Is this an old idea? Shop fix


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Posted

Quote:
Originally Posted by TyrantMikey View Post
Just out of curiosity, and slightly off-topic, why the devil do Magic Origin characters use Single Origin enhancements like Phasing of Grey, with a grey alien on them? What do grey aliens have to do with magic?

This disconnect has always disturbed me.
Well, in the descriptions for the Enhancements, it seems that Grey - along with Hermes and Joule - are some kind of magical entities in the CoH world. Their fields are Exploration, Travel and Technology respectively.

I assume that (in-game) Greys being the stereotypical alien image is a side effect of subconscious magical knowledge of these Entities. Or something.


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Posted

On a side note, I can't stop myself from giggling whenever I'm doing SO on a Natural origin toon and... well...
- Back Alley Intimidation
- Back Alley Paralizer
- Back Alley Cripling Blow
...
*giggles like a pre teen*


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Posted

All I have to say is that Enhancement Stores need 2 QoL Changes:

1) The return of the ability to hover the mouse over an Enhancement and get the info for the Enhancement, even if all I get is, "Enhance Accuracy".

2) For stores that sell multiple Origins, there needs to be a colapsable system in place, similar to the Auction House UI. Click your Origin, then have it list the Enhancements for that Origin:
[+] Magic
[+] Mutation
[-] Natural
- Dragon Strike
- Dragon Flurry
- Dragon Rage
Etc.
[+] Science
[+] Technology




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Posted

Quote:
Originally Posted by Samuel_Tow View Post
Enhancements in shop inventories are not arranged in any way that I can determine. It's not alphabetical, it's not by type, it's not by "value" (the Power 10 are scattered all throughout) and it's not even logical. They are, however, arranged the same way in absolutely every store, so it's possible to remember.

Not that a user friendliness revamp would be unwelcome, but there is actually a rhyme and reason to the sorting of the enhancements in stores. They are sorted alphabetically by effect. So accuracy is before damage, as is confuse. Some of them are not where you might think simply because they are named inconsistently — Damage Resistance is actually sorted as Resist Damage, and therefore under "R". Learning that little trick sped things up considerably for me.


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