Noob questions about /Devices
Devices will have many powers that will in my opinion be useful to your DP primary.
Trip Mine can be used as a defensive power. You set it at your feet prior to engagement, and any foes that try to force melee (usually a minion) will take a serious beating.
You'd want to throw down caltrops and place the mine at the outer edge of the trops area of effect.
Time bomb I believe you will hate in its current state. It takes too long to set up, is interruptable, and there is a countdown until it blows up. It sounds like you arent interested in taking the time. So I recommend skipping it.
The Auto turret is a good power for you to draw some agro from you.
I'd skip taser with DP also. Recommend the cryo ammo for the slow effect, and your power Supressive Fire (slot it with acc, holds and recharge) will hold with an Ice crystal effect that you could then drop a mine to kill the guy if you wanted at his feet.
You've got some fun power combo's there.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
I'm thinking of making a new concept toon, who is going to be "normal" (no powers), so was thinking of trying DP/Dev.
I have never played /Dev, mainly because from the few I've seen in action, an inordinate amount of time seems to go to setting multiple Trip Mines and Time Bombs, which does not really suit me. Would I be gimping my toon too much if I skip these powers? Or if I take them, is it worth just setting one mine per fight?