Custom Critter XP & Objectives that dont drain XP ?
Use destroyable objects. And, if you're using customs, you can put in fight-a-boss events that don't actually use bosses; any of your custom minions will serve. (For supplied critters, fight a boss objectives have to actually be bosses.)
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
Just a question as to how to maximize custom critter XP.
I did up a set of primary powers and above it said "100% of xp at lvl 25" so I figured it should give max xp. Then secondary with no powers selected it says "100% of xp at lvl 25" as well. However the mobs seem to have reduced xp.
So do I need to have secondary powers selected to actually max thier xp ? How many of the secondary powers etc ?
Also I see friendly objectives drain XP now. What objectives can we use now to really pack mobs into a map without losing XP over it ? I used to buff mobs by having a ton of "rescue hostages" but that is very bad now, lol.
TY
Over the hills and through the woods.