So, were should my DM/WP scrapper go to farm?
Dark Melee does extra damage against ghosts, and the fact that ghosts don't gather particularly well shouldn't be a big deal on a single-target specialist with a taunt aura. Let me see which mission I used on my Dark Melee/Super Reflexes when I was working on his build. Looks like "defeat all ghosts in area" from Unai Kemen. It's particularly convenient because it's a "board train" mission, which means you can get to it from Ouroboros, which makes it convenient while providing an extremely fast sell drops/buy inspirations turnaround time. You can also invite lowbies along because any lowbie can get to a train station safely.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Werner -- thanks for always helping people on the boards; it's appreciated.
If you're crazy enough you could go to the storm palace and farm there!
Virtue: @Santorican
Dark/Shield Build Thread
My DM/SR farms the "normal" farm maps just fine. Granted, it takes a little longer. But if you don't have any bosses, it moves faster. Too bad they nerfed the henchmen in AE. That was DM gold! Speaking of AE, some people have been oh so kind enough to put Battle Maiden mobs on popular maps. Might want to check them out.
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Ok, I know many of you read the title and wanted to post DM/WP scrappers are not farmers!
Although my toon cant farm like the power farmer builds that are out there I still would like to find a good mission where I can gain influence semi-fast. Im looking for a place I can solo for those times I dont feel like joining a group. So, any ideas?
Thanks in advance!
Here is the build Im working on:
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Astor X'har: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Aegis-ResDam/Rchg(A), Aegis-ResDam(5), Aegis-ResDam/EndRdx(7), S'fstPrt-ResDam/Def+(50)
Level 2: Smite -- T'Death-Dmg/EndRdx(A), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Acc/Dmg(9), T'Death-Dam%(11), T'Death-Dmg/EndRdx/Rchg(11)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/Rchg(13), Mrcl-Rcvry+(15), Mrcl-Heal(15), Mrcl-Heal/EndRdx(17)
Level 6: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/Rchg(19)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), C'ngImp-Dmg/Rchg(23)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), Ksmt-ToHit+(25)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Heal/Rchg(27)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(29), RgnTis-Regen+(50)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(36)
Level 20: Quick Recovery -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(31), Efficacy-Acc/Rchg(31), Efficacy-EndMod(31), Efficacy-EndMod/EndRdx(33), Efficacy-EndMod/Acc(33)
Level 22: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(39), Efficacy-EndMod/EndRdx(43), Efficacy-EndMod/Rchg(45), Efficacy-EndMod/Acc(48)
Level 24: Super Jump -- Zephyr-ResKB(A)
Level 26: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33), AdjTgt-Rchg(34), AdjTgt-ToHit/Rchg(34), Armgdn-Dmg/EndRdx(48), Armgdn-Dmg/Rchg(50)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Rchg+(29), LkGmblr-Def/EndRdx(36)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 32: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(34), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(46)
Level 35: Midnight Grasp -- T'Death-Dmg/Rchg(A), T'Death-Dmg/EndRdx(39), T'Death-Acc/Dmg(40), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dam%(40), T'Death-Dmg/EndRdx/Rchg(42)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43), LkGmblr-Def(43)
Level 44: Tactics -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(48)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- Heal-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run