DM/WP build...critique plz
are u Dahjee in disguise???
no leaping??? you should have it for vertical movement. I have never played a dm but at a quick glance I would slot for more recharge, more +hp, more kb protection
no leaping??? you should have it for vertical movement. I have never played a dm but at a quick glance I would slot for more recharge, more +hp, more kb protection
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
I know DM isnt the best primary for pvp but i just wanted something different tell me what you think of the build i need some suggestions...ty
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Supreme Viper: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Shadow Punch -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg(7), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(37)
Level 1: High Pain Tolerance -- ImpArm-ResPsi(A), ImpArm-ResDam(3), ImpArm-ResDam/EndRdx(5), RgnTis-Heal/EndRdx(11), RgnTis-Heal/Rchg(17), RgnTis-Heal/EndRdx/Rchg(37)
Level 2: Mind Over Body -- ImpSkn-ResDam/Rchg(A), ImpSkn-EndRdx/Rchg(3), ImpSkn-ResDam/EndRdx(13), ImpSkn-ResDam/EndRdx/Rchg(33), ImpSkn-Status(34), S'fstPrt-ResKB(43)
Level 4: Smite -- P'ngS'Fest-Dmg/Rchg(A), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/EndRdx(7), T'Death-Acc/Dmg(19), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/Rchg(43)
Level 6: Fast Healing -- RgnTis-Heal/Rchg(A), RgnTis-Heal/EndRdx(11), RgnTis-Regen+(33)
Level 8: Siphon Life -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Rchg(9), Nictus-Heal(9), Theft-Acc/EndRdx/Heal(13), Theft-Acc/Heal(17), Theft-Heal(40)
Level 10: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(43)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-Heal(15), Numna-Regen/Rcvry+(33)
Level 16: Hasten -- RechRdx-I(A)
Level 18: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(19)
Level 20: Quick Recovery -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod(21), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Acc(46)
Level 22: Rise to the Challenge -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(23), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-ToHitDeb/Rchg(40), Numna-Heal/EndRdx(46), Numna-Heal/EndRdx/Rchg(48)
Level 24: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(25), P'Shift-End%(25)
Level 26: Dark Consumption -- P'Shift-EndMod/Acc(A), P'Shift-Acc/Rchg(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-EndMod/Rchg(39)
Level 28: Heightened Senses -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(40)
Level 30: Soul Drain -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(31), GSFC-ToHit(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(34), Rec'dRet-Pcptn(37)
Level 32: Boxing -- Acc-I(A)
Level 35: Midnight Grasp -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(42), T'Death-Dam%(42)
Level 38: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(39), S'fstPrt-ResKB(39)
Level 41: Aid Other -- IntRdx-I(A)
Level 44: Aid Self -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(45), Dct'dW-Heal/Rchg(45), IntRdx-I(45), IntRdx-I(46)
Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A), Zinger-Taunt/Rchg(48), Zinger-Acc/Rchg(48), Zinger-Taunt/Rng(50)
Level 49: Web Envelope -- RtngG-Acc/Immob/Rchg(A), RtngG-Acc/Rchg(50), RtngG-Acc/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 6: Ninja Run
------------
Set Bonus Totals:
- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 1.88% Defense(Energy)
- 1.88% Defense(Negative)
- 1.88% Defense(Psionic)
- 1.88% Defense(Ranged)
- 1.8% Max End
- 2% Enhancement(Immobilize)
- 27.5% Enhancement(RechargeTime)
- 32% Enhancement(Accuracy)
- 15% FlySpeed
- 348.6 HP (23.3%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 7.5%
- MezResist(Held) 7.5%
- MezResist(Immobilize) 14.7%
- MezResist(Sleep) 9.7%
- MezResist(Stun) 7.5%
- MezResist(Terrorized) 12.5%
- 20% Perception
- 14% (0.23 End/sec) Recovery
- 82% (5.13 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 3% Resistance(Psionic)
- 23% RunSpeed
- 2% XPDebtProtection
------------Set Bonuses:
Crushing Impact
(Shadow Punch)
- MezResist(Immobilize) 2.2%
- 16.9 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
Impervium Armor(High Pain Tolerance)
- 2.5% (0.04 End/sec) Recovery
- 1.88% Defense(Psionic)
- 3% Resistance(Psionic)
Regenerative Tissue(High Pain Tolerance)
- 4% RunSpeed
- 22.5 HP (1.5%) HitPoints
Impervious Skin(Mind Over Body)
- MezResist(Sleep) 2.2%
- 22.5 HP (1.5%) HitPoints
- 2% XPDebtProtection
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
Steadfast Protection(Mind Over Body)
- Knockback Protection (Mag -4)
Pounding Slugfest(Smite)
- 8% (0.5 HP/sec) Regeneration
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Touch of Death(Smite)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
Regenerative Tissue(Fast Healing)
- 4% RunSpeed
- 22.5 HP (1.5%) HitPoints
Touch of the Nictus(Siphon Life)
- 28.1 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
Theft of Essence(Siphon Life)
- 10% (0.63 HP/sec) Regeneration
- 1.8% Max End
Luck of the Gambler(Indomitable Will)
- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
Numina's Convalescence(Health)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
Blessing of the Zephyr(Super Speed)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
Efficacy Adaptor(Quick Recovery)
- 16.9 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.63 HP/sec) Regeneration
Dark Watcher's Despair(Rise to the Challenge)
- 22.5 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime)
Numina's Convalescence(Rise to the Challenge)
- 12% (0.75 HP/sec) Regeneration
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
Performance Shifter(Dark Consumption)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
Luck of the Gambler(Heightened Senses)
- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control(Soul Drain)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
Rectified Reticle(Soul Drain)
- 20% Perception
Crushing Impact(Midnight Grasp)
- MezResist(Immobilize) 2.2%
- 16.9 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
Impervium Armor(Tough)
- 2.5% (0.04 End/sec) Recovery
Steadfast Protection(Tough)
- Knockback Protection (Mag -4)
Doctored Wounds(Aid Self)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
Perfect Zinger(Taunt)
- MezResist(Terrorized) 2.75%
- 10% (0.63 HP/sec) Regeneration
- 5% Enhancement(RechargeTime)
Rooting Grasp(Web Envelope)