Shield powers & Costume Change
I think this is caused because the costume emotes detoggle and retoggle you. If you listen, you'll hear the sounds of your toggles re-activiating when you change costumes...
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That would make sense, but it's clearly getting mixed up somehow in the process.
I think this is caused because the costume emotes detoggle and retoggle you. If you listen, you'll hear the sounds of your toggles re-activiating when you change costumes...
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I have been having ridiculous lag lately for reasons I can't figure out, that might be related in that I am "missing" the costume change emote and only "catching" the re-toggle animation.
I've been having a weird problem lately, since I made some binds to switch costumes using the /cc_e command. I tried using the Spin emote to change costumes on my War Mace/Shield Defense brute. The bind in question was: /bind F cc_e 1 ccSpin
When I first used the bind, it worked fine. I made another to switch back. /bind Shift+F cc_e 0 ccSpin
That's when the weirdness began. Now when I use a costume change command with an emote, the animation which plays is never quite the same...sometimes it is the Grant Cover animation, sometimes it is the Active Defense animation, sometimes it is a mixture of the Spin and Grant Cover animations....so that I spin and a blue aura spreads out from me.
This was weird, but easily solved by simply not using the binds anymore. But then the other day after having used the bind, I later went to use Whirling Mace in combat and instead of the usual animation it played the Spin animation!
Something definitely seems to be up, but just with me apparently. Nobody else I know who uses shield has reported any sort of issues. Could the /cc_e command be overwriting animations somehow? I did a full file integrity check and it was fine.
Edit: Just realized there is a sticky in the Dev corner for animation problems, will repost this there.