Need Guru Huntsman Help Here


tellyk

 

Posted

Hey folks. Trying to get my Huntsman up to snuff, and a little lost with getting him to def cap (which is my goal) and still have a playable toon. This is what I have so far. I'm new to mids, so..you know. I would greatly appreciate any and all insight you could give me!


Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

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Operative Jenson: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Single Shot

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Accuracy/Damage/Recharge
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (5) Shield Breaker - Defense Debuff
  • (13) Shield Breaker - Accuracy/Defense Debuff
Level 1: Wolf Spider Armor
  • (A) Reactive Armor - Resistance/Recharge
  • (5) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Endurance/Recharge
  • (7) Reactive Armor - Resistance
  • (9) Steadfast Protection - Resistance/+Def 3%
Level 2: Burst
  • (A) Thunderstrike - Accuracy/Damage
  • (9) Thunderstrike - Damage/Endurance/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Shield Breaker - Defense Debuff
  • (13) Shield Breaker - Accuracy/Defense Debuff
Level 4: Combat Training: Defensive
  • (A) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense
  • (48) Gift of the Ancients - Defense/Endurance
  • (48) Gift of the Ancients - Defense
Level 6: Bane Spider Armor Upgrade
  • (A) Reactive Armor - Resistance/Endurance
  • (15) Reactive Armor - Resistance
  • (15) Reactive Armor - Resistance/Recharge
  • (17) Reactive Armor - Resistance/Endurance/Recharge
Level 8: Swift
  • (A) Run Speed IO
Level 10: Heavy Burst
  • (A) Air Burst - Accuracy/Damage
  • (17) Air Burst - Damage/Endurance
  • (19) Air Burst - Damage/Recharge
  • (19) Air Burst - Damage/Range
  • (21) Positron's Blast - Accuracy/Damage/Endurance
Level 12: Wide Area Web Grenade
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (23) Enfeebled Operation - Endurance/Immobilize
  • (23) Enfeebled Operation - Accuracy/Endurance
  • (25) Enfeebled Operation - Immobilize/Range
  • (25) Enfeebled Operation - Accuracy/Immobilize
  • (27) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 14: Health
  • (A) Miracle - +Recovery
  • (21) Numina's Convalescence - Heal
  • (27) Regenerative Tissue - +Regeneration
  • (29) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (29) Rectified Reticle - To Hit Buff/Recharge
  • (31) Rectified Reticle - Increased Perception
Level 18: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (31) Kinetic Combat - Damage/Endurance
  • (31) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (33) Performance Shifter - EndMod
  • (33) Performance Shifter - EndMod/Recharge
  • (34) Performance Shifter - EndMod/Accuracy
Level 22: Combat Training: Offensive
  • (A) Accuracy IO
  • (34) Accuracy IO
Level 24: Tactical Training: Maneuvers
  • (A) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense
  • (36) Red Fortune - Defense/Endurance/Recharge
  • (36) Red Fortune - Defense/Recharge
  • (37) Kismet - Accuracy +6%
Level 26: Venom Grenade
  • (A) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Damage/Recharge
  • (39) Positron's Blast - Accuracy/Damage/Endurance
  • (39) Positron's Blast - Damage/Range
Level 28: Tactical Training: Assault
  • (A) Endurance Reduction IO
Level 30: Tactical Training: Leadership
  • (A) Adjusted Targeting - To Hit Buff
  • (39) Adjusted Targeting - To Hit Buff/Recharge
  • (40) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (40) Adjusted Targeting - To Hit Buff/Endurance
  • (40) Adjusted Targeting - Endurance/Recharge
Level 32: Mental Training
  • (A) Run Speed IO
Level 35: Hasten
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 38: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (42) Reactive Armor - Resistance
  • (42) Reactive Armor - Resistance/Recharge
  • (42) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense/Recharge
  • (43) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
Level 44: Call Reinforcements
  • (A) Expedient Reinforcement - Accuracy/Damage
  • (45) Expedient Reinforcement - Damage/Endurance
  • (45) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (45) Expedient Reinforcement - Endurance/Damage/Recharge
  • (46) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 47: Cloaking Device
  • (A) Luck of the Gambler - Defense
Level 49: Surveillance
  • (A) Analyze Weakness - Defense Debuff
  • (50) Analyze Weakness - Accuracy/Defense Debuff
  • (50) Analyze Weakness - Accuracy/Endurance/Recharge
  • (50) Analyze Weakness - Defense Debuff/Endurance/Recharge
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Conditioning
Level 6: Ninja Run
------------
------------
Set Bonus Totals:
  • 10% DamageBuff(Smashing)
  • 10% DamageBuff(Lethal)
  • 10% DamageBuff(Fire)
  • 10% DamageBuff(Cold)
  • 10% DamageBuff(Energy)
  • 10% DamageBuff(Negative)
  • 10% DamageBuff(Toxic)
  • 10% DamageBuff(Psionic)
  • 16.4% Defense(Smashing)
  • 16.4% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 10.8% Defense(Energy)
  • 10.8% Defense(Negative)
  • 3% Defense(Psionic)
  • 12.1% Defense(Melee)
  • 9.25% Defense(Ranged)
  • 3% Defense(AoE)
  • 28.8% Enhancement(RechargeTime)
  • 3% Enhancement(Immobilize)
  • 27% Enhancement(Accuracy)
  • 2% Enhancement(Knockup)
  • 2% Enhancement(Knockback)
  • 5% FlySpeed
  • 80.3 HP (7.5%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 10.8%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 4.7%
  • MezResist(Terrorized) 2.5%
  • 20% Perception
  • 14% (0.25 End/sec) Recovery
  • 70% (3.76 HP/sec) Regeneration
  • 10.6% Resistance(Smashing)
  • 10.6% Resistance(Lethal)
  • 12.8% Resistance(Fire)
  • 12.8% Resistance(Cold)
  • 11.3% Resistance(Energy)
  • 13.1% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
  • 5% RunSpeed
------------
Set Bonuses:
Devastation
(Single Shot)
  • 12% (0.64 HP/sec) Regeneration
  • 24.1 HP (2.25%) HitPoints
Shield Breaker
(Single Shot)
  • 2.5% (0.04 End/sec) Recovery
Reactive Armor
(Wolf Spider Armor)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Steadfast Protection
(Wolf Spider Armor)
  • 3% Defense(All)
Thunderstrike
(Burst)
  • 2% (0.04 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Shield Breaker
(Burst)
  • 2.5% (0.04 End/sec) Recovery
Luck of the Gambler
(Combat Training: Defensive)
  • 10% (0.54 HP/sec) Regeneration
Gift of the Ancients
(Combat Training: Defensive)
  • 2% (0.04 End/sec) Recovery
Reactive Armor
(Bane Spider Armor Upgrade)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Air Burst
(Heavy Burst)
  • 2% Enhancement(Knockback), 2% Enhancement(Knockup)
  • 8.03 HP (0.75%) HitPoints
  • 0.63% Resistance(Smashing,Lethal)
Enfeebled Operation
(Wide Area Web Grenade)
  • 3% Enhancement(Immobilize)
  • 1.88% Resistance(Negative)
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.75% Enhancement(RechargeTime)
  • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Numina's Convalescence
(Health)
  • 12% (0.64 HP/sec) Regeneration
Rectified Reticle
(Build Up)
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
  • 6% (0.32 HP/sec) Regeneration
  • 20% Perception
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2.75%
  • 16.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Red Fortune
(Tactical Training: Maneuvers)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
Positron's Blast
(Venom Grenade)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Adjusted Targeting
(Tactical Training: Leadership)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Luck of the Gambler
(Weave)
  • 10% (0.54 HP/sec) Regeneration
  • 12 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Expedient Reinforcement
(Call Reinforcements)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 10% (0.54 HP/sec) Regeneration
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 10% Resistance(All)
Analyze Weakness
(Surveillance)
  • 10% (0.54 HP/sec) Regeneration
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)



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