Fire/EA Brute concept


MrWallace

 

Posted

Hi all trying somthing a little differnt, a fire/EA/Soul brute. Seems like a fun build with soft caped def in the right areas, but I was wondering if anyone can take a look and let me know if I am on the right track. Look to hit the key soft caps without gimping his damage too much, a nice bit of regen and rechage would be a nice added extra.

So any ideas from you guys.

Thanks for all the help.


Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

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Dragon Kane: Level 50 Natural Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Fire Sword

  • (A) Kinetic Combat - Damage/Endurance/Recharge
  • (3) Kinetic Combat - Damage/Endurance
  • (5) Pounding Slugfest - Damage/Endurance
  • (7) Kinetic Combat - Accuracy/Damage
  • (17) Kinetic Combat - Knockdown Bonus
  • (19) Pounding Slugfest - Accuracy/Damage
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense
  • (3) Luck of the Gambler - Recharge Speed
  • (5) Luck of the Gambler - Defense/Endurance
Level 2: Dampening Field
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (7) Reactive Armor - Resistance/Endurance
  • (9) Reactive Armor - Resistance
  • (9) Reactive Armor - Resistance/Endurance/Recharge
  • (11) Reactive Armor - Resistance/Recharge
Level 4: Power Shield
  • (A) Kismet - Accuracy +6%
  • (11) Luck of the Gambler - Recharge Speed
  • (13) Luck of the Gambler - Defense
  • (13) Luck of the Gambler - Defense/Endurance
Level 6: Cremate
  • (A) Pounding Slugfest - Accuracy/Damage
  • (15) Pounding Slugfest - Damage/Endurance
  • (15) Pounding Slugfest - Damage/Recharge
  • (17) Pounding Slugfest - Disorient Bonus
  • (31) Damage Increase IO
Level 8: Build Up
  • (A) Adjusted Targeting - To Hit Buff/Recharge
  • (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (21) Adjusted Targeting - To Hit Buff
Level 10: Entropy Shield
  • (A) Endurance Reduction IO
  • (25) Endurance Reduction IO
Level 12: Air Superiority
  • (A) Pounding Slugfest - Disorient Bonus
  • (27) Pounding Slugfest - Damage/Recharge
  • (29) Pounding Slugfest - Damage/Endurance
  • (29) Pounding Slugfest - Accuracy/Damage
Level 14: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 16: Swift
  • (A) Flight Speed IO
Level 18: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (21) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - Heal/Endurance
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (23) Performance Shifter - EndMod/Accuracy
  • (34) Performance Shifter - Accuracy/Recharge
  • (37) Performance Shifter - EndMod
Level 22: Breath of Fire
  • (A) Detonation - Accuracy/Damage/Endurance
  • (23) Detonation - Damage/Endurance/Range
  • (36) Detonation - Damage/Recharge
  • (50) Detonation - Damage/Endurance
  • (50) Detonation - Accuracy/Damage
Level 24: Energy Protection
  • (A) Reactive Armor - Resistance/Endurance
  • (33) Reactive Armor - Resistance
  • (34) Reactive Armor - Resistance/Recharge
  • (34) Reactive Armor - Resistance/Endurance/Recharge
Level 26: Energy Cloak
  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Recharge Speed
Level 28: Fire Sword Circle
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (31) Eradication - Damage
  • (42) Cleaving Blow - Accuracy/Recharge
  • (46) Cleaving Blow - Accuracy/Damage
  • (48) Eradication - Accuracy/Recharge
  • (50) Cleaving Blow - Damage/Recharge
Level 30: Energy Drain
  • (A) Efficacy Adaptor - EndMod/Accuracy
  • (31) Efficacy Adaptor - Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (43) Numina's Convalescence - Heal
  • (43) Numina's Convalescence - Heal/Recharge
Level 32: Greater Fire Sword
  • (A) Pounding Slugfest - Damage/Endurance
  • (37) Pounding Slugfest - Damage/Recharge
  • (40) Pounding Slugfest - Accuracy/Damage
  • (43) Pounding Slugfest - Disorient Bonus
  • (45) Crushing Impact - Accuracy/Damage/Endurance
  • (45) Crushing Impact - Accuracy/Damage/Recharge
Level 35: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Knockdown Bonus
  • (36) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance
Level 38: Tough
  • (A) Reactive Armor - Resistance
  • (39) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance/Recharge
  • (39) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense
Level 44: Gloom
  • (A) Thunderstrike - Accuracy/Damage
  • (45) Thunderstrike - Damage/Endurance
  • (46) Thunderstrike - Accuracy/Damage/Recharge
  • (46) Thunderstrike - Accuracy/Damage/Endurance
Level 47: Dark Obliteration
  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (48) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 49: Overload
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
------------
Set Bonus Totals:
  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 14.3% Defense(Smashing)
  • 14.3% Defense(Lethal)
  • 3.94% Defense(Fire)
  • 3.94% Defense(Cold)
  • 16.4% Defense(Energy)
  • 16.4% Defense(Negative)
  • 3% Defense(Psionic)
  • 8.63% Defense(Melee)
  • 12.1% Defense(Ranged)
  • 4.88% Defense(AoE)
  • 1.8% Max End
  • 16% Enhancement(Accuracy)
  • 30% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 208 HP (13.9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 11%
  • MezResist(Sleep) 1.65%
  • 9.5% (0.16 End/sec) Recovery
  • 96% (6.01 HP/sec) Regeneration
  • 3.14% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 5% RunSpeed
  • 1% XPDebtProtection



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Posted

Your build has too many 1.25% e/ne defense bonus, so you should use different IO sets for some of your powers. Also, energy drain is auto-bit, so you don't need to slot it with accuracy.


 

Posted

Thanks for the tips and the link to your guid was a great help wish I had seen it befor I did the build.

Thanks again.