Plant/Empathy and a couple of questions


Carnifax_Trial

 

Posted

Yay. I r a healor!

So my Plant/Emp PuG specialist is now level 32 on Virtue. Having a ball with them at the moment and now I'm starting to look towards end-game slotting and powers so I've a wee few questions...

Slotting Fly Trap. I notice a couple of its powers do -Def and that it will take -Def Sets, so is it worth allowing for an Achilles Heel -Resist PROC in it? In general how would you slot Fly Trap (bearing in mind I'm Emp so I should have no real issues keeping it alive so the Resist / Defense auras probably aren't worth the expense. Also I don't do Purples).

What epic should I go for. I'm looking at the Power Boost > Fortitude combo for the defense bonus, which should also work nicely with my AOE controls, but does PB affect any of the other Empathy buffs, especially AB or the Auras?

What alternative Epic Pools would you go for and why?


 

Posted

Fly Trap - I'd slot some Expedient Reinforcements to maximize acc/dmg because it gives you 6.25% recharge bonus (recharge is the best bonus for emps) plus an AH -res proc. Most of her attacks will use the proc since they do -def and are derived from the thorny assault set.

Power Boost greatly enhances the defense and tohit of Fortitude, which I have slotted with 3 membranes and a Lotg just for the rech bonus (the dmg buff in Fort stays at 25% with PB tho). It also affects your heals. I don't think it affects your auras or AB, but they're such strong buffs that it's really not needed (you can counter the nuke drain from a blaster if you slot one endmod in AB this way raising your recov buff to over 1000%).

BTW, if someone still has end problems with the 200% base recovery from Rec. Aura they have serious issues, since most people do fine with one Speed Boost (71% recovery on controllers, slotted with one endmod). AB is hideously strong already too, base 500% regen and 800% recovery, besides the 100% recharge bonus.

All troller pools are very good. I personally went with Psy on my mind/emp because I hate getting mezzed and I.Will is up most of the time with my recharge. Plus, you get a decent AoE which would do nice damage since you have an AoE immob to set up containment. I like Fire too because Plant would benefit from Fire Blast since it lacks a single attack chain like mind has, and Fireball is great with your immob too.

Stone gives you a high damaging mag 4 (bosses) hold in S. Smash plus the ability to cap your hit points without accolades, and can be perma if you have high global recharge which you'll want on an Empath anyway.

Ice I don't find that good for an emp, you won't need hibernate, ice storm takes long to recharge, frost breath is a cone...

As for the epic armors, your choice on defensive (Stone, Ice) or resist (others). I have the psi resist armor but I basically never die so idk how much that affects my mind/emp. Since you have a pet and Carrion Creepers you should be safer than even a mind controller, or at least as much.

Personally I've done MoSTF runs as the solo empath and never, ever felt the need to have regeneration aura or absorb pain because heal other recharges so quickly and half the team will be fort'ed and one will be AB'ed. Absorb Pain actually got me killed when I had it, a few times, because of the 'no heal' period. A.Pain is great fun tho, you can kill yourself in Atlas Park beneath the statue (the Freedom server hangout) by healing someone and a lot of newbies will come, see you dead in a 'safe zone' and ask 'OMG what happened?'


 

Posted

Quote:
Originally Posted by Kioshi View Post
Fly Trap - I'd slot some Expedient Reinforcements to maximize acc/dmg because it gives you 6.25% recharge bonus (recharge is the best bonus for emps) plus an AH -res proc. Most of her attacks will use the proc since they do -def and are derived from the thorny assault set.

Power Boost greatly enhances the defense and tohit of Fortitude, which I have slotted with 3 membranes and a Lotg just for the rech bonus (the dmg buff in Fort stays at 25% with PB tho). It also affects your heals. I don't think it affects your auras or AB, but they're such strong buffs that it's really not needed (you can counter the nuke drain from a blaster if you slot one endmod in AB this way raising your recov buff to over 1000%).

BTW, if someone still has end problems with the 200% base recovery from Rec. Aura they have serious issues, since most people do fine with one Speed Boost (71% recovery on controllers, slotted with one endmod). AB is hideously strong already too, base 500% regen and 800% recovery, besides the 100% recharge bonus.

All troller pools are very good. I personally went with Psy on my mind/emp because I hate getting mezzed and I.Will is up most of the time with my recharge. Plus, you get a decent AoE which would do nice damage since you have an AoE immob to set up containment. I like Fire too because Plant would benefit from Fire Blast since it lacks a single attack chain like mind has, and Fireball is great with your immob too.

Stone gives you a high damaging mag 4 (bosses) hold in S. Smash plus the ability to cap your hit points without accolades, and can be perma if you have high global recharge which you'll want on an Empath anyway.

Ice I don't find that good for an emp, you won't need hibernate, ice storm takes long to recharge, frost breath is a cone...

As for the epic armors, your choice on defensive (Stone, Ice) or resist (others). I have the psi resist armor but I basically never die so idk how much that affects my mind/emp. Since you have a pet and Carrion Creepers you should be safer than even a mind controller, or at least as much.

Personally I've done MoSTF runs as the solo empath and never, ever felt the need to have regeneration aura or absorb pain because heal other recharges so quickly and half the team will be fort'ed and one will be AB'ed. Absorb Pain actually got me killed when I had it, a few times, because of the 'no heal' period. A.Pain is great fun tho, you can kill yourself in Atlas Park beneath the statue (the Freedom server hangout) by healing someone and a lot of newbies will come, see you dead in a 'safe zone' and ask 'OMG what happened?'
Loads of useful info, cheers. I've actually skipped Absorb Pain and Resurrect at the mo. Buffing is far more entertaining and I reckon if I'm doing things right I shouldn't need em anyway. So far it's proving correct

I am tempted towards Psi or Stone alright, the Forced Feedback is lovely in the AOE. Either would fit rather neatly with either of my powersets. I've got Stone on a Fire/Rad and it's great. I'm not as melee orientated as them though. Never tried Psi but it looks like the best for me.

What's the World of Confusion + Seeds combo like does anyone know? The radius looks a bit pants.