AE :: Monitoring XP and XP Curve for AE Arc Length
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I fully support this idea, but only if they make all paper/radio missions and not-in-an-arc contact missions worth no XP as well. I mean, it's only fair, right?
XP Curve for AE Arc Length If the AE is really designed for story-telling, then it should be obvious that a 1 mission arc isn't telling a story. I, honestly, don't think any XP should be rewarded for a 1 mission arc; it isn't an arc - it's just one mission. One mission arcs are going to be primarily farming arcs as anyone that wants to tell a story is going to have more than one mission in their arc (especially now that these can be much larger files than they once were). In order to promote story-telling, I think that there should be an XP Curve where a 5 mission arc grants full XP and XP decreases as arcs get shorter. As I said, I don't think one mission arcs deserve any xp at all - as it is not a story; it's just one mission. |
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[Disclaimer :: I'm not going to argue with posters I have on ignore. I'm not going to argue at all. I've made my points. If you are an exploiter, go ahead and make it clear you are exploiting the game so that the DEVs can take action against you. Thanks.] |
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I bet I could make a 5 mission slash fic....
Didn't mean to imply that one should base arcs on flash fiction (possible though, I'm sure), but more that it is VERY possible to tell a complete story in a single mission. I'd argue that to tell a story well in one mission is far harder than telling a story well in five.
Wish I had an example, but my only one-mission arc is more of a humor/inside joke arc. It's probably not even up anymore, considering un/resubs and numerous architect changes that could all potentially break it, since it was created back at I14 launch.