SS/WP build


HelinCarnate

 

Posted

Was going on everyone?

Im looking for a good SS/WP build with Mu mastery as patron powers any travel power is good for me.

Thanks to anyone who helps me out with this!


 

Posted

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Jab -- Amaze-Stun(A), Amaze-Stun/Rchg(3), Amaze-Acc/Stun/Rchg(3), Amaze-Acc/Rchg(5), Amaze-EndRdx/Stun(5)
Level 1: High Pain Tolerance -- ResDam-I(A), Numna-Heal(7), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(9)
Level 2: Mind Over Body -- GA-3defTpProc(A), GA-ResDam(9), GA-Res/Rech/End(11), GA-End/Res(11), GA-RechRes(29)
Level 4: Fast Healing -- Numna-Heal/Rchg(A), Numna-Heal(13), Numna-Heal/EndRdx(13)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(15), SW-Def(15), SW-Def/EndRdx(17)
Level 8: Hurdle -- Jump-I(A)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19)
Level 12: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(23), Hectmb-Dam%(25)
Level 14: Super Jump -- Jump-I(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Heal/Rchg(27), HO:Golgi(27)
Level 18: Rage -- ToHit-I(A)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc(31)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(29), Numna-Heal(31), RgnTis-Regen+(33), Mrcl-Rcvry+(33), Mrcl-Heal(33)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(34)
Level 26: Boxing -- Acc-I(A)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), SW-Def(34), SW-Def/EndRdx(36), SW-Def/EndRdx/Rchg(36)
Level 30: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-ResDam/Rchg(37), HO:Ribo(37)
Level 32: Foot Stomp -- FrcFbk-Rechg%(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(40)
Level 35: Weave -- LkGmblr-Rchg+(A), SW-Def(40), SW-Def/EndRdx(40), SW-Def/EndRdx/Rchg(42)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(48)
Level 44: Ball Lightning -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(46), Ragnrk-Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Mu Lightning -- Apoc-Acc/Dmg/Rchg(A), Apoc-Acc/Rchg(48), Apoc-Dam%(48), Dev'n-Acc/Dmg/EndRdx/Rchg(50), Dev'n-Acc/Dmg(50), Dev'n-Acc/Dmg/Rchg(50)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run