Spiders and ITF


Captain_Wacky

 

Posted

Quote:
Originally Posted by Negate View Post
I admit I can be a bit of a masochist so In 1 of my Widow and crab builds I skipped my travel power. It made room for more awesome like double Assault and Maneuvers.
Me as well. Double Leadership is just to good to pass up. And with temps, etc..I really don't miss the travel power.


My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi

 

Posted

Quote:
Originally Posted by RiverOcean View Post
Me as well. Double Leadership is just to good to pass up. And with temps, etc..I really don't miss the travel power.
Same, I feel like I am saying "Sorry, I can't here you lecturing me on taking a travel power b/c you are being drowned out by the sound of my own awesomeness."



 

Posted

You want travel power? Sprint+mental training+Ninja Run=58-60 mph run speed and good jumping ability. Add in Hurdle if desired for more jumping ability, or swift for more run speed. Sprinkle a single SO run speed enhancement in each run speed power that takes one.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

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