Ice/Elec Tank


MaxLongstreet

 

Posted

So, I was curious before I set out on this journey. What's your thoughts between the two and their synergy? This is the general build that I came up with on my own. Thoughts appreciated.

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

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Crossbow X: Level 50 Technology Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Electrical Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed

Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Rchg+(7)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 2: Hoarfrost -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Rchg(3), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5)
Level 4: Jacobs Ladder -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(46), Sciroc-Acc/Rchg(46), Sciroc-Acc/Dmg/EndRdx(48), Sciroc-Dam%(50)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Permafrost -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(9), Aegis-Psi/Status(9), ImpArm-ResPsi(11)
Level 10: Hurdle -- Jump-I(A)
Level 12: Taunt -- Zinger-Taunt/Rchg(A), Zinger-Acc/Rchg(13), Zinger-Taunt/Rchg/Rng(13), Zinger-Dam%(15)
Level 14: Boxing -- P'ngS'Fest-Dmg/EndRdx(A), P'ngS'Fest-Acc/Dmg(48)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Mrcl-Rcvry+(17), Mrcl-Heal(19), RgnTis-Regen+(50)
Level 18: Glacial Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(19), LkGmblr-Rchg+(21)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(23)
Level 22: Chilling Embrace -- P'ngTtl-Acc/Slow(A), P'ngTtl-Acc/EndRdx(23), P'ngTtl-EndRdx/Rchg/Slow(25), P'ngTtl--Rchg%(25)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(29)
Level 26: Energy Absorption -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(29), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Rchg+(31), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(33)
Level 28: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 30: Weave -- GftotA-Def/EndRdx(A), GftotA-Def(33), GftotA-Def/EndRdx/Rchg(34)
Level 32: Icicles -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(40), Erad-%Dam(43), Sciroc-Dmg/EndRdx(43), Sciroc-Acc/Dmg/EndRdx(43)
Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(42), Zephyr-Travel(42), Zephyr-Travel/EndRdx(42)
Level 44: Thunder Strike -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(45), Sciroc-Acc/Rchg(45), Sciroc-Acc/Dmg/EndRdx(45), Sciroc-Dam%(46), FrcFbk-Rechg%(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Hibernate -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run


50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec

 

Posted

Not sure I'd be putting off Thunderstrike until 44. It's far better power than Jacob's Ladder, which you're taking at 4. Yes, it's slow, but it's good AoE Damage and mitigation, generating a decent amount of aggro and slowing enemies down.


 

Posted

Yeah levels tend to be very fluid for me. Especially when leveling, I just want to get a general build before I start experimenting on my ride from 1-50.


50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec

 

Posted

Use hibernate and time how long it takes for it to be recharged. Then time how long it takes for you to actually be able to use it again. There is a no phase period that meets its normal base recharge. So there is not much point in that. Secondly you've gone passed softcap. I tend to like softcap and then slot the hell out of everything else to get more bang for buck all over the build. I'd actually use EA to get softcap, as its nice to play Ice like it should be and slot everything else well as all powers are quite important. I didn't understand Gaussians in the build up as its quite an expense when your so far above softcap. I think there is a cheaper way to get the same level of survivability anyway and do more damage.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.