What is a good slotting for a Peacebringer human build?


Mercator

 

Posted

This is my build, focus on damage options and heals as a mock 'fender. Leverage toggles for late game defenses, use Light Form as a panic button or Overdrive switch before I leap into packs and make trouble.

That being said, what's good slotting for SO's? I have them slotted for what I think would be good, but i'm not sure if it's better to slot some -def or what.

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

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Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fitness

Hero Profile:
Level 1: Gleaming Bolt -- Acc(A), RechRdx(3), EndRdx(3), Dmg(5), Dmg(5), Dmg(7)
Level 1: Incandescence -- ResDam(A)
Level 2: Glinting Eye -- Acc(A), RechRdx(7), EndRdx(9), Dmg(9), Dmg(36), Dmg(37)
Level 4: Gleaming Blast -- Acc(A), RechRdx(37), EndRdx(37), Dmg(39), Dmg(39), Dmg(39)
Level 6: Essence Boost -- RechRdx(A), RechRdx(40), RechRdx(40), Heal(40), Heal(42), Heal(42)
Level 8: Radiant Strike -- Acc(A), RechRdx(11), EndRdx(13), Dmg(13), Dmg(17), Dmg(17)
Level 10: Swift -- Flight(A), Flight(11)
Level 12: Build Up -- RechRdx(A), RechRdx(50)
Level 14: Health -- Heal(A), Heal(15), Heal(15)
Level 16: Luminous Detonation -- Acc(A), RechRdx(45), EndRdx(45), Dmg(46), Dmg(46), Dmg(46)
Level 18: Incandescent Strike -- Acc(A), RechRdx(19), EndRdx(19), Dmg(31), Dmg(34), Dmg(36)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Reform Essence -- RechRdx(A), RechRdx(23), RechRdx(23), Heal(25), Heal(25), Heal(31)
Level 24: Conserve Energy -- RechRdx(A)
Level 26: Glowing Touch -- RechRdx(A), RechRdx(27), EndRdx(27), Heal(29), Heal(29), Heal(31)
Level 28: Solar Flare -- Acc(A), RechRdx(48), EndRdx(48), Dmg(48), Dmg(50), Dmg(50)
Level 30: Quantum Flight -- EndRdx(A)
Level 32: Photon Seekers -- Acc(A), RechRdx(33), EndRdx(33), Dmg(33), Dmg(34), Dmg(34)
Level 35: Restore Essence -- RechRdx(A), RechRdx(36)
Level 38: Light Form -- RechRdx(A), RechRdx(42), RechRdx(43), ResDam(43), ResDam(43), ResDam(45)
Level 41: Shining Shield -- EndRdx(A)
Level 44: Thermal Shield -- EndRdx(A)
Level 47: Quantum Shield -- EndRdx(A)
Level 49: Dawn Strike -- Dmg(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Ninja Run -- Empty(A)
Level 10: Combat Flight -- DefBuff(A)
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Thanks for your feedback.

Edit: And then the question that crossed me as I was commuting home. How much +dam do you need before you start hitting like a blaster? I know it'll never be as good as, but i'm just curious on the number.


Life is pleasant. Death is peaceful. It's the transition that's troublesome.
Isaac Asimov