Demon/Traps build critique please!
This build looks ok IMHO..solid choices. I'm not much of an IO guy so no advice there.
My only (very minor) criticism is the choice to delay getting hasten. I'd consider swapping the med pool out and getting hasten earlier. I don't think Aid Self and Aid Other will add as much to your gaming experience and hasten will. Having key traps powers recharge faster is never a bad thing.
My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi
This build looks ok IMHO..solid choices. I'm not much of an IO guy so no advice there.
My only (very minor) criticism is the choice to delay getting hasten. I'd consider swapping the med pool out and getting hasten earlier. I don't think Aid Self and Aid Other will add as much to your gaming experience and hasten will. Having key traps powers recharge faster is never a bad thing. |
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
Well, I must say, I am highly disappointed with Demons/Traps so far at level 28. I have a L50 bots/traps so I have much experience with traps, so I am hoping it is because traps is not really enhanced yet like it should be. I go into +0/+3 on my Demons/Thermal and throw down caltops, poison trap, acid mortar and my demons just get basically annihilated. This is against snakes which is one of the easiest things to go against imo.
I think I will try /storm now and see how they do at L26ish ... I have a L32 DS/Thermal, but it is sooo annoying to buff so often lol.
How have your experiences been with traps and other sets? PLEASE only comment if you have gotten to level 26 or higher please.
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
I threw this together after deciding on Demons/Traps. Please let me know what you think and what is good or bad and what I should possibly change. Thank you.
Villain Plan by Mids' Villain Designer 1.703
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Traps
Power Pool: Medicine
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Summon Demonlings -- U'Loyal-Acc/Dmg(A), CmdPres-Acc/Dmg(3), BriL'shp-Acc/Dmg(3), EdctM'r-Acc/Dmg(7), BldM'dt-Acc/Dmg(11)
Level 1: Web Grenade -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(5)
Level 2: Lash -- KntkC'bat-Knock%(A), Hectmb-Acc/Rchg(43), Hectmb-Acc/Dmg/Rchg(43)
Level 4: Caltrops -- Posi-Dam%(A), Posi-Dmg/Rchg(5), Slow-I(7), Ragnrk-Knock%(34), P'ngTtl--Rchg%(46)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Aid Other -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25)
Level 10: Acid Mortar -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(11), RechRdx-I(45), RechRdx-I(46), Achilles-ResDeb%(46)
Level 12: Summon Demons -- U'Loyal-Acc/Dmg(A), CmdPres-Acc/Dmg(13), BriL'shp-Acc/Dmg(13), EdctM'r-Acc/Dmg(37), Heal-I(37), Heal-I(39)
Level 14: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25)
Level 16: Force Field Generator -- Ksmt-ToHit+(A), LkGmblr-Rchg+(17), LkGmblr-Def(17), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(33)
Level 18: Hell on Earth -- RechRdx-I(A), RechRdx-I(19), SvgnRt-PetResDam(19), EdctM'r-PetDef(40), C'Arms-+Def(Pets)(40), ExRmnt-+Res(Pets)(42)
Level 20: Poison Trap -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(21), RechRdx-I(21), RechRdx-I(31), Lock-%Hold(39)
Level 22: Hurdle -- Jump-I(A)
Level 24: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(34)
Level 26: Summon Demon Prince -- U'Loyal-Acc/Dmg(A), CmdPres-Acc/Dmg(27), BriL'shp-Acc/Dmg(27), EdctM'r-Acc/Dmg(39), S'bndAl-Build%(40)
Level 28: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29)
Level 30: Seeker Drones -- Acc-I(A), ToHitDeb-I(31), ToHitDeb-I(31), RechRdx-I(33), RechRdx-I(34)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Trip Mine -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Acc/Rchg(36), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Dmg/Rchg(36), Ragnrk-Dmg(37)
Level 38: Assault -- EndRdx-I(A)
Level 41: Tactics -- ToHit-I(A), ToHit-I(42), Rec'dRet-Pcptn(42), EndRdx-I(43)
Level 44: Dark Embrace -- ResDam-I(A), ResDam-I(45), ResDam-I(45)
Level 47: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Acc/Stun/Rchg(48), Amaze-Stun(48), Amaze-Acc/Rchg(48), Amaze-Stun/Rchg(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 6: Ninja Run
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."