Help my DB/Dark Brute
I noticed it becomes considerably easier if I swap to DB/Elec:
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
The Shadow's Knife: Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Power Slice -- HO:Nucle(A)
Level 1: Charged Armor -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(7), ImpSkn-EndRdx/Rchg(15), ImpSkn-ResDam/EndRdx/Rchg(23), ImpSkn-Status(25)
Level 2: Ablating Strike -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 4: Conductive Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(25), ImpSkn-EndRdx/Rchg(31), ImpSkn-ResDam/EndRdx/Rchg(31), ImpSkn-Status(33)
Level 6: Swift -- Run-I(A)
Level 8: Blinding Feint -- GSFC-Build%(A), C'ngImp-Acc/Dmg(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 10: Static Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-EndRdx/Rchg(33), ImpSkn-ResDam/Rchg(33), ImpSkn-ResDam/EndRdx/Rchg(34), ImpSkn-Status(34)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Health -- Panac-Heal/EndRedux(A), Mrcl-Rcvry+(21), Panac-Heal/Rchg(46), Panac-Heal/EndRedux/Rchg(46), Panac-Heal(50), Panac-Heal/+End(50)
Level 16: Grounded -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(17), ImpSkn-EndRdx/Rchg(17), ImpSkn-ResDam/EndRdx/Rchg(19), ImpSkn-Status(19)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(37), SW-ResDam/Re TP(39), Ksmt-ToHit+(40)
Level 20: Stamina -- P'Shift-EndMod(A), EndMod-I(21), P'Shift-End%(23)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Super Jump -- Zephyr-ResKB(A)
Level 26: Sweeping Strike -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(29), FotG-ResDeb%(31)
Level 28: Lightning Field -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(36), Erad-Acc/Dmg/EndRdx/Rchg(36), Sciroc-Dam%(36), Sciroc-Acc/Dmg/EndRdx(37)
Level 30: Boxing -- HO:Nucle(A)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(37), GA-ResDam(39), GA-End/Res(39)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 38: Energize -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(43), Panac-Heal/Rchg(45), Panac-Heal/EndRedux/Rchg(45), Panac-Heal(45), Numna-EndRdx/Rchg(46)
Level 41: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43), Decim-Build%(43)
Level 44: Taunt -- Taunt-I(A)
Level 47: Power Sink -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(48), P'Shift-EndMod(48), P'Shift-Acc/Rchg(48), P'Shift-EndMod/Acc(50)
Level 49: Super Speed -- Zephyr-ResKB(A)
------------
Level 1: Brawl -- HO:Centri(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run
British by act of union, English by grace of God, Northern by pure good fortune!
My DB brute is willpower, but I have an electric and he is great too. The lightning reflexes make it that much easier to get a good buzzsaw attack chain going.
I prefer BF-AS-VS-SS. VS is a bit of a longer animation, but the extra DoT you get from the Vitals combo more than makes up for it. It also allows you to consentrate on the biggest boss of a mob, while slowly thinning out the lower guys. By the time I take out a boss, all the surrounding mob is usually dead just from the Vitals combo DoT.
Gloom is sick and goes with any set. I use it very often with my DB.
If you can slot a bunch of the damage procs in your atatcks, especially the purple ones, DB is a ridiculously good ST killer.
Good Luck!
Here is my build. It's willpower, but you might get some ideas that you can use for electric or dark.
Jacobi Law: Level 50 Natural Brute
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Power Slice
- (A) Mako's Bite - Chance of Damage(Lethal): Level 30
- (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30
- (7) Mako's Bite - Damage/Endurance: Level 30
- (21) Mako's Bite - Accuracy/Damage: Level 30
- (31) Mako's Bite - Damage/Recharge: Level 30
- (37) Mako's Bite - Accuracy/Endurance/Recharge: Level 30
- (A) Numina's Convalescence - Heal: Level 50
- (3) Numina's Convalescence - Heal/Recharge: Level 50
- (13) Numina's Convalescence - Heal/Endurance: Level 50
- (29) Aegis - Resistance/Recharge: Level 50
- (46) Aegis - Resistance: Level 50
- (50) Aegis - Resistance/Endurance: Level 50
- (A) Mako's Bite - Chance of Damage(Lethal): Level 30
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30
- (11) Mako's Bite - Accuracy/Damage: Level 30
- (19) Mako's Bite - Damage/Endurance: Level 30
- (31) Mako's Bite - Damage/Recharge: Level 30
- (31) Mako's Bite - Accuracy/Endurance/Recharge: Level 30
- (A) Numina's Convalescence - Heal: Level 50
- (5) Numina's Convalescence - Heal/Endurance: Level 50
- (13) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Luck of the Gambler - Defense: Level 50
- (11) Luck of the Gambler - Defense/Endurance: Level 50
- (19) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Hecatomb - Damage/Endurance: Level 50
- (9) Perfect Zinger - Chance for Psi Damage: Level 35
- (9) Hecatomb - Damage/Recharge: Level 50
- (17) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (21) Hecatomb - Accuracy/Recharge: Level 50
- (23) Hecatomb - Chance of Damage(Negative): Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 40
- (15) Luck of the Gambler - Defense: Level 50
- (15) Luck of the Gambler - Recharge Speed: Level 50
- (17) Luck of the Gambler - Defense/Endurance/Recharge: Level 40
- (46) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
- (A) Run Speed IO: Level 50
- (A) Winter's Gift - Slow Resistance (20%): Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (23) Numina's Convalescence - Heal/Endurance: Level 50
- (25) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Mako's Bite - Damage/Recharge: Level 50
- (27) Mako's Bite - Chance of Damage(Lethal): Level 50
- (27) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (33) Mako's Bite - Accuracy/Damage: Level 50
- (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
- (34) Mako's Bite - Damage/Endurance: Level 40
- (A) Endurance Modification IO: Level 50
- (25) Endurance Modification IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (34) Numina's Convalescence - Heal: Level 50
- (37) Numina's Convalescence - Heal/Endurance: Level 30
- (42) Miracle - +Recovery: Level 40
- (42) Miracle - Heal: Level 40
- (42) Regenerative Tissue - +Regeneration: Level 30
- (A) Endurance Modification IO: Level 50
- (40) Endurance Modification IO: Level 50
- (A) Armageddon - Chance for Fire Damage: Level 50
- (37) Armageddon - Damage: Level 50
- (39) Perfect Zinger - Chance for Psi Damage: Level 50
- (39) Armageddon - Damage/Recharge: Level 50
- (39) Armageddon - Accuracy/Damage/Recharge: Level 50
- (40) Armageddon - Accuracy/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (29) Luck of the Gambler - Defense: Level 50
- (36) Luck of the Gambler - Defense/Endurance: Level 50
- (36) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (36) Kismet - Accuracy +6%: Level 30
- (A) Reactive Armor - Resistance: Level 40
- (33) Reactive Armor - Resistance/Endurance: Level 40
- (34) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (43) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (46) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Explosive Strike - Chance for Smashing Damage: Level 20
- (A) Aegis - Resistance: Level 50
- (43) Aegis - Resistance/Endurance: Level 50
- (45) Aegis - Resistance/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (40) Endurance Reduction IO: Level 50
- (43) Luck of the Gambler - Defense: Level 50
- (45) Luck of the Gambler - Defense/Endurance: Level 50
- (45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Resist Damage IO: Level 50
- (A) Apocalypse - Damage/Endurance: Level 50
- (48) Apocalypse - Chance of Damage(Negative): Level 50
- (48) Cloud Senses - Chance for Negative Energy Damage: Level 30
- (48) Apocalypse - Damage: Level 50
- (50) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (50) Apocalypse - Accuracy/Recharge: Level 50
- (A) Jumping IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Run Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
------------
Set Bonus Totals:
- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 6% Defense(Smashing)
- 6% Defense(Lethal)
- 12.3% Defense(Fire)
- 12.3% Defense(Cold)
- 12.9% Defense(Energy)
- 12.9% Defense(Negative)
- 6% Defense(Psionic)
- 6% Defense(Melee)
- 17.9% Defense(Ranged)
- 9.13% Defense(AoE)
- 60% Enhancement(RechargeTime)
- 66% Enhancement(Accuracy)
- 292.4 HP (19.5%) HitPoints
- MezResist(Held) 9.9%
- MezResist(Immobilize) 11%
- 10.5% (0.18 End/sec) Recovery
- 104% (6.51 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 3% Resistance(Smashing)
- 3% Resistance(Lethal)
- 8.04% Resistance(Fire)
- 8.04% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 3% Resistance(Toxic)
- 3% Resistance(Psionic)
- 10% RunSpeed
Set Bonuses:
Mako's Bite
(Power Slice)
- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(High Pain Tolerance)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(High Pain Tolerance)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Ablating Strike)
- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Fast Healing)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Combat Jumping)
- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Blinding Feint)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Indomitable Will)
- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Indomitable Will)
- 3% Resistance(All)
(Super Jump)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Rise to the Challenge)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Vengeful Slice)
- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Health)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Health)
- 2.5% (0.04 End/sec) Recovery
(Sweeping Strike)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Heightened Senses)
- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Mind Over Body)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
(Mind Over Body)
- 3% Defense(All)
(Mind Over Body)
- 3% Defense(All)
(Tough)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Weave)
- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Gloom)
- 16% (1 HP/sec) Regeneration
- 45 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
I actually have a DB/WP scrapper alredy using that attack chain, and while it is good I know the scrapper forums guys have worked out that not using the Attack Vitals combo is actually better than using it, because Ablating Strike is just that good.
Would you mind posting the data chunk for your build though? I might get some inspiration to remodel my DB/WP
British by act of union, English by grace of God, Northern by pure good fortune!
I would, but I actually had to copy and paste that from an old post here on the forums. I don't even have Mids on my computer anymore
I was planning this as a scrapper originally, but don't have many villains so thought I would make a brute instead, but I am not sure the concept will work and I need help.
The idea is to make it a pure single target DPS machine, using an attack chain of BF > AS > SS> AS and working in Gloom wherever is best (I am not sure the actual best chain tbh). However on a scrapper although I don't have access to Gloom I do have access to Conserve Power which I think I might need if I am to run this build properly (Taking on AV's/Pylon's etc). Can anyone help with the endurance? And does anyone know the best attack chain when counting Gloom? I would also like to fit in the Gladiators Armor 3% def, the Shield Wall 3% res and the Numina +Regen/+Recovery but can't find the slots (Cost is clearly no object as I can make enough infamy in a reasonable time). Villain Plan by Mids' Villain Designer 1.621 http://www.cohplanner.com/ Click this DataLink to open the build! The Shadow's Knife: Level 50 Magic Brute Primary Power Set: Dual Blades Secondary Power Set: Dark Armor Power Pool: Fitness Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Power Slice -- HO:Nucle(A) Level 1: Dark Embrace -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(7), ImpSkn-EndRdx/Rchg(15), ImpSkn-ResDam/EndRdx/Rchg(23), ImpSkn-Status(25) Level 2: Ablating Strike -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7) Level 4: Murky Cloud -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(25), ImpSkn-EndRdx/Rchg(31), ImpSkn-ResDam/EndRdx/Rchg(31), ImpSkn-Status(33) Level 6: Swift -- Run-I(A) Level 8: Blinding Feint -- GSFC-Build%(A), C'ngImp-Acc/Dmg(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(13) Level 10: Obsidian Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-EndRdx/Rchg(33), ImpSkn-ResDam/Rchg(33), ImpSkn-ResDam/EndRdx/Rchg(34), ImpSkn-Status(34) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15) Level 14: Health -- Panac-Heal/EndRedux(A), Mrcl-Rcvry+(21), Panac-Heal/Rchg(46), Panac-Heal/EndRedux/Rchg(46), Panac-Heal(50), Panac-Heal/+End(50) Level 16: Dark Regeneration -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(17), Panac-Heal/Rchg(17), Panac-Heal/EndRedux/Rchg(19), Panac-Heal(19) Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(37) Level 20: Stamina -- P'Shift-EndMod(A), EndMod-I(21), P'Shift-End%(23) Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(43) Level 24: Super Jump -- Zephyr-ResKB(A) Level 26: Sweeping Strike -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(29), FotG-ResDeb%(31) Level 28: Death Shroud -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(36), Erad-Acc/Dmg/EndRdx/Rchg(36), Sciroc-Dam%(36), Sciroc-Acc/Dmg/EndRdx(37) Level 30: Boxing -- HO:Nucle(A) Level 32: Tough -- S'fstPrt-ResDam/Def+(A), ImpSkn-ResDam/EndRdx(37), ImpSkn-ResDam/Rchg(39), ImpSkn-EndRdx/Rchg(39), ImpSkn-ResDam/EndRdx/Rchg(39), ImpSkn-Status(40) Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40) Level 38: Cloak of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(45), Abys-Acc/EndRdx(45), Abys-Acc/Fear/Rchg(45), Abys-Dam%(46) Level 41: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43), Decim-Build%(43) Level 44: Taunt -- Taunt-I(A) Level 47: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(48), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(50) Level 49: Super Speed -- Zephyr-ResKB(A) ------------ Level 1: Brawl -- HO:Centri(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Fury Level 4: Ninja Run |
Post Comic book Fan Films that ROCK!
Fight my brute
I was planning this as a scrapper originally, but don't have many villains so thought I would make a brute instead, but I am not sure the concept will work and I need help.
The idea is to make it a pure single target DPS machine, using an attack chain of BF > AS > SS> AS and working in Gloom wherever is best (I am not sure the actual best chain tbh). However on a scrapper although I don't have access to Gloom I do have access to Conserve Power which I think I might need if I am to run this build properly (Taking on AV's/Pylon's etc).
Can anyone help with the endurance? And does anyone know the best attack chain when counting Gloom?
I would also like to fit in the Gladiators Armor 3% def, the Shield Wall 3% res and the Numina +Regen/+Recovery but can't find the slots (Cost is clearly no object as I can make enough infamy in a reasonable time).
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
The Shadow's Knife: Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Power Slice -- HO:Nucle(A)
Level 1: Dark Embrace -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(7), ImpSkn-EndRdx/Rchg(15), ImpSkn-ResDam/EndRdx/Rchg(23), ImpSkn-Status(25)
Level 2: Ablating Strike -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 4: Murky Cloud -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(25), ImpSkn-EndRdx/Rchg(31), ImpSkn-ResDam/EndRdx/Rchg(31), ImpSkn-Status(33)
Level 6: Swift -- Run-I(A)
Level 8: Blinding Feint -- GSFC-Build%(A), C'ngImp-Acc/Dmg(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(13)
Level 10: Obsidian Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-EndRdx/Rchg(33), ImpSkn-ResDam/Rchg(33), ImpSkn-ResDam/EndRdx/Rchg(34), ImpSkn-Status(34)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Health -- Panac-Heal/EndRedux(A), Mrcl-Rcvry+(21), Panac-Heal/Rchg(46), Panac-Heal/EndRedux/Rchg(46), Panac-Heal(50), Panac-Heal/+End(50)
Level 16: Dark Regeneration -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(17), Panac-Heal/Rchg(17), Panac-Heal/EndRedux/Rchg(19), Panac-Heal(19)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(37)
Level 20: Stamina -- P'Shift-EndMod(A), EndMod-I(21), P'Shift-End%(23)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 24: Super Jump -- Zephyr-ResKB(A)
Level 26: Sweeping Strike -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(29), FotG-ResDeb%(31)
Level 28: Death Shroud -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(36), Erad-Acc/Dmg/EndRdx/Rchg(36), Sciroc-Dam%(36), Sciroc-Acc/Dmg/EndRdx(37)
Level 30: Boxing -- HO:Nucle(A)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), ImpSkn-ResDam/EndRdx(37), ImpSkn-ResDam/Rchg(39), ImpSkn-EndRdx/Rchg(39), ImpSkn-ResDam/EndRdx/Rchg(39), ImpSkn-Status(40)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 38: Cloak of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(45), Abys-Acc/EndRdx(45), Abys-Acc/Fear/Rchg(45), Abys-Dam%(46)
Level 41: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43), Decim-Build%(43)
Level 44: Taunt -- Taunt-I(A)
Level 47: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(48), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(50)
Level 49: Super Speed -- Zephyr-ResKB(A)
------------
Level 1: Brawl -- HO:Centri(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run
British by act of union, English by grace of God, Northern by pure good fortune!