DEVS! Need Help With A College Project
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PM TheOcho and see if he can forward this to Blue Steel or who ever's handling server engineering there nowadays.
I need some help with a college project. I'm an I.T. Student. I've got a Disaster Recovery class this quarter. Our imaginary company that we're developing an plan for is going to be a game design company similar to Paragon Studios.
I also got the role of the head of the I.T. department for the company (development and internal support - there are only 6 of us on the project team). To get to the point, we're still in the early phases here, and I'm supposed to find out what size teams we need for development and production, as well as support. Any information you could give me there would be great. Nothing that would compromise your company's security in any way, of course. Then again, if you want to email me Paragon Studios complete disaster recovery plan I won't complain, lol. Seriously though, I'm more looking for what size a development team needs to be to be practical, same with support staff and number of servers without going into specifications. What you feel could realistically be outsourced too. One of the guys on the team that has facilities wants to outsource the artists & storyboard people for example. That seems to present a strong risk of corporate espionage to me. Hope you can give me a hand and shoot me a Private Message. |
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The rest might be better served PMing Positron, War Witch, or some other dev... This is the forum for players answering players' questions... as a general rule the devs don't often reply...
I need some help with a college project. I'm an I.T. Student. I've got a Disaster Recovery class this quarter.
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But, uh, as for the first part... If you get ANYTHING out of this class, please, PLEASE let it be that if your company is storing physical media off-site with a 3rd party; Ensure that enough people on your staff are authorized to perform the exchange. If I had a quarter for every client that called me because they were charged for a media exchange that didn't occur... ... (actually it was more like the same few clients over and over again.)
"My inner mind has become a reality-cracking overgod. He torments me! Help!"
I need some help with a college project. I'm an I.T. Student. I've got a Disaster Recovery class this quarter. Our imaginary company that we're developing an plan for is going to be a game design company similar to Paragon Studios.
I also got the role of the head of the I.T. department for the company (development and internal support - there are only 6 of us on the project team). To get to the point, we're still in the early phases here, and I'm supposed to find out what size teams we need for development and production, as well as support.
Any information you could give me there would be great. Nothing that would compromise your company's security in any way, of course. Then again, if you want to email me Paragon Studios complete disaster recovery plan I won't complain, lol. Seriously though, I'm more looking for what size a development team needs to be to be practical, same with support staff and number of servers without going into specifications. What you feel could realistically be outsourced too. One of the guys on the team that has facilities wants to outsource the artists & storyboard people for example. That seems to present a strong risk of corporate espionage to me.
Hope you can give me a hand and shoot me a Private Message.