DM/DA build evaluation
I'd suggest sending a PM to Desmodos. He/She is the best I know of when it comes to DM/DA builds.
I could help on a Sword/DA build, but Des knows the ins and outs of DM/DA better.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I've got good enough positional defence values with this build plus endurance is not an issue for me. I took Darkness Mastery for concept purposes plus having foes immobilized with TT prevents them from wandering when stunned by OG and provides me with targets for Dark Regeneration, however Body Mastery would help on endurance management and Energy Torrent is great dmg mitigation if you prefer going Body Mastery. For me an important detail towards survival on my DM/DA was getting the +HP accolades. Here you are my build in case you can get some ideas from it that might help you. I know my attack chain is not optimal but it's not bad for my slow playstyle. Been thinking lately about getting rid of Dark Blast and respeccing in Night Fall for more AoE goodness but I guess my ST attack chain couldn't afford it.
Hero Plan by Mids' Hero Designer 1,703
http://www.cohplanner.com/
Click this DataLink to open the build!
Magnus Ridolph: Level 50 Science Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(37)
Level 1: Dark Embrace -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(3), TtmC'tng-ResDam/EndRdx(3), HO:Ribo(7)
Level 2: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Acc/Rchg(39), Sciroc-Dmg/Rchg(42)
Level 4: Murky Cloud -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(5), TtmC'tng-EndRdx(5), HO:Ribo(7)
Level 6: Combat Jumping -- Zephyr-ResKB(A)
Level 8: Swift -- Run-I(A)
Level 10: Obsidian Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(11), TtmC'tng-EndRdx(11), S'fstPrt-ResDam/Def+(15)
Level 12: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(23), Mako-Dam%(42), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Dark Regeneration -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Rchg(17), Dct'dW-EndRdx/Rchg(17), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Dmg(27)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(34)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod(21), P'Shift-End%(27)
Level 22: Touch of Fear -- HO:Lyso(A)
Level 24: Cloak of Darkness -- HO:Enzym(A), HO:Enzym(25)
Level 26: Boxing -- Acc-I(A)
Level 28: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(29), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(37)
Level 30: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(40)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Death Shroud -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(42), Sciroc-Dam%(43), M'Strk-Acc/EndRdx(45)
Level 38: Cloak of Fear -- Abys-Acc/EndRdx(A), N'mare-Acc/Fear(39), N'mare-Acc/EndRdx(40), N'mare-EndRdx/Fear(40), Hror-Acc/EndRdx(48)
Level 41: Torrent -- Acc-I(A)
Level 44: Dark Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Tenebrous Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(50), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
Level 49: Oppressive Gloom -- HO:Endo(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 0: Ninja Run
------------
Set Bonus Totals:
- 11,5% DamageBuff(Smashing)
- 11,5% DamageBuff(Lethal)
- 11,5% DamageBuff(Fire)
- 11,5% DamageBuff(Cold)
- 11,5% DamageBuff(Energy)
- 11,5% DamageBuff(Negative)
- 11,5% DamageBuff(Toxic)
- 11,5% DamageBuff(Psionic)
- 12,1% Defense(Smashing)
- 12,1% Defense(Lethal)
- 8,31% Defense(Fire)
- 8,31% Defense(Cold)
- 13,6% Defense(Energy)
- 13,6% Defense(Negative)
- 3% Defense(Psionic)
- 15,5% Defense(Melee)
- 15,8% Defense(Ranged)
- 13,6% Defense(AoE)
- 8,75% Enhancement(RechargeTime)
- 1,65% Enhancement(Terrorized)
- 43% Enhancement(Accuracy)
- 3% Enhancement(Immobilize)
- 9% FlySpeed
- 125,5 HP (9,37%) HitPoints
- 9% JumpHeight
- 9% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 9,35%
- MezResist(Immobilize) 10,5%
- MezResist(Sleep) 6,6%
- MezResist(Stun) 2,2%
- 2% (0,03 End/sec) Recovery
- 42% (2,35 HP/sec) Regeneration
- 11,3% Resistance(Negative)
- 9% RunSpeed
Set Bonuses:
Touch of Death
(Smite)
- MezResist(Immobilize) 2,75%
- 20,1 HP (1,5%) HitPoints
- 2,5% DamageBuff(All)
- MezResist(Held) 2,75%
- 3,75% Defense(Melee), 1,88% Defense(Lethal), 1,88% Defense(Smashing)
(Dark Embrace)
- MezResist(Sleep) 2,2%
- 20,1 HP (1,5%) HitPoints
(Shadow Maul)
- 10% (0,56 HP/sec) Regeneration
- 3,13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3,13% Defense(AoE), 1,56% Defense(Fire), 1,56% Defense(Cold)
(Murky Cloud)
- MezResist(Sleep) 2,2%
- 20,1 HP (1,5%) HitPoints
(Combat Jumping)
- Knockback Protection (Mag -4)
(Obsidian Shield)
- MezResist(Sleep) 2,2%
- 20,1 HP (1,5%) HitPoints
(Obsidian Shield)
- 3% Defense(All)
(Siphon Life)
- MezResist(Immobilize) 3,3%
- 20,1 HP (1,5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3,3%
- 3,75% Defense(Ranged), 1,88% Defense(Energy), 1,88% Defense(Negative)
(Super Jump)
- Knockback Protection (Mag -4)
(Dark Regeneration)
- 10% (0,56 HP/sec) Regeneration
- 3,13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3,13% Defense(AoE), 1,56% Defense(Fire), 1,56% Defense(Cold)
(Health)
- 12% (0,67 HP/sec) Regeneration
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25,1 HP (1,87%) HitPoints
(Tough)
- MezResist(Immobilize) 1,1%
- 1,25% Defense(Energy,Negative), 0,63% Defense(Ranged)
- 1,25% Defense(Smashing,Lethal), 0,63% Defense(Melee)
- 1,25% Defense(AoE), 0,63% Defense(Fire), 0,63% Defense(Cold)
(Soul Drain)
- MezResist(Stun) 2,2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3,75% Defense(Melee), 1,88% Defense(Lethal), 1,88% Defense(Smashing)
(Midnight Grasp)
- MezResist(Immobilize) 3,3%
- 20,1 HP (1,5%) HitPoints (Exceeded 5 Bonus Cap)
- 3% DamageBuff(All)
- MezResist(Held) 3,3%
- 3,75% Defense(Ranged), 1,88% Defense(Energy), 1,88% Defense(Negative)
(Death Shroud)
- 10% (0,56 HP/sec) Regeneration
- 3,13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3,13% Defense(AoE), 1,56% Defense(Fire), 1,56% Defense(Cold)
(Cloak of Fear)
- 1,65% Enhancement(Terrorized)
- 1,88% Defense(Energy,Negative), 0,94% Defense(Ranged)
(Dark Blast)
- 2% (0,03 End/sec) Recovery
- 2,5% Defense(Energy,Negative), 1,25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2,5% Defense(Ranged), 1,25% Defense(Energy), 1,25% Defense(Negative)
(Tenebrous Tentacles)
- 3% Enhancement(Immobilize)
- 1,88% Resistance(Negative)
- 2,5% Defense(Smashing,Lethal), 1,25% Defense(Melee)
- 3,75% Enhancement(RechargeTime)
- 3,13% Defense(Melee), 1,56% Defense(Lethal), 1,56% Defense(Smashing)
So worked a bit on my build, and here's what I got:
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(39)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(25)
Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(3), Armgdn-Acc/Dmg/Rchg(11), Armgdn-Acc/Rchg(19), Armgdn-Dmg/EndRdx(36), Armgdn-Dam%(36)
Level 4: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx/Rchg(7), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dam%(39)
Level 6: Death Shroud -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(7), C'ngBlow-Dmg/Rchg(29), C'ngBlow-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Dam%(48)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/Rchg(11), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(39)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/Rchg(29), RctvArm-ResDam/EndRdx/Rchg(40)
Level 12: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(37), Zephyr-ResKB(48)
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod(A), EndMod-I(21), P'Shift-End%(21)
Level 22: Dark Regeneration -- Theft-Acc/EndRdx/Rchg(A), Theft-Acc/EndRdx/Heal(23), Theft-+End%(23), Nictus-Acc/EndRdx/Rchg(31), Numna-Heal/EndRdx/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(40)
Level 24: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx/Rchg(31), ImpArm-ResDam/EndRdx(31), ImpArm-ResPsi(40)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(46)
Level 28: Boxing -- Empty(A)
Level 30: Cloak of Darkness -- RedFtn-Def/EndRdx(A), RedFtn-Def(43), RedFtn-Def/EndRdx/Rchg(45)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Oppressive Gloom -- Acc-I(A)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(46)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(45), EndMod-I(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(50), Posi-Dmg/Rng(50), Posi-Dmg/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
I tried to give put in some decent defenses against smashing and lethal, since those are everywhere, plus energy, since that's the weakest resistance DA has. Also added in some knockback protection (of course).
I dropped ToF, which I'm somewhat worried about, I'm hoping the IOs plus Physical Perfection will handle all my endurance issues.
Any thoughts?