Server or Network?
Perhaps its the edge of the part of the map that is loaded into RAM?
I honestly have no idea.
I was getting choppy behavior before and a memory flush software package took care of that by freeing the memory leak up and a 192mb cap of free RAM.
This is a new wierd behavior and makes me think it is tied to one of the newer patches.
So since Issue 17 myself and many other people experience a strange occurrance:
I can zip across a zone any zone and be pulling from 70-50 fps and suddenly I am at 1 or 2 fps. Now it does not do it constantly - sometimes I can run around with care free abandon and other times its like running through molasses.
It does not appear to be related to how many people are on the zone - I zipped through Atlas on Virtue with quite a crowd without a pause and O-ported to Indy port with a /whoall of 8 people and came to a standstill.
Running netgraph and showfps - I don't see a relationship between the 2. I can have mown grass and be standing still at 1fps. It does not appear to do it at all inside missions.
I know it affects others because inside teams when I comment on it they all agree it happens to them.