Need sloting sugestions for my Dual/Energy Blaster
Do you want to be a Blapper, i.e do you enjoy using your melee attacks and like to get close and personal, or would you prefer to stay at range?
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
Well I blap when they get close mainly to mess them up a bit. I chose energy cause I like my toons to be able to pull ome cqc when needed. but I focus on rang while being a blaster.
LvL 50s: Jewelious, SharktooghGrinner, Energy Fox Hound, Vibradiumforce
My words: I the bard of ages, Looking to sky for angels. I'll never be that of a the enlightened, I am only the burdened.
If you're focusing on range then I would say skip the melee attacks in Energy (or maybe just take one of them) and use Boost Range and Build Up. Hopping in to do Hail of Bullets shouldn't get you killed if you don't run in first on a team otherwise you can use the rest of your attacks at range.
Are you looking for a sample build btw?
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
Yeah. I have never been good at sloting my toons. so I ask and get help with it. so that would be nice to get a good slot and enchance build.
LvL 50s: Jewelious, SharktooghGrinner, Energy Fox Hound, Vibradiumforce
My words: I the bard of ages, Looking to sky for angels. I'll never be that of a the enlightened, I am only the burdened.
First off, let me say, I don't like the build I did.
[Edit: eeehr, I exceed the rule of fives three times! It's sackcloth and ashes time.]
Originally I went for Ranged def. You can flip the STs and Crushing to see the Thunder and Mako, but since I missed I put back that I tend to like. [Entropic haters be damned!]
You can also flip the defense sets and it'll still be LotG but with the 7.5. I tried to make this a cheap build. And, I made it as a respec. I would not recommend someone trying to level with this build as I'd put the CJ much before 49.
But, sinec no one else posted one, ta-da:
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Poopy Quick Build: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Pistols
- (A) Entropic Chaos - Accuracy/Damage: Level 35
- (3) Entropic Chaos - Damage/Endurance: Level 35
- (3) Entropic Chaos - Damage/Recharge: Level 35
- (5) Entropic Chaos - Damage/Endurance/Recharge: Level 35
- (5) Entropic Chaos - Chance of Heal Self: Level 35
- (7) Achilles' Heel - Defense Debuff/Recharge: Level 20
- (A) Pounding Slugfest - Accuracy/Damage: Level 30
- (7) Pounding Slugfest - Damage/Endurance: Level 30
- (A) Entropic Chaos - Accuracy/Damage: Level 35
- (9) Entropic Chaos - Damage/Endurance: Level 35
- (9) Entropic Chaos - Damage/Recharge: Level 35
- (11) Entropic Chaos - Damage/Endurance/Recharge: Level 35
- (11) Entropic Chaos - Chance of Heal Self: Level 35
- (13) Pacing of the Turtle - Chance of -Recharge: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (13) Positron's Blast - Damage/Endurance: Level 50
- (15) Positron's Blast - Damage/Recharge: Level 50
- (15) Positron's Blast - Damage/Range: Level 50
- (17) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (17) Achilles' Heel - Chance for Res Debuff: Level 20
Level 8: Bullet Rain
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (19) Positron's Blast - Damage/Endurance: Level 50
- (19) Positron's Blast - Damage/Recharge: Level 50
- (21) Positron's Blast - Damage/Range: Level 50
- (21) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (23) Force Feedback - Chance for +Recharge: Level 50
- (A) Rectified Reticle - Increased Perception: Level 20
- (23) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (25) Recharge Reduction IO: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (25) Crushing Impact - Damage/Endurance: Level 50
- (27) Crushing Impact - Damage/Recharge: Level 50
- (27) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (29) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (29) Focused Smite - Accuracy/Endurance/Recharge: Level 40
- (A) Pounding Slugfest - Accuracy/Damage: Level 30
- (31) Pounding Slugfest - Damage/Endurance: Level 30
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (31) Steadfast Protection - Knockback Protection: Level 30
- (31) Aegis - Resistance/Endurance: Level 50
- (33) Aegis - Resistance/Recharge: Level 50
- (33) Aegis - Resistance: Level 50
- (A) Empty
- (A) Healing IO: Level 50
- (33) Healing IO: Level 50
- (34) Healing IO: Level 50
- (A) Endurance Modification IO: Level 50
- (34) Endurance Modification IO: Level 50
- (34) Endurance Modification IO: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (36) Luck of the Gambler - Defense/Recharge: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (36) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (48) Kismet - Accuracy +6%: Level 30
- (A) Decimation - Accuracy/Damage: Level 40
- (37) Decimation - Damage/Endurance: Level 40
- (37) Decimation - Damage/Recharge: Level 40
- (37) Decimation - Accuracy/Endurance/Recharge: Level 40
- (39) Decimation - Accuracy/Damage/Recharge: Level 40
- (39) Pacing of the Turtle - Chance of -Recharge: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (39) Positron's Blast - Damage/Endurance: Level 50
- (40) Positron's Blast - Damage/Recharge: Level 50
- (40) Positron's Blast - Damage/Range: Level 50
- (40) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Cleaving Blow - Accuracy/Damage: Level 50
- (42) Cleaving Blow - Damage/Endurance: Level 50
- (42) Cleaving Blow - Accuracy/Recharge: Level 50
- (42) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (43) Eradication - Accuracy/Damage/Recharge: Level 30
- (43) Eradication - Damage/Recharge: Level 30
- (A) Recharge Reduction IO: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (43) Crushing Impact - Damage/Endurance: Level 50
- (45) Crushing Impact - Damage/Recharge: Level 50
- (45) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (45) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (46) Focused Smite - Accuracy/Endurance/Recharge: Level 40
- (A) Accuracy IO: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (46) Luck of the Gambler - Defense/Recharge: Level 50
- (46) Luck of the Gambler - Defense: Level 50
- (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (48) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (50) Luck of the Gambler - Endurance/Recharge: Level 50
- (A) Unbounded Leap - +Stealth: Level 50
- (50) Winter's Gift - Slow Resistance (20%): Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
------------
Set Bonus Totals:
- 4.88% Defense(Smashing)
- 4.88% Defense(Lethal)
- 6.13% Defense(Fire)
- 6.13% Defense(Cold)
- 7.38% Defense(Energy)
- 7.38% Defense(Negative)
- 3% Defense(Psionic)
- 3.94% Defense(Melee)
- 5.19% Defense(Ranged)
- 4.56% Defense(AoE)
- 8.55% Max End
- 41.3% Enhancement(RechargeTime)
- 59% Enhancement(Accuracy)
- 67.8 HP (5.62%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5.5%
- MezResist(Immobilize) 7.15%
- 20% Perception
- 10% (0.17 End/sec) Recovery
- 66% (3.32 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
- 5% RunSpeed
------------
Set Bonuses:
Entropic Chaos
(Pistols)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Power Thrust)
- 8% (0.4 HP/sec) Regeneration
(Dual Wield)
- 10% (0.5 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Empty Clips)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Bullet Rain)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Build Up)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 20% Perception
(Bone Smasher)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Boxing)
- 8% (0.4 HP/sec) Regeneration
(Tough)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Tough)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Weave)
- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
(Executioner's Shot)
- MezResist(Immobilize) 2.75%
- 13.6 HP (1.12%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Piercing Rounds)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
(Hail of Bullets)
- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
(Hail of Bullets)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
(Total Focus)
- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Frozen Armor)
- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
(Maneuvers)
- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.12%) HitPoints (Exceeded 5 Bonus Cap)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
(Combat Jumping)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
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Ok I'm waiting till lvl 50 then I'm going to respec but before then I'd like to now the best way to slot my blaster. So fare I've been focusing on my primary power of dual pistals, I have everything up to piercing shot. and I've been getting the melee powers from my secondary. I'd just like to know how I the best set up for the pairing and how to slot them... again I'm respecing when I hit 50. so sugest powers to get and how to slot them.
LvL 50s: Jewelious, SharktooghGrinner, Energy Fox Hound, Vibradiumforce
My words: I the bard of ages, Looking to sky for angels. I'll never be that of a the enlightened, I am only the burdened.