DS/Storm - low level build plan


CalibanX

 

Posted

I am planning on running my DS/Storm a fair bit over the next few days. I have a few questions.

Does slotting end reduction in the summons help the pets use less end?
Is it worth putting a resist or heal into the tier 2 pets?
Is it worth slotting Hell on Earth for damage later, or is just recharge the way to go?

Villain Plan by Mids' Villain Designer 1.703
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Mal Wind: Level 29 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Storm Summoning
Power Pool: Fitness
Power Pool: Speed

Villain Profile:
Level 1: Summon Demonlings -- Acc-I(A), Dmg-I(3), Dmg-I(5), Dmg-I(7), EndRdx-I(9)
Level 1: Gale -- Acc-I(A)
Level 2: Lash -- Acc-I(A), Dmg-I(3), Dmg-I(7), EndRdx-I(21)
Level 4: O2 Boost -- H'zdH-Heal/Rchg(A), H'zdH-Heal/EndRdx/Rchg(5), H'zdH-Heal(9), H'zdH-EndRdx/Rchg(11)
Level 6: Hurdle -- Jump-I(A)
Level 8: Enchant Demon -- EndRdx-I(A)
Level 10: Steamy Mist -- S'fstPrt-ResDam/EndRdx(A), ImpSkn-ResDam/EndRdx(11)
Level 12: Summon Demons -- Acc-I(A), Dmg-I(13), Dmg-I(13), Dmg-I(15), EndRdx-I(15)
Level 14: Health -- Heal-I(A)
Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17), EndRdx-I(21)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(23)
Level 22: Hurricane -- ToHitDeb-I(A), ToHitDeb-I(23)
Level 24: Hell on Earth -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Summon Demon Prince -- Acc-I(A), Dmg-I(27), Dmg-I(27), EndRdx-I(29)
Level 28: Crack Whip -- Acc-I(A), EndRdx-I(29)
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 6: Ninja Run



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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

I myself would like to see the numbers on resist or heal enhancements in the tier 2 demon. I do know that he does heal rather frequently.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

I'm not sure on the heal numbers, but I find the heal itself to be quite a bit more powerful then the shield numbers. The Ember Shield gives a really small amount of resistance that probably wouldn't scale well with slotting.


 

Posted

Slotting end in the summoning powers only lowers the amount it costs to use summon the demons.. It won't effect how much end the demons use to use their powers.


 

Posted

YES slotting end reduction in the summons helps the pets use less end

I think it depends on the secondary, I would slot for heal personally being storm and resist if I were thermal.


I would slot Hell on earth with 3 recharge and leave it alone on a storm and then slot tornado with all 4 pet procs or you could slot all 4 pets procs in Hell on Earth and then slot Tornado however you choose.

This is just a personal preference, but I would drop O2 Boost and pick up aid other and aid self on /storm.


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Hurricane wont work the way you want it. Its defense wont spread to your pets, knock back is rare now, and theres an endurance drain. Snow storm is highly highly underated.
Its AOE slows all minions and -recharges.


 

Posted

Quote:
Originally Posted by CalibanX View Post
Hurricane wont work the way you want it. Its defense wont spread to your pets, knock back is rare now, and theres an endurance drain. Snow storm is highly highly underated.
Its AOE slows all minions and -recharges.
Hurricane works great, IME. The to-hit debuff is not as large as when a defender or controller uses it of course, but it is still very large. Being able to push the front part of a spawn back into the rest of the group and drop FR on all of them is very nice.

I do like Snow Storm as well and plan to pick it up at level 30. I am also considering Combat Jumping there instead, however.

How are the APPs? Are the AoE immobs worthwhile?

Is the fighting pool overkill or could it come in handy in the higher levels?


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.