DS/Dark Build, am I missing anything?


devil dingo

 

Posted

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Presence
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(7)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(7), Nictus-Acc/Heal(9), Nictus-Acc/EndRdx/Heal/HP/Regen(9), Nictus-Acc/EndRdx/Rchg(11), Theft-Acc/EndRdx/Rchg(11)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(17), P'ngTtl-EndRdx/Rchg/Slow(19)
Level 4: Darkest Night -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(34), DarkWD-ToHitDeb(34), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb/EndRdx(37), DarkWD-Slow%(43)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Swift -- Run-I(A)
Level 10: Howling Twilight -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(23)
Level 12: Summon Demons -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Acc(15), BldM'dt-Dmg(17)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Recall Friend -- Zephyr-ResKB(A)
Level 18: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Range-I(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Fearsome Stare -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(23), SipInsght-Acc/Rchg(25), SipInsght-ToHitDeb/EndRdx/Rchg(25), SipInsght-Acc/EndRdx/Rchg(33), SipInsght-%ToHit(33)
Level 24: Challenge -- Mocking-Acc/Rchg(A)
Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(46)
Level 28: Petrifying Gaze -- Lock-Acc/Hold(A), Lock-Acc/Rchg(31), Lock-Rchg/Hold(31), Lock-EndRdx/Rchg/Hold(33), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-%Hold(45)
Level 30: Hell on Earth -- SvgnRt-PetResDam(A), EdctM'r-PetDef(31), ExRmnt-+Res(Pets)(45), C'Arms-+Def(Pets)(45)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Shadow Fall -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(37), RedFtn-EndRdx(40)
Level 38: Dark Servant -- DampS-Rchg(A), DampS-ToHitDeb/Rchg(39), DampS-ToHitDeb/Rchg/EndRdx(39), DampS-ToHitDeb(39), DampS-Rchg/EndRdx(40), Nictus-Acc/Heal(40)
Level 41: Dark Embrace -- GA-ResDam(A), GA-Res/Rech/End(42), GA-End/Res(42), GA-3defTpProc(42), GA-RechEnd(43), GA-RechRes(43)
Level 44: Kick -- Acc(A)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(48), Aegis-Psi/Status(48), ImpSkn-Status(48)
Level 49: Weave -- SW-Def(A), SW-Def/EndRdx(50), SW-Def/EndRdx/Rchg(50), SW-ResDam/Re TP(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Supremacy
Level 6: Ninja Run




Don't need to comment how utterly expensive this is. It's a dream build, things aren't fun if you don't dream and aspire to acheive.


 

Posted

Actually other than the pvp io's...its fairly inexpensive build.
My only real suggestion is that you 6 slot hell on earth and get as much recharge as possible into it. It's a great power that really helps out on sticky situations when you solo. If you mostly team...hell on earth is just a luxury and recharge isnt a big deal.


 

Posted

don't think there's any real need to 6 slot HoE, imo.

Is this build aimed at a tankermind/solo setup or a team build? If tankermind, I'd swap challenge for provoke and up the slottage; if team or solo I'd drop fighting pool and go for leadership.

this is the tankermind build I've been toying with:

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Presence
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(7)
Level 1: Twilight Grasp -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(7), Mrcl-Heal/Rchg(9), Mrcl-Heal/EndRdx/Rchg(9), Mrcl-Heal(11)
Level 2: Lash -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(11), P'ngS'Fest-Dmg/Rchg(13), P'ngS'Fest-Stun%(13)
Level 4: Tar Patch -- RechRdx-I(A)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), LkGmblr-Rchg+(21)
Level 10: Crack Whip -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(15), Ragnrk-Acc/Dmg/Rchg(17), Ragnrk-Acc/Rchg(17), Ragnrk-Dmg/EndRdx(19)
Level 12: Summon Demons -- HO:Nucle(A), HO:Nucle(19), HO:Ribo(21), SvgnRt-Acc/Dmg/EndRdx(23), SvgnRt-PetResDam(31)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25)
Level 18: Shadow Fall -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(25), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(29), LkGmblr-Rchg+(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23)
Level 22: Hell on Earth -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg/Rchg(31), C'Arms-EndRdx/Dmg/Rchg(31), C'Arms-+Def(Pets)(33)
Level 24: Fearsome Stare -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(33), DarkWD-ToHitdeb/Rchg/EndRdx(34), DarkWD-Rchg/EndRdx(34)
Level 26: Summon Demon Prince -- HO:Nucle(A), S'bndAl-Dmg/Rchg(36), S'bndAl-Acc/Dmg/Rchg(36), S'bndAl-Acc/Rchg(36), S'bndAl-Build%(37), EdctM'r-PetDef(37)
Level 28: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33), LkGmblr-Rchg+(39)
Level 30: Darkest Night -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(34), SipInsght-Acc/Rchg(37), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(39), SipInsght-%ToHit(40)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(40), Mocking-Acc/Rchg(42), Mocking-Taunt/Rng(42), Mocking-Rchg(43)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(42), Cloud-Acc/Rchg(43), Cloud-ToHitDeb/EndRdx/Rchg(45), Cloud-Acc/EndRdx/Rchg(45), Cloud-%Dam(45)
Level 41: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(48)
Level 44: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(48), Enf'dOp-Acc/Immob(48)
Level 47: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(50), HO:Cyto(50)
Level 49: Howling Twilight -- Amaze-Stun/Rchg(A), Amaze-Acc/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 6: Ninja Run



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http://www.scene-and-heard.com/cov/covsig.jpg

 

Posted

My primary goal is solo'in AV's and GM's

I like dark too much to go Traps and Demon is just flavor of the month.

But ...hmmm I've never considered hard minion tankerminding for trivial stuff...