grav/elec build help
Your hp came out nice but I am not sure about overall. You are lacking a bit for kb protection. Its I really like slotting purples in wormhole, 5 pieces plus 1 endo hami. Your travels are underslotted. Build up could use some set ios. I would slot gravity distortion for more damage and more procs. If you can find the cash get some pvpos and/or purples in t strike. And my last thing is more preference based I am not a fan of pff unless its for dedicated arena or your in game bff is a buffer who plays the same time as you.
This is about the build I use on live. Its a zone only toon so the build isn't quite what I would recommend if you plan on doing any arena.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
arra noreen: Level 50 Mutation Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Electricity Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Lift -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(7), Apoc-Acc/Rchg(43), Apoc-Acc/Dmg/Rchg(43), Apoc-Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(46)
Level 1: Charged Bolts -- HO:Nucle(A)
Level 2: Gravity Distortion -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(5), UbrkCons-Dam%(5), GladNet-Dam%(7)
Level 4: Lightning Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
Level 6: Hurdle -- Jump-I(A)
Level 8: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(9), LkGmblr-Rchg+(9)
Level 10: Havoc Punch -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dmg/Rchg(11), Mako-Acc/Dmg(11), Mako-Dam%(23), FtnHyp-Acc/Rchg(37), FtnHyp-Plct%(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Jump -- ULeap-Stlth(A), ULeap-Jump(15), ULeap-EndRdx(15), Zephyr-ResKB(19)
Level 16: Build Up -- GSFC-Build%(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Rchg/EndRdx(19)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(25), HO:Micro(25)
Level 26: Wormhole -- Amaze-EndRdx/Stun(A), Amaze-Acc/Rchg(27), Amaze-Acc/Stun/Rchg(27), Amaze-Stun/Rchg(29), Amaze-Stun(31), HO:Endo(34)
Level 28: Maneuvers -- Krma-ResKB(A), LkGmblr-Rchg+(29)
Level 30: Tactics -- HO:Cyto(A), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(31)
Level 32: Singularity -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), S'bndAl-Dmg/Rchg(33), S'bndAl-Dmg/EndRdx(34), S'bndAl-Build%(34)
Level 35: Thunder Strike -- FotG-Acc/Dmg(A), FotG-Dam/End/Rech(36), FotG-Dam/Rech(36), FotG-Acc/Dmg/End/Rech(36), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Dam%(37)
Level 38: Voltaic Sentinel -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(39), C'Arms-Acc/Dmg/Rchg(39), ExRmnt-Acc/Dmg(39), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-Dmg/EndRdx(40)
Level 41: Water Spout -- KinCrsh-Rchg/KB(A), KinCrsh-Rechg/EndRdx(42), KinCrsh-Dmg/EndRdx/KB(42), KinCrsh-Acc/Dmg/KB(42)
Level 44: Shark Skin -- GA-End/Res(A), GA-Res/Rech/End(45), GA-RechEnd(45), S'fstPrt-ResKB(45)
Level 47: Summon Coralax -- S'bndAl-Acc/Dmg/Rchg(A), S'bndAl-Acc/Rchg(48), S'bndAl-Dmg(48)
Level 49: Hibernate -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
- 20.5% DamageBuff(Smashing)
- 20.5% DamageBuff(Lethal)
- 20.5% DamageBuff(Fire)
- 20.5% DamageBuff(Cold)
- 20.5% DamageBuff(Energy)
- 20.5% DamageBuff(Negative)
- 20.5% DamageBuff(Toxic)
- 20.5% DamageBuff(Psionic)
- 3.13% Defense(Fire) (in PvP)
- 3.13% Defense(Cold) (in PvP)
- 1.56% Defense(Energy)
- 1.56% Defense(Negative)
- 3.13% Defense(Ranged)
- 1.56% Defense(AoE) (in PvP)
- 2.25% Max End
- 15% Enhancement(Accuracy)
- 41.3% Enhancement(RechargeTime)
- 10% FlySpeed
- 221.3 HP (21.8%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- Knockback (Mag -33)
- Knockup (Mag -33)
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 11.1%
- MezResist(Repel) 2000% (10% chance, in PvP)
- MezResist(Sleep) 5%
- MezResist(Stun) 5%
- MezResist(Terrorized) 5%
- 24.5% (0.41 End/sec) Recovery
- 60% (2.55 HP/sec) Regeneration
- 10% ResEffect(FlySpeed) (in PvP)
- 10% ResEffect(RechargeTime) (in PvP)
- 10% ResEffect(RunSpeed) (in PvP)
- 2.5% Resistance(Smashing)
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 13% RunSpeed
Duel me.
I will work on my sig pic more when I have time.

Please critique this build and tell me if this is a viable build for pvp.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
arra noreen: Level 50 Mutation Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Electricity Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Lift
(A) Devastation - Accuracy/Damage: Level 50
(3) Devastation - Accuracy/Damage/Recharge: Level 50
(3) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
(5) Thunderstrike - Accuracy/Damage/Recharge: Level 40
(5) Thunderstrike - Damage/Recharge: Level 30
(7) Explosive Strike - Chance for Smashing Damage: Level 20
Level 1: Charged Bolts
(A) Devastation - Accuracy/Damage: Level 50
(7) Devastation - Accuracy/Damage/Recharge: Level 50
(9) Devastation - Accuracy/Damage/Endurance/Recharge: Level 40
(9) Decimation - Damage/Recharge: Level 40
(15) Decimation - Accuracy/Damage: Level 40
(17) Decimation - Accuracy/Endurance/Recharge: Level 40
Level 2: Crush
(A) Devastation - Accuracy/Damage: Level 50
(17) Devastation - Damage/Endurance: Level 50
(19) Devastation - Damage/Recharge: Level 50
(19) Trap of the Hunter - Accuracy/Recharge: Level 50
(21) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
(34) Trap of the Hunter - Chance of Damage(Lethal): Level 50
Level 4: Gravity Distortion
(A) Unbreakable Constraint - Hold: Level 50
(23) Unbreakable Constraint - Hold/Recharge: Level 50
(23) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
(25) Unbreakable Constraint - Accuracy/Recharge: Level 50
(50) Unbreakable Constraint - Chance for Smashing Damage: Level 50
Level 6: Hurdle
(A) Jumping IO: Level 50
Level 8: Hasten
(A) Recharge Reduction IO: Level 50
(25) Recharge Reduction IO: Level 50
(27) Recharge Reduction IO: Level 50
Level 10: Havoc Punch
(A) Mako's Bite - Accuracy/Damage: Level 50
(11) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
(11) Mako's Bite - Chance of Damage(Lethal): Level 50
(13) Explosive Strike - Chance for Smashing Damage: Level 20
(13) Crushing Impact - Accuracy/Damage/Endurance: Level 40
(15) Crushing Impact - Accuracy/Damage: Level 40
Level 12: Assault
(A) Endurance Reduction IO: Level 50
Level 14: Super Speed
(A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Build Up
(A) Recharge Reduction IO: Level 50
(27) Recharge Reduction IO: Level 50
(29) Recharge Reduction IO: Level 50
Level 18: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(29) Miracle - +Recovery: Level 40
Level 20: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(21) Performance Shifter - EndMod: Level 50
(31) Performance Shifter - EndMod/Recharge: Level 50
(31) Performance Shifter - EndMod/Accuracy: Level 50
Level 22: Tactics
(A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(50) Rectified Reticle - Increased Perception: Level 20
Level 24: Combat Jumping
(A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
(36) Luck of the Gambler - Recharge Speed: Level 50
(36) Karma - Knockback Protection: Level 30
Level 26: Super Jump
(A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 28: Acrobatics
(A) Endurance Reduction IO: Level 50
Level 30: Dimension Shift
(A) Accuracy IO: Level 50
(36) Accuracy IO: Level 50
(37) Recharge Reduction IO: Level 50
(37) Recharge Reduction IO: Level 50
Level 32: Wormhole
(A) Razzle Dazzle - Accuracy/Recharge: Level 30
(33) Razzle Dazzle - Accuracy/Stun/Recharge: Level 30
(33) Razzle Dazzle - Stun/Range: Level 30
(33) Stupefy - Stun/Range: Level 50
(34) Stupefy - Accuracy/Stun/Recharge: Level 50
(34) Stupefy - Accuracy/Recharge: Level 50
Level 35: Thunder Strike
(A) Scirocco's Dervish - Accuracy/Damage: Level 30
(37) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 30
(39) Scirocco's Dervish - Damage/Recharge: Level 30
(39) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
(39) Explosive Strike - Chance for Smashing Damage: Level 20
(40) HamiO:Nucleolus Exposure
Level 38: Voltaic Sentinel
(A) Soulbound Allegiance - Damage: Level 50
(40) Soulbound Allegiance - Damage/Recharge: Level 50
(40) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
(42) Edict of the Master - Accuracy/Damage: Level 40
(42) Edict of the Master - Accuracy/Endurance: Level 40
(45) Edict of the Master - Accuracy/Damage/Endurance: Level 40
Level 41: Singularity
(A) Edict of the Master - Accuracy/Damage: Level 30
(42) Edict of the Master - Damage: Level 30
(43) Edict of the Master - Accuracy/Damage/Endurance: Level 30
(43) Commanding Presence - Accuracy/Damage: Level 30
(43) Commanding Presence - Accuracy/Endurance: Level 30
(48) Commanding Presence - Accuracy/Damage/Endurance: Level 30
Level 44: Poisonous Ray
(A) Apocalypse - Damage: Level 50
(45) Apocalypse - Damage/Recharge: Level 50
(46) Apocalypse - Accuracy/Damage/Recharge: Level 50
(46) Apocalypse - Accuracy/Recharge: Level 50
(46) Apocalypse - Damage/Endurance: Level 50
Level 47: Personal Force Field
(A) Karma - Knockback Protection: Level 30
(48) Luck of the Gambler - Recharge Speed: Level 50
(48) Defense Buff IO: Level 50
Level 49: Scorpion Shield
(A) Karma - Knockback Protection: Level 30
(50) Luck of the Gambler - Recharge Speed: Level 50
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Celerity - +Stealth: Level 50
Level 2: Rest
(A) Empty
Level 1: Domination
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Mains:
Super Arra 45 ss/ela
Force Xera 41 grav/psi
Stun'a Arra 32 thugs/ta
A r r a 31 ma/nin
Arra Star 29 elec/wp
Operative Arra 29 rad/kin