DP / Rad Build and Question.
Quote:
Piercing Rounds has the -Res debuff regardless of which ammo you're using.
Now my question. I'm trying to get as much -res as i can in this build. I know the prog -res's don't stack, but figure with them all over the place I should be able to keep it mostly on during long av fights. But, I have an attack, Piercing Rounds, that also does some -res. The question is, i tend to run with Incendeiry Rounds for extra damage. Does that take away the -res special effect of the attack to replace it with the dot, or does it add the dot to the -res? Would i need to use the basic bullets to get the -res?
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Below is my lvl 50 respec "final" build. I'd like to see what you guys think, see if you have any suggestions. (I'm building on a budget for the most part. I already got the merits and made a lvl 20 Miracle. So that expence is out of the way.
Now my question. I'm trying to get as much -res as i can in this build. I know the prog -res's don't stack, but figure with them all over the place I should be able to keep it mostly on during long av fights. But, I have an attack, Piercing Rounds, that also does some -res. The question is, i tend to run with Incendeiry Rounds for extra damage. Does that take away the -res special effect of the attack to replace it with the dot, or does it add the dot to the -res? Would i need to use the basic bullets to get the -res?
Thanks in advance!
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
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Level 50 Mutation Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Pistols -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Dmg/EndRdx/Rchg(5), Thundr-Acc/Dmg/Rchg(15), Thundr-Dmg/EndRdx(17), Achilles-ResDeb%(50)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), H'zdH-Heal/Rchg(34), H'zdH-Heal/EndRdx/Rchg(34), Mrcl-Heal/EndRdx/Rchg(37), Mrcl-Heal/Rchg(37)
Level 2: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Dmg/EndRdx(13), Thundr-Acc/Dmg/Rchg(17), ExStrk-Dam%(43)
Level 4: Empty Clips -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(5), Det'tn-Dmg/Rchg(7), Det'tn-Acc/Dmg/EndRdx(13), AnWeak-Acc/Rchg/EndRdx(15), Achilles-ResDeb%(43)
Level 6: Swap Ammo
Level 8: Accelerate Metabolism -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(9), P'Shift-EndMod/Rchg(9), RechRdx-I(40)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Radiation Infection -- DampS-ToHitDeb/EndRdx(A), DampS-ToHitDeb(19), DampS-ToHitDeb/Rchg/EndRdx(19), EndRdx-I(21), Achilles-ResDeb%(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(23), P'Shift-End%(46)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(23)
Level 24: Executioner's Shot -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(25), Thundr-Acc/Dmg/Rchg(27), Thundr-Dmg/EndRdx(29), Achilles-ResDeb%(40)
Level 26: Lingering Radiation -- Acc-I(A), Acc-I(27), RechRdx-I(29), RechRdx-I(31), TmpRdns-EndRdx/Rchg/Slow(31)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Combat Jumping -- Ksmt-ToHit+(A)
Level 32: Hail of Bullets -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), C'ngBlow-Dmg/Rchg(33), M'Strk-Dmg/Rchg(34), ImpSwft-Dam%(43)
Level 35: Fallout -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(36), Det'tn-Dmg/Rchg(36), AirB'st-Dmg/Rchg(36), AnWeak-Acc/Rchg(37)
Level 38: EM Pulse -- EoCur-Acc/Rchg(A), EoCur-Acc/Hold/Rchg(39), G'Wdw-Acc/Hold/Rchg(39), G'Wdw-Acc/Rchg(39), Hold-I(40)
Level 41: Scorpion Shield -- RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(42), Ksmt-Def/EndRdx(42), Krma-Def/EndRdx(42)
Level 44: Bullet Rain -- Det'tn-Acc/Dmg(A), Det'tn-Acc/Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), AirB'st-Dmg/Rchg(45), TmpRdns-Acc/EndRdx(46), ExStrk-Dam%(46)
Level 47: Piercing Rounds -- Det'tn-Acc/Dmg(A), Det'tn-Acc/Dmg/EndRdx(48), Det'tn-Dmg/Rchg(48), AirB'st-Dmg/Rchg(48), TmpRdns-Acc/EndRdx(50), ImpSwft-Dam%(50)
Level 49: Recall Friend -- Range-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge
Level 6: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
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