Fire/rad - haven't played in 4 years
Fire/Rad is the one build that can really maximize Choking Cloud. You can use Flashfire+Fire Cages from range, then run in with both Hot Feet and Choking Cloud running, and your Imps trailing behind. Then you stand there while CC holds the foes and Hot Feet and the Imps kill everything. Use Char on anything that moves.
One problem you will have is that Choking Cloud really needs 6 slots, and you can't put that many slots into it at level 49. I would suggest you plan on picking it up in a Respec.
Personally, I like Bonfire and have it on all my Fire Controllers. It works great as a barrier and can add some extra damage on AVs and other targets immune to knockback.
Take a look for other recent threads on Fire/Rads -- there are a lot of them as Fire/Rads have suddenly become very popular. You should try to learn how the Inventions system works, as the IOs have added a LOT to the game, especially for higher level characters. Many of us enjoy continuing to work on our level 50's trying to get all the bits needed to get a really great build.
Oh, and welcome back.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Hi, I've got a level 49 fire/rad that I used to play quite a bit. I haven't played in 4 years, so obviously I don't have anything except SOs and one Hami. I just hit level 49 tonight and not sure what to take as my last power - options are Bonfire, choking cloud, power blast, or energy torrent. Mostly used for partying. Not even any clue about farming, since I haven't played in quite a while.
Here's the build
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Kit Sunebi: Level 48 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Char -- Acc(A), Acc(3), Hold(3), RechRdx(9), RechRdx(11), RechRdx(11)
Level 1: Radiant Aura -- Heal(A), Heal(13), Heal(13), RechRdx(19)
Level 2: Fire Cages -- Acc(A), Acc(43), Immob(43)
Level 4: Accelerate Metabolism -- RechRdx(A), RechRdx(5), RechRdx(5), EndMod(9), EndMod(19), EndMod(43)
Level 6: Hasten -- RechRdx(A), RechRdx(7), RechRdx(7), RechRdx(40)
Level 8: Air Superiority -- Acc(A)
Level 10: Enervating Field -- EndRdx(A), EndRdx(42)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A), Flight(15), Flight(15)
Level 16: Flashfire -- Acc(A), Acc(17), Dsrnt(17), RechRdx(25), RechRdx(29), RechRdx(45)
Level 18: Health -- Heal(A), Heal(31)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Cinders -- Acc(A), Acc(23), Hold(23), RechRdx(25), RechRdx(29), RechRdx(46)
Level 24: Hot Feet -- EndRdx(A), EndRdx(34), Slow(34), Dmg(46), Dmg(46), Dmg(48)
Level 26: Radiation Infection -- ToHitDeb(A), HO:Lyso(27), ToHitDeb(27), DefDeb(36), DefDeb(36), DefDeb(36)
Level 28: Assault -- EndRdx(A)
Level 30: Tactics -- ToHit(A), ToHit(31), ToHit(31)
Level 32: Fire Imps -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34)
Level 35: Lingering Radiation -- Acc(A), Acc(37), Slow(37), RechRdx(37)
Level 38: EM Pulse -- Acc(A), Acc(39), Hold(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 6: Ninja Run