Ok I need help again....lol Dark/Dark build info


Cardosi

 

Posted

Hey I'm building a dark/dark tank and i'd like some input please. I have seen other builds cap on S/L as well as E/N. I'm just trying to get as much as I can out of it to be a main tank. Not really into PvP so thats not a concern, just normal content, AV's and TF's and such. Any suggestions?

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50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller

Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor

 

Posted

Well, there are some issues, IMO.

First of all, Death Shroud is underslotted for end reduction, and that's a problem. I'd recommend at least 60% end reduction. Dark Regen has no end reduction at all, and that's a very big problem. (Unslotted, it uses 1/3 of your end bar for a single application.) Again, you need at least 50 or 60% end reduction. If you just switch out the current TotN and ToE pieces for ones with end reduction, it should be enough.

Also, the attacks that are slotted with just Kinetic Combat are underslotted for Accuracy and Damage; I'd add at least one more slot to Shadow Punch and Midnight Grasp; any set IO with Acc, Dam, and anything else you'd like would do.

Cloak of Darkness is underslotted for defense; it has the same base defense value as Weave and should be slotted similarly. Op Gloom is way overslotted; it only needs a slot or two, and you could get better bonuses by using those slots elsewhere. (For example, 4 slots of Mocking Beratement would get you a 2.5% S/L bonus.)

Considering how little defense Dark has to begin with, I'd forget about F/C defense and concentrate on increasing S/L and secondarily, E/NE defense. I'd recommend another 4 slots of RA in Tough instead of the Aegis set.

Here's what your build would look like with the changes I recommended.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Chernyi Rytsar: Level 50 Mutation Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-EndRdx(3), RctvArm-ResDam(5), S'fstPrt-ResDam/Def+(5), S'fstPrt-ResKB(7)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(39)
Level 2: Death Shroud -- Erad-Dmg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/EndRdx/Rchg(13), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Dmg/EndRdx(15), M'Strk-Acc/EndRdx(15)
Level 4: Murky Cloud -- RctvArm-EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 8: Dark Regeneration -- Theft-Acc/EndRdx/Rchg(A), Theft-Acc/EndRdx/Heal(21), Theft-+End%(23), Nictus-Acc/EndRdx/Rchg(23), Nictus-Heal/HP/Regen/Rchg(25), Nictus-Acc/EndRdx/Heal/HP/Regen(25)
Level 10: Obsidian Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(29)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(29)
Level 16: Shadow Maul -- Erad-%Dam(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(31), C'ngBlow-Dmg/EndRdx(31), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/Rchg(33)
Level 18: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(33), Mocking-Rchg(37)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34), P'Shift-End%(34)
Level 22: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), Theft-+End%(36), Theft-Heal(37)
Level 24: Super Speed -- Run-I(A)
Level 26: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(50)
Level 28: Oppressive Gloom -- RzDz-Immob%(A)
Level 30: Soul Drain -- Erad-%Dam(A), Erad-Dmg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), M'Strk-Dmg/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(42)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(42)
Level 35: Dark Consumption -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(43), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(43)
Level 38: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(45)
Level 41: Boxing -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(42), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam(50)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Soul Transfer -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 25.5% Defense(Smashing)
  • 25.5% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 18.6% Defense(Energy)
  • 18.6% Defense(Negative)
  • 3% Defense(Psionic)
  • 14.3% Defense(Melee)
  • 10.8% Defense(Ranged)
  • 3% Defense(AoE)
  • 9% Max End
  • 27% Enhancement(Accuracy)
  • 22.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 260 HP (13.9%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 15.4%
  • MezResist(Sleep) 1.65%
  • 7.5% (0.13 End/sec) Recovery
  • 50% (3.91 HP/sec) Regeneration
  • 10% RunSpeed

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My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Very cool, thanx for the info!! I like making builds but confess im not very good at it. I will defiantly keep this one saved for reference.


50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller

Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor

 

Posted

This is my current build and slotting, it's pretty damn effective.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

cataclysmic end current: Level 50 Natural Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Dark Embrace

  • (A) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Recharge
  • (7) Reactive Armor - Resistance/Endurance/Recharge
  • (15) Reactive Armor - Resistance
  • (15) Steadfast Protection - Resistance/+Def 3%
  • (23) Steadfast Protection - Knockback Protection
Level 1: Shadow Punch
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (11) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Murky Cloud
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Recharge
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (37) Reactive Armor - Resistance
Level 4: Shadow Maul
  • (A) Eradication - Chance for Energy Damage
  • (5) Eradication - Damage
  • (5) Eradication - Damage/Recharge
  • (11) Cloud Senses - Accuracy/ToHitDebuff
  • (36) Cloud Senses - Chance for Negative Energy Damage
  • (48) Cloud Senses - Accuracy/Endurance/Recharge
Level 6: Obsidian Shield
  • (A) Reactive Armor - Resistance/Recharge
  • (27) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Endurance/Recharge
  • (45) Reactive Armor - Resistance
Level 8: Dark Regeneration
  • (A) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (9) Touch of the Nictus - Chance for Negative Energy Damage
  • (9) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (13) Touch of the Nictus - Accuracy/Healing
  • (13) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (33) Theft of Essence - Chance for +Endurance
Level 10: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Karma - Knockback Protection
Level 12: Swift
  • (A) Run Speed IO
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (34) Miracle - +Recovery
  • (46) Numina's Convalescence - Heal
Level 18: Death Shroud
  • (A) Eradication - Damage/Recharge
  • (19) Eradication - Accuracy/Damage/Recharge
  • (19) Eradication - Accuracy/Damage/Endurance/Recharge
  • (23) Eradication - Chance for Energy Damage
  • (25) Endurance Reduction IO
  • (50) Endurance Reduction IO
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Endurance Modification IO
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 24: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
Level 26: Taunt
  • (A) Mocking Beratement - Taunt/Recharge/Range
  • (27) Mocking Beratement - Taunt/Recharge
  • (37) Mocking Beratement - Recharge
  • (39) Mocking Beratement - Taunt
  • (39) Mocking Beratement - Taunt/Range
  • (39) Mocking Beratement - Accuracy/Recharge
Level 28: Soul Drain
  • (A) Eradication - Damage/Recharge
  • (29) Eradication - Accuracy/Damage/Recharge
  • (29) Eradication - Accuracy/Recharge
  • (31) Rectified Reticle - To Hit Buff
  • (40) Rectified Reticle - To Hit Buff/Recharge
  • (46) Eradication - Chance for Energy Damage
Level 30: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (31) Reactive Armor - Resistance/Endurance/Recharge
  • (37) Reactive Armor - Resistance
Level 32: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed
Level 35: Dark Consumption
  • (A) Obliteration - Chance for Smashing Damage
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage/Recharge
Level 38: Midnight Grasp
  • (A) Kinetic Combat - Accuracy/Damage
  • (40) Kinetic Combat - Damage/Endurance
  • (42) Kinetic Combat - Damage/Recharge
  • (42) Kinetic Combat - Damage/Endurance/Recharge
  • (42) Bruising Blow - Damage/Recharge
  • (43) Bruising Blow - Accuracy/Damage
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
Level 44: Siphon Life
  • (A) Kinetic Combat - Accuracy/Damage
  • (45) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge
Level 47: Smite
  • (A) Kinetic Combat - Accuracy/Damage
  • (48) Kinetic Combat - Damage/Endurance
  • (48) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge
Level 49: Soul Transfer
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
Level 0: Ninja Run



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Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.

 

Posted

This is the build I'm working towards on my Dark/Dark. Right now she's sitting in the low 30's on defense and does very well.

It looks very similar to _Deth_'s build.

Eventually I'll get her finished.


Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Interruption: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Earth Mastery

Hero Profile:
Level 1: Dark Embrace

  • (A) Reactive Armor - Resistance/Endurance
  • (5) Reactive Armor - Resistance
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance/Recharge
  • (31) Steadfast Protection - Resistance/+Def 3%
  • (42) Steadfast Protection - Knockback Protection
Level 1: Shadow Punch
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (15) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Smite
  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Murky Cloud
  • (A) Reactive Armor - Resistance
  • (5) Reactive Armor - Resistance/Endurance
  • (19) Reactive Armor - Resistance/Endurance/Recharge
  • (40) Reactive Armor - Resistance/Recharge
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 8: Shadow Maul
  • (A) Eradication - Damage/Recharge
  • (9) Eradication - Accuracy/Damage/Recharge
  • (9) Eradication - Accuracy/Recharge
  • (31) Cloud Senses - Accuracy/ToHitDebuff
  • (31) Cloud Senses - Accuracy/Endurance/Recharge
  • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
Level 10: Obsidian Shield
  • (A) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Resistance/Endurance/Recharge
Level 12: Taunt
  • (A) Mocking Beratement - Taunt/Range
  • (13) Mocking Beratement - Taunt/Recharge/Range
  • (13) Mocking Beratement - Taunt/Recharge
  • (15) Mocking Beratement - Recharge
Level 14: Super Speed
  • (A) Endurance Reduction IO
  • (46) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Hurdle
  • (A) Jumping IO
Level 18: Health
  • (A) Miracle - Heal
  • (33) Miracle - +Recovery
  • (43) Numina's Convalescence - +Regeneration/+Recovery
Level 20: Stamina
  • (A) Endurance Modification IO
  • (21) Endurance Modification IO
  • (21) Endurance Modification IO
Level 22: Death Shroud
  • (A) Multi Strike - Accuracy/Damage
  • (23) Multi Strike - Damage/Endurance
  • (23) Multi Strike - Damage/Recharge
  • (33) Multi Strike - Accuracy/Endurance
  • (42) Multi Strike - Accuracy/Damage/Endurance
  • (42) Multi Strike - Damage/Endurance/Recharge
Level 24: Dark Regeneration
  • (A) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (25) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (25) Theft of Essence - Accuracy/Endurance/Healing
  • (34) Theft of Essence - Accuracy/Endurance/Recharge
  • (37) Theft of Essence - Chance for +Endurance
Level 26: Siphon Life
  • (A) Touch of the Nictus - Healing
  • (27) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (27) Touch of the Nictus - Accuracy/Healing
  • (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (37) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 28: Soul Drain
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (29) Eradication - Accuracy/Damage/Recharge
  • (29) Eradication - Damage/Recharge
  • (34) Rectified Reticle - To Hit Buff/Recharge
  • (37) Rectified Reticle - To Hit Buff
Level 30: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (46) Kinetic Combat - Damage/Endurance
  • (48) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge
Level 32: Cloak of Darkness
  • (A) Gift of the Ancients - Defense
  • (33) Gift of the Ancients - Defense/Endurance
  • (43) Karma - Knockback Protection
Level 35: Dark Consumption
  • (A) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Recharge
  • (36) Performance Shifter - Accuracy/Recharge
  • (36) Performance Shifter - EndMod/Accuracy/Recharge
Level 38: Midnight Grasp
  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
Level 41: Combat Jumping
  • (A) Gift of the Ancients - Defense
  • (43) Kismet - Accuracy +6%
Level 44: Tough
  • (A) Reactive Armor - Resistance
  • (45) Reactive Armor - Resistance/Endurance
  • (45) Reactive Armor - Resistance/Endurance/Recharge
  • (45) Reactive Armor - Resistance/Recharge
Level 47: Weave
  • (A) Gift of the Ancients - Defense
  • (48) Gift of the Ancients - Defense/Endurance
  • (48) Gift of the Ancients - Defense/Endurance/Recharge
  • (50) Gift of the Ancients - Defense/Recharge
Level 49: Salt Crystals
  • (A) HamiO:Lysosome Exposure
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
Level 0: Ninja Run



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Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Very cool...thanx guys. I will defiantly be looking these over when I'm done with my paper for school.....stupid RL stuf...lol


50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller

Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor

 

Posted

Here is what im running right now minus 1 set of kinedic combat i am still working at getting...

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Dark Brawler: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery





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Posted

Wow.....thats a cool approach Reflexx. You're the first person i have personally seen use a taunt set in Dark Con. Not saying its wrong just different, and something I never thought of Very nice numbers though...and thats what im after so ill have to keep it in mind.


50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller

Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor