Just started playing myt 50 Invul/SS again...


Dersk

 

Posted

Any help would be great.

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Neostigmata: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- ResDam(A), ResDam(3), ResDam(3), EndRdx(13), EndRdx(37)
Level 1: Jab -- Acc(A), Dmg(11), Dmg(11), EndRdx(39)
Level 2: Dull Pain -- Heal(A), Heal(7), Heal(7), RechRdx(13), RechRdx(17), RechRdx(46)
Level 4: Haymaker -- Acc(A), Dmg(5), Dmg(5), Dmg(31), EndRdx(34), RechRdx(45)
Level 6: Hasten -- RechRdx(A), RechRdx(27), RechRdx(34)
Level 8: Unyielding -- ResDam(A), ResDam(9), ResDam(9), EndRdx(17)
Level 10: Taunt -- Acc(A), Taunt(40), Taunt(40), Taunt(43), RechRdx(46), RechRdx(50)
Level 12: Resist Physical Damage -- ResDam(A), ResDam(15), ResDam(15)
Level 14: Super Speed -- Run(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(19), Heal(19)
Level 20: Invincibility -- DefBuff(A), DefBuff(21), DefBuff(21), ToHit(27), EndRdx(45)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23)
Level 24: Knockout Blow -- Acc(A), Dmg(25), Dmg(25), Dmg(37), EndRdx(37), RechRdx(40)
Level 26: Boxing -- Acc(A)
Level 28: Tough Hide -- DefBuff(A), DefBuff(29), DefBuff(29)
Level 30: Rage -- ToHit(A), EndRdx(31), RechRdx(31), RechRdx(34)
Level 32: Tough -- ResDam(A), ResDam(33), ResDam(33), EndRdx(33), EndRdx(45)
Level 35: Weave -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36), EndRdx(46)
Level 38: Resist Energies -- ResDam(A), ResDam(39), ResDam(39)
Level 41: Foot Stomp -- Acc(A), Dmg(42), Dmg(42), Dmg(42), EndRdx(43), RechRdx(43)
Level 44: Conserve Power -- EndRdx(A)
Level 47: Physical Perfection -- EndMod(A), EndMod(48), EndMod(48), Heal(48), Heal(50), Heal(50)
Level 49: Recall Friend -- EndRdx(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run



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Posted

What are you looking to do with this toon?

Keep it SOs?
Keep it straight IO's
Use IO sets for bonuses?

If you're looking to soft cap the defenses, look at Call Me Awesome's two guides to Invulnerability in the tanker section or in his Sig.

You've done a few things I wouldn't necessarily do, but it would help to have a better picture of what you're thinking.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

What things did i do? Intending to use this to work towards IO's im pretty broke atm and need to get some $ going in order to IO myself out. I followed a similar build based closely to his information, only did a few things different on the choices though... as for sockets i made my best judgement =/


 

Posted

I don't see anything wrong with the build, assuming you don't actually use jab. If you do, it's either better to take the 2nd endurance reduction out of your toggles until you have enough slots to 6-slot jab too (jab on auto burns more endurance than all three invulnerability toggles combined), or better yet, 6-slot boxing. Boxing is a superior attack to jab, really.

But, beyond that, I can't say I fault anything in the build. I would have taken combat jumping or resist elements instead of recall friend, but that's far beyond the scope of what a build needs.


 

Posted

This work? As for boxing yes im game for getting it but no clue how to work out the sockets the way i want without moving powers.... Recall friend is just a filler, no real clue what else to pick up @ 50 since sockets are spent elsewhere.

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Neostigmata: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- ResDam(A), ResDam(3), ResDam(3), EndRdx(13)
Level 1: Jab -- Acc(A), Dmg(11), Dmg(11), Dmg(37), EndRdx(39), RechRdx(45)
Level 2: Dull Pain -- Heal(A), Heal(7), Heal(7), RechRdx(13), RechRdx(17), RechRdx(46)
Level 4: Haymaker -- Acc(A), Dmg(5), Dmg(5), Dmg(31), EndRdx(34), RechRdx(45)
Level 6: Hasten -- RechRdx(A), RechRdx(27), RechRdx(34)
Level 8: Unyielding -- ResDam(A), ResDam(9), ResDam(9), EndRdx(17)
Level 10: Taunt -- Acc(A), Taunt(40), Taunt(40), Taunt(43), RechRdx(46), RechRdx(50)
Level 12: Resist Physical Damage -- ResDam(A), ResDam(15), ResDam(15)
Level 14: Super Speed -- Run(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(19), Heal(19)
Level 20: Invincibility -- DefBuff(A), DefBuff(21), DefBuff(21), ToHit(27), EndRdx(45)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23)
Level 24: Knockout Blow -- Acc(A), Dmg(25), Dmg(25), Dmg(37), EndRdx(37), RechRdx(40)
Level 26: Boxing -- Acc(A)
Level 28: Tough Hide -- DefBuff(A), DefBuff(29), DefBuff(29)
Level 30: Rage -- ToHit(A), EndRdx(31), RechRdx(31), RechRdx(34)
Level 32: Tough -- ResDam(A), ResDam(33), ResDam(33), EndRdx(33)
Level 35: Weave -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36)
Level 38: Resist Energies -- ResDam(A), ResDam(39), ResDam(39)
Level 41: Foot Stomp -- Acc(A), Dmg(42), Dmg(42), Dmg(42), EndRdx(43), RechRdx(43)
Level 44: Conserve Power -- EndRdx(A), RechRdx(46)
Level 47: Physical Perfection -- EndMod(A), EndMod(48), EndMod(48), Heal(48), Heal(50), Heal(50)
Level 49: Recall Friend -- EndRdx(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run



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