Jade Guardsman - Hunstman Build, Softcap O'Plenty


RedSwitchblade

 

Posted

Softcap O'Plenty should have been his name, heh.

Anyway I'm looking for feedback on the build.

I went overboard on the defense for some to compensate for defense lost coming out of Cloaking Device, but when the cloaking device, he's practically softcapped to everything that matters.

I opted out of Hasten due to his attack chain, and found Placate to be unnecessary for the playstyle.

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

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Jade Guardsman: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Single Shot

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Wolf Spider Armor
  • (A) Steadfast Protection - Knockback Protection
Level 2: Burst
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Damage/Endurance/Recharge
Level 4: Bane Spider Armor Upgrade
  • (A) Steadfast Protection - Knockback Protection
  • (13) Steadfast Protection - Resistance/+Def 3%
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Wide Area Web Grenade
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (19) Enfeebled Operation - Endurance/Immobilize
  • (19) Enfeebled Operation - Accuracy/Endurance
  • (21) Enfeebled Operation - Immobilize/Range
  • (21) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (23) Enfeebled Operation - Accuracy/Immobilize
Level 10: Hurdle
  • (A) Jumping IO
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
Level 14: Venom Grenade
  • (A) Positron's Blast - Accuracy/Damage
  • (25) Positron's Blast - Damage/Range
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (27) Positron's Blast - Damage/Endurance
  • (29) Positron's Blast - Chance of Damage(Energy)
Level 16: Heavy Burst
  • (A) Ragnarok - Damage/Recharge
  • (29) Ragnarok - Accuracy/Damage/Recharge
  • (31) Ragnarok - Accuracy/Recharge
  • (31) Ragnarok - Damage/Endurance
  • (31) Ragnarok - Chance for Knockdown
Level 18: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (25) Miracle - +Recovery
  • (33) Regenerative Tissue - +Regeneration
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy/Recharge
  • (39) Performance Shifter - EndMod/Accuracy
  • (39) Performance Shifter - Chance for +End
Level 22: Mental Training
  • (A) Run Speed IO
Level 24: Cloaking Device
  • (A) Red Fortune - Defense/Endurance
  • (33) Red Fortune - Defense/Recharge
  • (34) Red Fortune - Endurance/Recharge
  • (34) Red Fortune - Defense/Endurance/Recharge
  • (34) Red Fortune - Defense
  • (36) Red Fortune - Endurance
Level 26: Combat Training: Defensive
  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed
Level 28: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Endurance/Recharge
  • (37) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Recharge Speed
Level 30: Combat Training: Offensive
  • (A) Accuracy IO
Level 32: Tactical Training: Assault
  • (A) Endurance Reduction IO
  • (37) Endurance Reduction IO
Level 35: Tactical Training: Leadership
  • (A) Adjusted Targeting - To Hit Buff/Recharge
  • (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (40) Adjusted Targeting - Endurance/Recharge
  • (40) Adjusted Targeting - To Hit Buff/Endurance
  • (40) Adjusted Targeting - Recharge
Level 38: Pummel
  • (A) Kinetic Combat - Accuracy/Damage
  • (42) Kinetic Combat - Damage/Endurance
  • (42) Kinetic Combat - Damage/Recharge
  • (42) Kinetic Combat - Damage/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Endurance/Recharge
Level 41: Bayonet
  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (45) Kinetic Combat - Damage/Endurance/Recharge
  • (45) Mako's Bite - Accuracy/Endurance/Recharge
Level 44: Surveillance
  • (A) Analyze Weakness - Defense Debuff
  • (46) Analyze Weakness - Accuracy/Defense Debuff
  • (46) Analyze Weakness - Accuracy/Recharge
  • (46) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (48) Achilles' Heel - Chance for Res Debuff
Level 47: Soul Tentacles
  • (A) Gravitational Anchor - Immobilize
  • (48) Gravitational Anchor - Immobilize/Recharge
  • (50) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (50) Gravitational Anchor - Accuracy/Recharge
  • (50) Gravitational Anchor - Chance for Hold
Level 49: Super Jump
  • (A) Unbounded Leap - +Stealth
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Conditioning
Level 6: Ninja Run
------------
------------
Set Bonus Totals:
  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 15.8% Defense(Smashing)
  • 15.8% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 13% Defense(Energy)
  • 13% Defense(Negative)
  • 3% Defense(Psionic)
  • 13.6% Defense(Melee)
  • 15.5% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 3% Enhancement(Immobilize)
  • 71% Enhancement(Accuracy)
  • 62.5% Enhancement(RechargeTime)
  • 18% FlySpeed
  • 96.4 HP (9%) HitPoints
  • 18% JumpHeight
  • 18% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Immobilize) 7.7%
  • MezResist(Stun) 2.2%
  • 21% (0.37 End/sec) Recovery
  • 40% (2.15 HP/sec) Regeneration
  • 7.88% Resistance(Fire)
  • 7.88% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 3.14% Resistance(Negative)
  • 18% RunSpeed
------------
Set Bonuses:
Thunderstrike
(Single Shot)
  • 2% (0.04 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Steadfast Protection
(Wolf Spider Armor)
  • Knockback Protection (Mag -4)
Thunderstrike
(Burst)
  • 2% (0.04 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Steadfast Protection
(Bane Spider Armor Upgrade)
  • 1.5% (0.03 End/sec) Recovery
  • Knockback Protection (Mag -4)
  • 3% Defense(All)
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Enfeebled Operation
(Wide Area Web Grenade)
  • 3% Enhancement(Immobilize)
  • 1.88% Resistance(Negative)
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.75% Enhancement(RechargeTime)
  • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.54 HP/sec) Regeneration
  • 12 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Positron's Blast
(Venom Grenade)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Ragnarok
(Heavy Burst)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Red Fortune
(Cloaking Device)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Luck of the Gambler
(Combat Training: Defensive)
  • 10% (0.54 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Tactical Training: Maneuvers)
  • 10% (0.54 HP/sec) Regeneration
  • 12 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Adjusted Targeting
(Tactical Training: Leadership)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Kinetic Combat
(Pummel)
  • MezResist(Immobilize) 2.75%
  • 16.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Kinetic Combat
(Bayonet)
  • MezResist(Immobilize) 2.75%
  • 16.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Analyze Weakness
(Surveillance)
  • 10% (0.54 HP/sec) Regeneration
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
Gravitational Anchor
(Soul Tentacles)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)



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Thoughts?


The Story of a Petless MM with a dream
Quote:
Originally Posted by Deus_Otiosus View Post
This entire post should receive some kind of award for being both hysterical and fantastic.
Well done.
I have a 50 in every AT, but Scrappers and Dominators are my favorites.