Posted 06-05-2010 09:31 AM I've found this build quite effective & rather fun. It can hold its own quite well in large groups alone. Hero Plan by Mids' Hero Designer 1.703 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Traps Secondary Power Set: Radiation Blast Power Pool: Fitness Power Pool: Leadership Power Pool: Concealment Power Pool: Leaping Ancillary Pool: Power Mastery Hero Profile: Level 1: Caltrops -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/Slow(3), TmpRdns-Dmg/Slow(3), TmpRdns-Acc/Dmg/Slow(5), TmpRdns-Rng/Slow(5), TmpRdns-Acc/EndRdx(7) Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Hold%(31), Dev'n-Acc/Dmg(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Dmg/Rchg(48), Dev'n-Dmg/EndRdx(50) Level 2: Triage Beacon -- Dct'dW-Heal/Rchg(A) Level 4: Irradiate -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(7), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(13), Sciroc-Dam%(15) Level 6: Swift -- Run-I(A) Level 8: Force Field Generator -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-EndRdx/Rchg(9), RedFtn-Def/Rchg(39), RedFtn-Def/EndRdx(42), RedFtn-Def(42), RedFtn-EndRdx(50) Level 10: Acid Mortar -- ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-Acc/Rchg(11), ShldBrk-Acc/DefDeb(40), ShldBrk-DefDeb(40), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-%Dam(42) Level 12: Poison Trap -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(13), Lock-EndRdx/Rchg/Hold(15), Lock-Rchg/Hold(17), Lock-Acc/Rchg(17), Lock-%Hold(19) Level 14: Health -- Heal-I(A) Level 16: Web Grenade -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Rchg(43), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/Immob(43), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/EndRdx(45) Level 18: Seeker Drones -- SipInsght-Acc/EndRdx/Rchg(A), SipInsght-ToHitDeb(19), SipInsght-ToHitDeb/EndRdx/Rchg(45), SipInsght-Acc/Rchg(46), SipInsght-Acc/ToHitDeb(46), SipInsght-%ToHit(46) Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21) Level 22: Maneuvers -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-EndRdx/Rchg(23), RedFtn-Def/Rchg(23), RedFtn-Def/EndRdx(25), RedFtn-Def(25), RedFtn-EndRdx(27) Level 24: Aim -- RechRdx-I(A) Level 26: Trip Mine -- Oblit-Acc/Dmg/Rchg(A), Oblit-Dmg/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33) Level 28: Cosmic Burst -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/Rchg(29), Thundr-Dmg/EndRdx(33), Thundr-Acc/Dmg(33), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34) Level 30: Assault -- EndRdx-I(A), EndRdx-I(50) Level 32: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(34), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(39), GSFC-Build%(39) Level 35: Neutron Bomb -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(36), Posi-Dmg/EndRdx(36), Posi-Dmg/Rng(36), Posi-Dmg/Rchg(37) Level 38: Stealth -- RedFtn-Def/EndRdx(A) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Power Build Up -- RechRdx-I(A) Level 47: Combat Jumping -- Krma-ResKB(A) Level 49: Hurdle -- Jump-I(A) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Vigilance Level 6: Ninja Run ------------ Set Bonus Totals:15.5% DamageBuff(Smashing) 15.5% DamageBuff(Lethal) 15.5% DamageBuff(Fire) 15.5% DamageBuff(Cold) 15.5% DamageBuff(Energy) 15.5% DamageBuff(Negative) 15.5% DamageBuff(Toxic) 15.5% DamageBuff(Psionic) 12.5% Defense(Smashing) 12.5% Defense(Lethal) 7.19% Defense(Fire) 7.19% Defense(Cold) 10.3% Defense(Energy) 10.3% Defense(Negative) 6.88% Defense(Psionic) 15.6% Defense(Melee) 16.9% Defense(Ranged) 14.4% Defense(AoE) 0.9% Max End 2.5% Enhancement(Held) 54% Enhancement(Accuracy) 1.5% Enhancement(JumpSpeed) 1.5% Enhancement(FlySpeed) 28.8% Enhancement(RechargeTime) 1.5% Enhancement(JumpHeight) 1.5% Enhancement(RunSpeed) 3% Enhancement(Immobilize) 13% FlySpeed 42 HP (4.13%) HitPoints 13% JumpHeight 13% JumpSpeed Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 2.5% MezResist(Held) 8% MezResist(Immobilize) 6.9% MezResist(Sleep) 2.5% MezResist(Stun) 4.7% MezResist(Terrorized) 2.5% 11% (0.18 End/sec) Recovery 22% (0.93 HP/sec) Regeneration 4.1% Resistance(Fire) 4.1% Resistance(Cold) 5% Resistance(Negative) 13% RunSpeed 2% XPDebtProtection ------------ Set Bonuses: Tempered Readiness (Caltrops) 1.5% (0.03 End/sec) Recovery 1.5% Enhancement(Slow) 0.9% Max End 3.75% Enhancement(RechargeTime) 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative) Devastation (Neutrino Bolt) 12% (0.51 HP/sec) Regeneration 22.9 HP (2.25%) HitPoints 3% DamageBuff(All) MezResist(Held) 3.3% 3.75% Defense(Psionic) Scirocco's Dervish (Irradiate) 10% (0.42 HP/sec) Regeneration 3.13% Resistance(Negative) 9% Enhancement(Accuracy) 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold) 3.13% Defense(Psionic) Red Fortune (Force Field Generator) MezResist(Immobilize) 2.2% 1.26% Resistance(Fire,Cold) 2% DamageBuff(All) 5% Enhancement(RechargeTime) 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) Shield Breaker (Acid Mortar) 2.5% (0.04 End/sec) Recovery Status Resistance 2.5% 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) 11% Enhancement(Accuracy) 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Lockdown (Poison Trap) 3% DamageBuff(All) 2.5% Enhancement(Held) MezResist(Held) 2.2% 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative) Enfeebled Operation (Web Grenade) 3% Enhancement(Immobilize) 1.88% Resistance(Negative) 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee) 3.75% Enhancement(RechargeTime) 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Siphon Insight (Seeker Drones) 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed 2% XPDebtProtection 9% Enhancement(Accuracy) 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold) Red Fortune (Maneuvers) MezResist(Immobilize) 2.2% 1.26% Resistance(Fire,Cold) 2% DamageBuff(All) 5% Enhancement(RechargeTime) 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) Obliteration (Trip Mine) MezResist(Stun) 2.2% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Thunderstrike (Cosmic Burst) 2% (0.03 End/sec) Recovery 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) 7% Enhancement(Accuracy) 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) Gaussian's Synchronized Fire-Control (Tactics) 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed 19.1 HP (1.88%) HitPoints 2.5% (0.04 End/sec) Recovery 2.5% DamageBuff(All) 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) Positron's Blast (Neutron Bomb) 2.5% (0.04 End/sec) Recovery 1.58% Resistance(Fire,Cold) 9% Enhancement(Accuracy) 6.25% Enhancement(RechargeTime) Karma (Combat Jumping) Knockback Protection (Mag -4) I delete more 50s, then you'll ever have. http://www.pandora.com/people/jjdemon
I've found this build quite effective & rather fun. It can hold its own quite well in large groups alone.
Hero Plan by Mids' Hero Designer 1.703
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Traps
Secondary Power Set: Radiation Blast
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Caltrops -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/Slow(3), TmpRdns-Dmg/Slow(3), TmpRdns-Acc/Dmg/Slow(5), TmpRdns-Rng/Slow(5), TmpRdns-Acc/EndRdx(7)
Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Hold%(31), Dev'n-Acc/Dmg(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Dmg/Rchg(48), Dev'n-Dmg/EndRdx(50)
Level 2: Triage Beacon -- Dct'dW-Heal/Rchg(A)
Level 4: Irradiate -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(7), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(13), Sciroc-Dam%(15)
Level 6: Swift -- Run-I(A)
Level 8: Force Field Generator -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-EndRdx/Rchg(9), RedFtn-Def/Rchg(39), RedFtn-Def/EndRdx(42), RedFtn-Def(42), RedFtn-EndRdx(50)
Level 10: Acid Mortar -- ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-Acc/Rchg(11), ShldBrk-Acc/DefDeb(40), ShldBrk-DefDeb(40), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-%Dam(42)
Level 12: Poison Trap -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(13), Lock-EndRdx/Rchg/Hold(15), Lock-Rchg/Hold(17), Lock-Acc/Rchg(17), Lock-%Hold(19)
Level 14: Health -- Heal-I(A)
Level 16: Web Grenade -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Rchg(43), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/Immob(43), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/EndRdx(45)
Level 18: Seeker Drones -- SipInsght-Acc/EndRdx/Rchg(A), SipInsght-ToHitDeb(19), SipInsght-ToHitDeb/EndRdx/Rchg(45), SipInsght-Acc/Rchg(46), SipInsght-Acc/ToHitDeb(46), SipInsght-%ToHit(46)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Maneuvers -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-EndRdx/Rchg(23), RedFtn-Def/Rchg(23), RedFtn-Def/EndRdx(25), RedFtn-Def(25), RedFtn-EndRdx(27)
Level 24: Aim -- RechRdx-I(A)
Level 26: Trip Mine -- Oblit-Acc/Dmg/Rchg(A), Oblit-Dmg/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Cosmic Burst -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/Rchg(29), Thundr-Dmg/EndRdx(33), Thundr-Acc/Dmg(33), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34)
Level 30: Assault -- EndRdx-I(A), EndRdx-I(50)
Level 32: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(34), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(39), GSFC-Build%(39)
Level 35: Neutron Bomb -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(36), Posi-Dmg/EndRdx(36), Posi-Dmg/Rng(36), Posi-Dmg/Rchg(37)
Level 38: Stealth -- RedFtn-Def/EndRdx(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Power Build Up -- RechRdx-I(A)
Level 47: Combat Jumping -- Krma-ResKB(A)
Level 49: Hurdle -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 6: Ninja Run
------------
Set Bonus Totals:
- 15.5% DamageBuff(Smashing)
- 15.5% DamageBuff(Lethal)
- 15.5% DamageBuff(Fire)
- 15.5% DamageBuff(Cold)
- 15.5% DamageBuff(Energy)
- 15.5% DamageBuff(Negative)
- 15.5% DamageBuff(Toxic)
- 15.5% DamageBuff(Psionic)
- 12.5% Defense(Smashing)
- 12.5% Defense(Lethal)
- 7.19% Defense(Fire)
- 7.19% Defense(Cold)
- 10.3% Defense(Energy)
- 10.3% Defense(Negative)
- 6.88% Defense(Psionic)
- 15.6% Defense(Melee)
- 16.9% Defense(Ranged)
- 14.4% Defense(AoE)
- 0.9% Max End
- 2.5% Enhancement(Held)
- 54% Enhancement(Accuracy)
- 1.5% Enhancement(JumpSpeed)
- 1.5% Enhancement(FlySpeed)
- 28.8% Enhancement(RechargeTime)
- 1.5% Enhancement(JumpHeight)
- 1.5% Enhancement(RunSpeed)
- 3% Enhancement(Immobilize)
- 13% FlySpeed
- 42 HP (4.13%) HitPoints
- 13% JumpHeight
- 13% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 8%
- MezResist(Immobilize) 6.9%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 2.5%
- 11% (0.18 End/sec) Recovery
- 22% (0.93 HP/sec) Regeneration
- 4.1% Resistance(Fire)
- 4.1% Resistance(Cold)
- 5% Resistance(Negative)
- 13% RunSpeed
- 2% XPDebtProtection
------------Set Bonuses:
Tempered Readiness
(Caltrops)
- 1.5% (0.03 End/sec) Recovery
- 1.5% Enhancement(Slow)
- 0.9% Max End
- 3.75% Enhancement(RechargeTime)
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
Devastation(Neutrino Bolt)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Psionic)
Scirocco's Dervish(Irradiate)
- 10% (0.42 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- 3.13% Defense(Psionic)
Red Fortune(Force Field Generator)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Shield Breaker(Acid Mortar)
- 2.5% (0.04 End/sec) Recovery
- Status Resistance 2.5%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 11% Enhancement(Accuracy)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Lockdown(Poison Trap)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Enfeebled Operation(Web Grenade)
- 3% Enhancement(Immobilize)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Siphon Insight(Seeker Drones)
- 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
- 2% XPDebtProtection
- 9% Enhancement(Accuracy)
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
- 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
Red Fortune(Maneuvers)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Obliteration(Trip Mine)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Thunderstrike(Cosmic Burst)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Gaussian's Synchronized Fire-Control(Tactics)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Positron's Blast(Neutron Bomb)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Karma(Combat Jumping)
I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon