One day soon?
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Granite is exposed to the player as an overlay costume, like the temporary costumes you can earn during the Halloween event. Due to this structure, the Granite outfit cannot use the power customization system that exposes many of the other powers. According to the developers exposing this functionality would require tech work on the engine itself, as well as tech work on the user interface.
I'm sure I missed the thread where this is being talked about, but when will Granite armor get some love in the power customization department. The last I heard BAB was talking about trying to get something worked out.
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After power customization's initial launch, most of the engineers were tasked to various Going Rogue projects. There simply has not been the development time or resources to implement the underlying changes needed to customize overlay costumes.
Also, the developers are extremely reticent to give out dates for anything. Case in point, the currently in closed testing Issue 17. The developers stated that I17 would launch in April, but that didn't stop several players from being very vocal that I17 was not available on April 1st. As is, there are several threads in the forums encouraging the developers to go ahead and Open Beta the Issue 17 client, even though the actual status of I17 in the closed beta is unknown. There is actually a considered possibility now that Issue 17 may not make an April launch, but could arrive in early May. Presuming Issue 17 does miss it's announced April launch merely adds fuel to the developers desire to keep dates as vague as possible, and not announce any specific plans until the developers are ready for an Open Beta test.
What this means is that you won't be getting a date for when Granite, or Mastermind pets, will get power customization. Until the work has been done that allows the customization to occur, no dates will be announced. You can also bet that it won't be soon. If I had to lay money, I'd say costume overlay modifications be in a 2011 issue release.
Quote:
Granite is exposed to the player as an overlay costume, like the temporary costumes you can earn during the Halloween event. Due to this structure, the Granite outfit cannot use the power customization system that exposes many of the other powers. According to the developers exposing this functionality would require tech work on the engine itself, as well as tech work on the user interface.
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I am aware of this, but BAB has said that they could make it so that granite armor is just like the other armors that way it would not be a costume change.
That way you could chose to leave your armor the same or change it to be able to be customized.
I'm sure I missed the thread where this is being talked about, but when will Granite armor get some love in the power customization department. The last I heard BAB was talking about trying to get something worked out.