Ok I need help again....lol Dark/Dark build info
Well, there are some issues, IMO.
First of all, Death Shroud is underslotted for end reduction, and that's a problem. I'd recommend at least 60% end reduction. Dark Regen has no end reduction at all, and that's a very big problem. (Unslotted, it uses 1/3 of your end bar for a single application.) Again, you need at least 50 or 60% end reduction. If you just switch out the current TotN and ToE pieces for ones with end reduction, it should be enough.
Also, the attacks that are slotted with just Kinetic Combat are underslotted for Accuracy and Damage; I'd add at least one more slot to Shadow Punch and Midnight Grasp; any set IO with Acc, Dam, and anything else you'd like would do.
Cloak of Darkness is underslotted for defense; it has the same base defense value as Weave and should be slotted similarly. Op Gloom is way overslotted; it only needs a slot or two, and you could get better bonuses by using those slots elsewhere. (For example, 4 slots of Mocking Beratement would get you a 2.5% S/L bonus.)
Considering how little defense Dark has to begin with, I'd forget about F/C defense and concentrate on increasing S/L and secondarily, E/NE defense. I'd recommend another 4 slots of RA in Tough instead of the Aegis set.
Here's what your build would look like with the changes I recommended.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Chernyi Rytsar: Level 50 Mutation Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Hero Profile:
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-EndRdx(3), RctvArm-ResDam(5), S'fstPrt-ResDam/Def+(5), S'fstPrt-ResKB(7)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(39)
Level 2: Death Shroud -- Erad-Dmg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/EndRdx/Rchg(13), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Dmg/EndRdx(15), M'Strk-Acc/EndRdx(15)
Level 4: Murky Cloud -- RctvArm-EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 8: Dark Regeneration -- Theft-Acc/EndRdx/Rchg(A), Theft-Acc/EndRdx/Heal(21), Theft-+End%(23), Nictus-Acc/EndRdx/Rchg(23), Nictus-Heal/HP/Regen/Rchg(25), Nictus-Acc/EndRdx/Heal/HP/Regen(25)
Level 10: Obsidian Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(29)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(29)
Level 16: Shadow Maul -- Erad-%Dam(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(31), C'ngBlow-Dmg/EndRdx(31), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/Rchg(33)
Level 18: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(33), Mocking-Rchg(37)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34), P'Shift-End%(34)
Level 22: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), Theft-+End%(36), Theft-Heal(37)
Level 24: Super Speed -- Run-I(A)
Level 26: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(50)
Level 28: Oppressive Gloom -- RzDz-Immob%(A)
Level 30: Soul Drain -- Erad-%Dam(A), Erad-Dmg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), M'Strk-Dmg/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(42)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(42)
Level 35: Dark Consumption -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc(43), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(43)
Level 38: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(45)
Level 41: Boxing -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(42), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam(50)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Soul Transfer -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:
- 25.5% Defense(Smashing)
- 25.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 18.6% Defense(Energy)
- 18.6% Defense(Negative)
- 3% Defense(Psionic)
- 14.3% Defense(Melee)
- 10.8% Defense(Ranged)
- 3% Defense(AoE)
- 9% Max End
- 27% Enhancement(Accuracy)
- 22.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 260 HP (13.9%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 15.4%
- MezResist(Sleep) 1.65%
- 7.5% (0.13 End/sec) Recovery
- 50% (3.91 HP/sec) Regeneration
- 10% RunSpeed
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My Characters
Knight Court--A CoH Story Complete 2/3/2012
Very cool, thanx for the info!! I like making builds but confess im not very good at it. I will defiantly keep this one saved for reference.
50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller
Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor
This is my current build and slotting, it's pretty damn effective.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
cataclysmic end current: Level 50 Natural Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Hero Profile:
Level 1: Dark Embrace
- (A) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (15) Reactive Armor - Resistance
- (15) Steadfast Protection - Resistance/+Def 3%
- (23) Steadfast Protection - Knockback Protection
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Recharge
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (37) Reactive Armor - Resistance
- (A) Eradication - Chance for Energy Damage
- (5) Eradication - Damage
- (5) Eradication - Damage/Recharge
- (11) Cloud Senses - Accuracy/ToHitDebuff
- (36) Cloud Senses - Chance for Negative Energy Damage
- (48) Cloud Senses - Accuracy/Endurance/Recharge
- (A) Reactive Armor - Resistance/Recharge
- (27) Reactive Armor - Resistance/Endurance
- (43) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Resistance
- (A) Touch of the Nictus - Accuracy/Endurance/Recharge
- (9) Touch of the Nictus - Chance for Negative Energy Damage
- (9) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (13) Touch of the Nictus - Accuracy/Healing
- (13) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (33) Theft of Essence - Chance for +Endurance
- (A) Luck of the Gambler - Recharge Speed
- (50) Karma - Knockback Protection
- (A) Run Speed IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (34) Miracle - +Recovery
- (46) Numina's Convalescence - Heal
- (A) Eradication - Damage/Recharge
- (19) Eradication - Accuracy/Damage/Recharge
- (19) Eradication - Accuracy/Damage/Endurance/Recharge
- (23) Eradication - Chance for Energy Damage
- (25) Endurance Reduction IO
- (50) Endurance Reduction IO
- (A) Performance Shifter - Chance for +End
- (21) Performance Shifter - EndMod
- (21) Endurance Modification IO
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (A) Mocking Beratement - Taunt/Recharge/Range
- (27) Mocking Beratement - Taunt/Recharge
- (37) Mocking Beratement - Recharge
- (39) Mocking Beratement - Taunt
- (39) Mocking Beratement - Taunt/Range
- (39) Mocking Beratement - Accuracy/Recharge
- (A) Eradication - Damage/Recharge
- (29) Eradication - Accuracy/Damage/Recharge
- (29) Eradication - Accuracy/Recharge
- (31) Rectified Reticle - To Hit Buff
- (40) Rectified Reticle - To Hit Buff/Recharge
- (46) Eradication - Chance for Energy Damage
- (A) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Resistance/Endurance/Recharge
- (37) Reactive Armor - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Chance for Smashing Damage
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (40) Kinetic Combat - Damage/Endurance
- (42) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Damage/Endurance/Recharge
- (42) Bruising Blow - Damage/Recharge
- (43) Bruising Blow - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (45) Kinetic Combat - Damage/Endurance
- (45) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (48) Kinetic Combat - Damage/Endurance
- (48) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 0: Ninja Run
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Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.
This is the build I'm working towards on my Dark/Dark. Right now she's sitting in the low 30's on defense and does very well.
It looks very similar to _Deth_'s build.
Eventually I'll get her finished.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Interruption: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Earth Mastery
Hero Profile:
Level 1: Dark Embrace
- (A) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (19) Reactive Armor - Resistance/Recharge
- (31) Steadfast Protection - Resistance/+Def 3%
- (42) Steadfast Protection - Knockback Protection
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (17) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (5) Reactive Armor - Resistance/Endurance
- (19) Reactive Armor - Resistance/Endurance/Recharge
- (40) Reactive Armor - Resistance/Recharge
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Eradication - Damage/Recharge
- (9) Eradication - Accuracy/Damage/Recharge
- (9) Eradication - Accuracy/Recharge
- (31) Cloud Senses - Accuracy/ToHitDebuff
- (31) Cloud Senses - Accuracy/Endurance/Recharge
- (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (11) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Resistance/Recharge
- (40) Reactive Armor - Resistance/Endurance/Recharge
- (A) Mocking Beratement - Taunt/Range
- (13) Mocking Beratement - Taunt/Recharge/Range
- (13) Mocking Beratement - Taunt/Recharge
- (15) Mocking Beratement - Recharge
- (A) Endurance Reduction IO
- (46) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Jumping IO
- (A) Miracle - Heal
- (33) Miracle - +Recovery
- (43) Numina's Convalescence - +Regeneration/+Recovery
- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (21) Endurance Modification IO
- (A) Multi Strike - Accuracy/Damage
- (23) Multi Strike - Damage/Endurance
- (23) Multi Strike - Damage/Recharge
- (33) Multi Strike - Accuracy/Endurance
- (42) Multi Strike - Accuracy/Damage/Endurance
- (42) Multi Strike - Damage/Endurance/Recharge
- (A) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (25) Touch of the Nictus - Accuracy/Endurance/Recharge
- (25) Theft of Essence - Accuracy/Endurance/Healing
- (34) Theft of Essence - Accuracy/Endurance/Recharge
- (37) Theft of Essence - Chance for +Endurance
- (A) Touch of the Nictus - Healing
- (27) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (27) Touch of the Nictus - Accuracy/Healing
- (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (37) Touch of the Nictus - Accuracy/Endurance/Recharge
- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (29) Eradication - Accuracy/Damage/Recharge
- (29) Eradication - Damage/Recharge
- (34) Rectified Reticle - To Hit Buff/Recharge
- (37) Rectified Reticle - To Hit Buff
- (A) Kinetic Combat - Accuracy/Damage
- (46) Kinetic Combat - Damage/Endurance
- (48) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
- (A) Gift of the Ancients - Defense
- (33) Gift of the Ancients - Defense/Endurance
- (43) Karma - Knockback Protection
- (A) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Recharge
- (36) Performance Shifter - Accuracy/Recharge
- (36) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (A) Gift of the Ancients - Defense
- (43) Kismet - Accuracy +6%
- (A) Reactive Armor - Resistance
- (45) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Resistance/Recharge
- (A) Gift of the Ancients - Defense
- (48) Gift of the Ancients - Defense/Endurance
- (48) Gift of the Ancients - Defense/Endurance/Recharge
- (50) Gift of the Ancients - Defense/Recharge
- (A) HamiO:Lysosome Exposure
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 0: Ninja Run
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Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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Very cool...thanx guys. I will defiantly be looking these over when I'm done with my paper for school.....stupid RL stuf...lol
50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller
Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor
Here is what im running right now minus 1 set of kinedic combat i am still working at getting...
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Brawler: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery
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Wow.....thats a cool approach Reflexx. You're the first person i have personally seen use a taunt set in Dark Con. Not saying its wrong just different, and something I never thought of Very nice numbers though...and thats what im after so ill have to keep it in mind.
50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller
Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor
Hey I'm building a dark/dark tank and i'd like some input please. I have seen other builds cap on S/L as well as E/N. I'm just trying to get as much as I can out of it to be a main tank. Not really into PvP so thats not a concern, just normal content, AV's and TF's and such. Any suggestions?
50's Freedom
Cardosi Nrg/Nrg Blaster
Drakkaar Inv/SS Tank
Ultronator Rad/Sonic Defender
Demon Spines Spines/DA Scrapper
Glamoure Fire/Kin Controller
Blazing Marrow Spines/FA Scrapper
Danny Darkling Dark/Shield Scrapper
Dar Cry Warshade
Smoke n' Flames Dark/Fire Scrapper
Eye of Fire Fire/Kin Controller
Electrolysis Elec/Elec Brute
Fluoxetine SS/WP Brute
Ko-Kaine Mind/Psi Dom
Eye of Destruction Spines/Regen Stalker
Strife' Fire/Kin Corruptor