Bug in how Mission Architect manage the custom critters' names


AegisWolf

 

Posted

I don't know if there's a specific thread for this, if so move there this one.

I found a little bug (I've also reported it with Bug Report) about how sometimes the Mission Architect manage the custom critters' names.
I wanted to put in a mission 3 different hostages with the same name (the objective is "Rescue a captive"). To do so, I named the first hostage "Hostage", then the second one "Hostage " (with a space after the name). However, if I try to name the third one "Hostage " (2 spaces after the name), the critter adds his name in every text he says (for example, if he must say "Thanks" when free or "Help!" when held captive, he instead says "Hostage : Thanks" and "Hostage : Help!".
I think it's a bug related to the use of 2 contiguous spaces, because it happens even when I tryed to use composite names (for example, if I try to name the first "Captive hostage", the second "Captive hostage " and the third "Captive hostage " or "Captive hostage" - with 2 spaces between the 2 words).


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Posted

instead of putting 2 spaces after the name why not put 1 before and 1 after?

if that doesnt work can always try to put a period in there (those things are very hard to notice sometimes)