Special Hero Hamidon Raid, July 4th @ 3pm Pacific, 6pm Eastern.
A few notes. For this, chemical nukes are more critical than biological nukes. We're gonna need about 15-20 chem nukes. Also, success or failure, this is going to be fast. From spawn to conclusion, we're looking at 10-15 minutes tops.
If somebody you're arguing with goes off the deep end, don't follow.
As Kid said, this is going to be over very, very fast...
We will either succeed, or fail horribly. I anticipate the former, but it will take all of us to accomplish this feat.
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
Looks like I need nukes.
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Bio and Chem nuke at the ready.
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Monk...er... Major T deserves a shout out, as he too offered to help me get nukes
Monkey T... still smiling about that one.
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
To fortify your heroes, you may choose to acquire Empowerment station buffs. In particular, Knockback, Disorient, and Endurance Drain Resistance.
http://paragonwiki.com/wiki/Empowerm...nd_Ingredients
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
Didn't plow through the 3 blooms, but we didn't plow through the last and learned a few things that will make future raids smoother. We were low on EoEs and low on nukes after the initial assault. We managed pretty well considering. And everyone walked away with a HO. ^_^
If somebody you're arguing with goes off the deep end, don't follow.
We had fireworks and got a HO!
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
Nuh uh!
I "only" got merits!
=)
Anyhoo, while Hami gave a couple of our attempts a sound and thorough drubbing, we still stuck it out.
A few months back, this likely would have resulted in a lot of people practicing their best "brb" and "gtg" lines.
I think our problem right now is just getting cooridinated enough.
One thing I DO feel the need to ask though, mainly due to ignorance.
Is there a reason the ranged team is going after blues first, THEN greens?
I'd think it'd be easier to deal with a bit of end drain and frag greens than it is trying to kill stuff through 10,000+% HP (due to constant regen).
I noticed that we seemed to be trying to do the same thing during the villain raid, failing, then turning over to the greens.
I noticed that we seemed to be trying to do the same thing during the villain raid, failing, then turning over to the greens.
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We've done exactly the same thing at the last several raids.
Is there a reason the ranged team is going after blues first, THEN greens?
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An interesting fact: on many occasions, the general assault team was able to defeat all of the Blue Mitos before the Spike and Yellow Mito aggro teams were able to defeat the Yellows.
We've tested the defeating Greens first and defeating Blues first, and we've noticed that defeating the Blues first seems to make the raid progress faster.
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q
We've tested the defeating Greens first and defeating Blues first, and we've noticed that defeating the Blues first seems to make the raid progress faster. |
The reason the General Assault (ranged) teams go after the blues first is that they don't require holding to defeat. Going after the Blues means that the Hamidon Aggro team can get in close to Hami and they don't have to reposition as often as when we go after the Greens.
An interesting fact: on many occasions, the general assault team was able to defeat all of the Blue Mitos before the Spike and Yellow Mito aggro teams were able to defeat the Yellows. We've tested the defeating Greens first and defeating Blues first, and we've noticed that defeating the Blues first seems to make the raid progress faster. |
If somebody you're arguing with goes off the deep end, don't follow.
Actually, Hyper, we work on the blues until the yellows are down, then switch to greens. If there are any blues left after the greens are down, then we go back to blues. We are not "failing," we are "switching."
We've done exactly the same thing at the last several raids. |
Okay. What I'm saying is, I don't understand why. The strategy behind it.
Originally Posted by Major T
We've tested the defeating Greens first and defeating Blues first, and we've noticed that defeating the Blues first seems to make the raid progress faster.
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In celebration of the July 4th, lets bring out the fireworks!
Let's meet up in the Hive on July 4th @ 3pm Pacific (4pm Mountain, 5pm Central, 6pm Eastern) and Nuke the [censored] out of Hamidon!
Please bring a Biological Mutagen Warhead, a Chemical Burn Warhead, a Nuclear Warhead, and a couple of breakfrees. The plan is to clear the first bloom and then power through the last 3 blooms!
I don't guarantee success, but I guarantee fireworks (and that your video card will be begging for mercy).
It's been done on other servers, let's do it too!
"Goodbye, Jean-Luc. I'm gonna miss you... you had such potential. But then again, all good things must come to an end..." -- Q