia all but dropped OpenGL support |
Been able to play multiple games that use directX using the below method, but CoX Won't trigger a response.
http://pressxordie.wordpress.com/201...-on-the-cheap/