I recently rolled a Traps/AR defender and have noticed that so far Burst and Buckshot do not go in to the proper animations when Ninja Run is active. If I fire off any of those two powers with Ninja Run on, the flash effects on the muzzle occur but my character stays in the idle lowered/crouched position. It looks very ridiculous.
Does anyone know if this is being addressed already?
I recently rolled a Traps/AR defender and have noticed that so far Burst and Buckshot do not go in to the proper animations when Ninja Run is active. If I fire off any of those two powers with Ninja Run on, the flash effects on the muzzle occur but my character stays in the idle lowered/crouched position. It looks very ridiculous.
Does anyone know if this is being addressed already?
Currently on Virtue:
Jinrazuo - Crab Spider
RWZ All-Pylon Solo Run