Geforce GTX 275 and CoX


PowerStream

 

Posted

I recently got a new PC, and opted to get the GTX 275 vidcard. I tried downloading the game twice, and both times, when I get past the login, an error message pops up saying my card is not capable of playing. Yet I could have sworn I saw a post with pics in Ultramode from a similar card.

Anyways, babbling aside, Is this a problem unique to me? Maybe try downloading it again? Or is this a common problem with GTX 275's?


 

Posted

Quote:
Originally Posted by WidowLass View Post
I recently got a new PC, and opted to get the GTX 275 vidcard. I tried downloading the game twice, and both times, when I get past the login, an error message pops up saying my card is not capable of playing. Yet I could have sworn I saw a post with pics in Ultramode from a similar card.

Anyways, babbling aside, Is this a problem unique to me? Maybe try downloading it again? Or is this a common problem with GTX 275's?
Sorry to hear you're having problems!

The GTX 275 is way more than capable of playing CoH. What are the rest of your system specs? Do you have the latest drivers from Nvidia? Maybe a CoH Helper would be useful? Let us know this info and maybe we can help!


 

Posted

I just bought a comp with a GTX 275 and have had zero issues. The game loaded right up and once I adjusted my settings (based on the JG001s thread - see PR_MUS's setting suggestions below) and I've had amazing gaming. Maybe try starting in safemode then adjust your settings and then restart the game.

But you may want to check your drivers. My comp was built in January so the drivers were definitely not up to date. The cool thing about the Windows Update is they actually check for hardware updates. The bad thing is they don't list them as priority updates so you have to click on the option to OPTIONAL UPDATES and then choose to include that file for updating. OR go to NVIDIA.com and follow the Driver Update link... heck here it is for you if you live in the US. Make sure to put the correct OS that you are using.
DRIVERS

Quote:
Originally Posted by Pr_mus View Post
Gonna help out as much as I can here, just getting back into the game today after about 12 months out.

My current system is:

Intel i7-920 w/12GB RAM
MSI Twin Frozr GeForce GTX 260 w/896MB RAM (196.21 Forceware)
Win 7 Pro x64

So you know where I'm coming from. Starting off, I'm continuing to use jg0001's settings in the NVidia CP without changes. For the in-game settings, I'll go through them one at a time with the settings that work best for me. (There are places where settings are repeated, I've simply skipped over those.)

GRAPHICS
Resolution: 1680x1050 (obviously, set this to whatever res you're running at.)
FSAA: 2x (any setting above this immediately drops my FPS from 60 down to 30, and even 2x has my FPS fluctuating between 55 and 60fps.)
Advanced Graphics Settings: Enabled
Graphics Quality: Customized

ULTRA MODE OPTIONS
Shadow Mode: Stencil Shadows (Shadow Maps of any quality immediately drop my FPS from 60 down to 30.)
Shadow Map Shader: N/A
Environment Reflections: Ultra Quality
Water Effects: Ultra Quality
Advanced Occlusion Settings: Enabled
Ambient Occlusion: Customized

ADVANCED AMBIENT OCCLUSION SETTINGS
Occlusion Strength: Strong (The highest setting, "Strong with color bleeding", immediately drops my FPS from 60 down to 30.)
Ambient Resolution: Quality
Blur: Bilateral Depth (this is a weird one. On my rig, Fast has about a 2 FPS hit, Gaussian and Gaussian Depth have a 1 FPS hit, Bilateral and Bilateral Depth have about a 2 FPS hit, and Trilateral drops my FPS down to 30.)

ADVANCED GRAPHICS SETTINGS
Suppress FX When Close: Disabled
AGEIA(TM) PhysX(TM) support: N/A (this is a personal thing, I need PhysX support disabled to play Sacred 2 with the Ice & Blood Expansion without crashing.)
Particle Physics Quality: High (same reason as AGEIA support above)
World Texture Quality: Very High
Character Texture Quality: Very High
World Detail: 100%
Character Detail: 100%
Max Particle Count: 50000
Vertical Sync: Enabled
Mouse Cursors: Color

Use Geometry Buffers: Enabled
Anisotropic Filtering: 16x (yeah, I can jack AF up to max, but not FSAA.)
Texture Crispness: Smooth
Shader Quality: High

Depth of Field Effects: Enabled
Bloom Effects: Regular
Bloom Amount: 100%
Desaturation Effects: Enabled


So the big three performance hits seem to be FSAA above 2x (and I wonder if that's a bug of some sort, as I didn't previously have this issue), Shadows set to Shadow Maps, and top-end Advanced Ambient Occlusion.

Got a lot of playing to catch up on, so I'll be seeing how my current settings fare in a lot of situations.