Re: Staves, Eskrima, Tonfa, or Other Blunt Martial Weapons


Attache

 

Posted

Ninja post from work. Please forgive me if it has been suggested already…

I’m not really sure if this is possible or if it would somehow seem as a “lesser” option to people who love new power sets but since smashing damage is essentially equal to other smashing damage to me, why not do staves, eskrima, etc. as a weapons & animation customization option for martial arts? Personally, I would love this because it could allow you to mix some staff or stick work with a few kicks or punches (kicks would be better) and there might not even be weapon redraw issues just so long as you stick with the same weapons for your alternate attacks and they stay out when you’re using your feet.

Of course, I’m not saying it wouldn’t be tons of work: BaBs essentially identified staves (and polearms) as about the most time consuming thing they could be making at this point but if it is something they are seriously considering, why not give us the ability to mix and match martial arts and martial weapons? There is really no reason that doing so couldn’t include all the awesome animations of a new set, except for the ever present limitations of time and resources, but if this route would allow more individual choices without having to create individual powersets for Staves, Eskrima, Tonfa, etc., I think it could be pretty nifty.

Of course, MA would probably need to be proliferated to Tanks and Brutes to make this all a little more viable. I’d sign up for that too!


Attache @ deviantART

Attache's Anti-401k Art Collection

 

Posted

Apparently, at PAX, they said something about Staves as a new Power Set. No word on if or when it's going to happen though.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
Apparently, at PAX, they said something about Staves as a new Power Set. No word on if or when it's going to happen though.
Yeah, that mention was what got me thinking about staves and why pick staves over other weapons and that lead to this suggestion...for good or bad.

EDIT: I should mention that I did mean each type of blunt weapon - be it staff, eskrima, tonfas, etc. should get their own unique animations because they all would be used differently and that would mean that the work involved for each would probably be as much as a regular powerset. The basic suggestion is the ability to mix weapon styles with MA.


Attache @ deviantART

Attache's Anti-401k Art Collection

 

Posted

Quote:
Originally Posted by Attache View Post
Yeah, that mention was what got me thinking about staves and why pick staves over other weapons and that lead to this suggestion...for good or bad.

EDIT: I should mention that I did mean each type of blunt weapon - be it staff, eskrima, tonfas, etc. should get their own unique animations because they all would be used differently and that would mean that the work involved for each would probably be as much as a regular powerset. The basic suggestion is the ability to mix weapon styles with MA.
Are you TRYING to give BaBs a stroke?


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Are you TRYING to give BaBs a stroke?
Aw, shucks...he can handle it. I seem to recall him liking eskrima sticks for a possible powerset...maybe this idea might get them there along with staves!

Honestly, I'm only spitballing. At first, I was thinking that maybe adding weapons to a non-weapon set as animation choices might be less work than a whole new powerset but now I'm thinking that it wouldn't really be a labor saver. The main idea is being able to mix kicks in with your weapon strikes, if one is so inclined. I don't really follow martial arts but when it comes to the weaponry, it is a little more real if there are some body strikes mixed in, no? Or is that just for movies?

I guess my general thought is if you're going to have another melee set that also does smashing damage, does it really need to be its own thing or could it just be part of customization? I mean, Street Fighting was bandied about for some time as a possible punch-focused set but would it really be needed now that you can throw any number of punches just by choosing different animations for martial arts? Why not extend the same mentality to staves or what have you?


Attache @ deviantART

Attache's Anti-401k Art Collection