Help with my DM/SD build
You're going to have to fix your build post, post it using the titan forum set up.
Virtue: @Santorican
Dark/Shield Build Thread
Blah alright ill do that when i get home thanks for letting me know! Sadly my work comp has no mids
Hope this works!
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (45) Kinetic Combat - Damage/Endurance: Level 35
- (46) Kinetic Combat - Damage/Recharge: Level 35
- (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Red Fortune - Defense: Level 50
- (42) Red Fortune - Defense/Endurance: Level 50
- (42) Red Fortune - Defense/Recharge: Level 50
- (43) Red Fortune - Endurance/Recharge: Level 50
- (43) Red Fortune - Endurance: Level 50
- (43) Red Fortune - Defense/Endurance/Recharge: Level 50
- (A) Mako's Bite - Accuracy/Endurance/Recharge: Level 40
- (3) Mako's Bite - Damage/Endurance: Level 50
- (3) Mako's Bite - Chance of Damage(Lethal): Level 50
- (40) Mako's Bite - Damage/Recharge: Level 50
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (50) Mako's Bite - Accuracy/Damage: Level 50
- (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (5) Scirocco's Dervish - Damage/Recharge: Level 50
- (5) Scirocco's Dervish - Damage/Endurance: Level 50
- (37) Scirocco's Dervish - Accuracy/Damage: Level 50
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (40) Multi Strike - Damage/Recharge: Level 50
- (A) Red Fortune - Defense: Level 50
- (7) Red Fortune - Defense/Endurance: Level 50
- (7) Red Fortune - Defense/Recharge: Level 50
- (15) Red Fortune - Endurance: Level 50
- (15) Red Fortune - Endurance/Recharge: Level 50
- (17) Red Fortune - Defense/Endurance/Recharge: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (9) Kinetic Combat - Damage/Endurance: Level 35
- (9) Kinetic Combat - Damage/Recharge: Level 35
- (11) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (13) Touch of the Nictus - Accuracy/Healing: Level 50
- (13) Theft of Essence - Accuracy/Healing: Level 30
- (A) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (A) Empty
- (A) Empty
- (A) Endurance Reduction IO: Level 50
- (17) Endurance Reduction IO: Level 50
- (A) Scirocco's Dervish - Damage/Recharge: Level 50
- (19) Scirocco's Dervish - Accuracy/Damage: Level 50
- (19) Performance Shifter - EndMod/Accuracy: Level 50
- (23) Performance Shifter - EndMod/Recharge: Level 50
- (25) Performance Shifter - Accuracy/Recharge: Level 50
- (A) Endurance Modification IO: Level 50
- (21) Endurance Modification IO: Level 50
- (21) Endurance Modification IO: Level 50
- (A) Defense Buff IO: Level 50
- (23) Defense Buff IO: Level 50
- (A) Healing IO: Level 50
- (25) Healing IO: Level 50
- (A) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (27) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (27) Scirocco's Dervish - Damage/Recharge: Level 50
- (29) Scirocco's Dervish - Damage/Endurance: Level 50
- (29) Scirocco's Dervish - Accuracy/Damage: Level 50
- (A) Empty
- (A) Reactive Armor - Endurance/Recharge: Level 40
- (31) Reactive Armor - Endurance: Level 40
- (31) Reactive Armor - Resistance/Endurance: Level 40
- (31) Reactive Armor - Resistance: Level 40
- (34) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (42) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Touch of Death - Damage/Endurance/Recharge: Level 40
- (33) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (33) Touch of Death - Damage/Recharge: Level 40
- (33) Touch of Death - Chance of Damage(Negative): Level 40
- (34) Touch of Death - Damage/Endurance: Level 40
- (34) Touch of Death - Accuracy/Damage: Level 40
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (36) Obliteration - Damage: Level 50
- (36) Obliteration - Accuracy/Recharge: Level 50
- (36) Obliteration - Chance for Smashing Damage: Level 50
- (37) Obliteration - Damage/Recharge: Level 50
- (37) Obliteration - Accuracy/Damage/Recharge: Level 50
- (A) Serendipity - Defense/Endurance: Level 40
- (39) Serendipity - Defense: Level 40
- (39) Serendipity - Defense/Endurance/Recharge: Level 40
- (39) Serendipity - Endurance: Level 40
- (A) Recharge Reduction IO: Level 50
- (A) Endurance Modification IO: Level 50
- (45) Endurance Modification IO: Level 50
- (45) Healing IO: Level 50
- (A) Positron's Blast - Damage/Recharge: Level 50
- (48) Positron's Blast - Damage/Endurance: Level 50
- (48) Positron's Blast - Accuracy/Damage: Level 50
- (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (50) Positron's Blast - Damage/Range: Level 50
- (A) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 15.5% Defense(Smashing)
- 15.5% Defense(Lethal)
- 6.75% Defense(Fire)
- 6.75% Defense(Cold)
- 8.63% Defense(Energy)
- 8.63% Defense(Negative)
- 3% Defense(Psionic)
- 14.9% Defense(Melee)
- 12.4% Defense(Ranged)
- 10.5% Defense(AoE)
- 21.3% Enhancement(RechargeTime)
- 39% Enhancement(Accuracy)
- 5% FlySpeed
- 115.5 HP (8.62%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 6.05%
- MezResist(Immobilize) 17.1%
- MezResist(Stun) 2.2%
- 2.5% (0.04 End/sec) Recovery
- 34% (1.9 HP/sec) Regeneration
- 4.1% Resistance(Fire)
- 4.1% Resistance(Cold)
- 6.25% Resistance(Negative)
- 5% RunSpeed
Set Bonuses:
Kinetic Combat
(Shadow Punch)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Deflection)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Smite)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Shadow Maul)
- 10% (0.56 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Battle Agility)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Siphon Life)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Dark Consumption)
- 10% (0.56 HP/sec) Regeneration
(Dark Consumption)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
(Soul Drain)
- 10% (0.56 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
(Tough)
- 3% Defense(All)
(Midnight Grasp)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Shield Charge)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Weave)
- 4% (0.22 HP/sec) Regeneration
- 10 HP (0.75%) HitPoints
- 3% Enhancement(Accuracy)
(Energy Torrent)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
What do you want out of your build? By looking at it, no purples or PVP IOs, correct? Also, would you be willing to invest in up to 3 HOs for in Active Defense? Also, I know you find NR + Swift + Hurdle sufficient for travel, however, travel powers can slot BotZ sets which make reaching softcap much easier and free up slots for the rest of the build. This would alo allow you to take Health for improved regen. Would you be opposed to losing, say, Swift for a travel power?
Do you wish to be able to solo AVs/pylons? If so, sustainable End usage will come into play, as well as shooting for an optimal ST attack chain. I'll work up a build that will include a lot of suppositions and await your response.
I made a few quick changes to your build, I'd definitely advise taking health over hurdle
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Virtue: @Santorican
Dark/Shield Build Thread
Out of my build i would love capped def. Not a huge pvper and not enough money for purps and pvp ios sadly so on somewhat of a budget. Id like a nice amount of recharge in order to have a decent attack chain. Build is mainly for pve and just all around fun. Go ahead and hack it apart or re do if you wish ive never built a shielder before so im not 100% sure what to do or how to do it. I havent got a chance to look at the build you fixed for me but im excited
So here it is! Don't know too much about shields but i gave it a shot! I have capped def when I have two allys around so idk if thats good enough. No need for superspeed, NR+Swift+Hurdle does wonders! Tear into it and tell me what I need to fix, Thanks!!!
[color:#489AFF]Hero Plan by Mids' Hero Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#B3CAF7]Level 50 Magic Scrapper[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Dark Melee[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Shield Defense[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Body Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Shadow Punch[/color] [color:#489AFF]--[/color] (A)(45)(46)(46)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Deflection[/color] [color:#489AFF]--[/color] (A)(42)(42)(43)(43)(43)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Smite[/color] [color:#489AFF]--[/color] (A)(3)(3)(40)(46)(50)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Shadow Maul[/color] [color:#489AFF]--[/color] (A)(5)(5)(37)(40)(40)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Battle Agility[/color] [color:#489AFF]--[/color] (A)(7)(7)(15)(15)(17)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Siphon Life[/color] [color:#489AFF]--[/color] (A)(9)(9)(11)(13)(13)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Active Defense[/color] [color:#489AFF]--[/color] (A)(11)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Swift[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Against All Odds[/color] [color:#489AFF]--[/color] (A)(17)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Dark Consumption[/color] [color:#489AFF]--[/color] (A)(19)(19)(23)(25)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] (A)(21)(21)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Phalanx Fighting[/color] [color:#489AFF]--[/color] (A)(23)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]True Grit[/color] [color:#489AFF]--[/color] (A)(25)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Soul Drain[/color] [color:#489AFF]--[/color] (A)(27)(27)(29)(29)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Boxing[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Tough[/color] [color:#489AFF]--[/color] (A)(31)(31)(31)(34)(42)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Midnight Grasp[/color] [color:#489AFF]--[/color] (A)(33)(33)(33)(34)(34)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Shield Charge[/color] [color:#489AFF]--[/color] (A)(36)(36)(36)(37)(37)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Weave[/color] [color:#489AFF]--[/color] (A)(39)(39)(39)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Conserve Power[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Physical Perfection[/color] [color:#489AFF]--[/color] (A)(45)(45)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Energy Torrent[/color] [color:#489AFF]--[/color] (A)(48)(48)(48)(50)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] (A)(50)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] (A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Critical Hit[/color]
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Ninja Run[/color]
[color:#489AFF]------------[/color]
[color:#489AFF]Set Bonus Totals:[/color]
- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 15.5% Defense(Smashing)
- 15.5% Defense(Lethal)
- 6.75% Defense(Fire)
- 6.75% Defense(Cold)
- 8.63% Defense(Energy)
- 8.63% Defense(Negative)
- 3% Defense(Psionic)
- 14.9% Defense(Melee)
- 12.4% Defense(Ranged)
- 10.5% Defense(AoE)
- 21.3% Enhancement(RechargeTime)
- 39% Enhancement(Accuracy)
- 5% FlySpeed
- 115.5 HP (8.62%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 6.05%
- MezResist(Immobilize) 17.1%
- MezResist(Stun) 2.2%
- 2.5% (0.04 End/sec) Recovery
- 34% (1.9 HP/sec) Regeneration
- 4.1% Resistance(Fire)
- 4.1% Resistance(Cold)
- 6.25% Resistance(Negative)
- 5% RunSpeed
[color:#489AFF]------------[/color][color:#489AFF]Set Bonuses:[/color]
[color:#8BAFF1]Kinetic Combat[/color]
[color:#B3CAF7](Shadow Punch)[/color]
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
[color:#8BAFF1]Red Fortune[/color][color:#B3CAF7](Deflection)[/color]
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
[color:#8BAFF1]Mako's Bite[/color][color:#B3CAF7](Smite)[/color]
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
[color:#8BAFF1]Scirocco's Dervish[/color][color:#B3CAF7](Shadow Maul)[/color]
- 10% (0.56 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
[color:#8BAFF1]Red Fortune[/color][color:#B3CAF7](Battle Agility)[/color]
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
[color:#8BAFF1]Kinetic Combat[/color][color:#B3CAF7](Siphon Life)[/color]
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
[color:#8BAFF1]Scirocco's Dervish[/color][color:#B3CAF7](Dark Consumption)[/color]
- 10% (0.56 HP/sec) Regeneration
[color:#8BAFF1]Performance Shifter[/color][color:#B3CAF7](Dark Consumption)[/color]
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
[color:#8BAFF1]Scirocco's Dervish[/color][color:#B3CAF7](Soul Drain)[/color]
- 10% (0.56 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
[color:#8BAFF1]Reactive Armor[/color][color:#B3CAF7](Tough)[/color]
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
[color:#8BAFF1]Steadfast Protection[/color][color:#B3CAF7](Tough)[/color]
- [color:#B3CAF7] 3% Defense(All)[/color]
[color:#8BAFF1]Touch of Death[/color][color:#B3CAF7](Midnight Grasp)[/color]
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
[color:#8BAFF1]Obliteration[/color][color:#B3CAF7](Shield Charge)[/color]
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
[color:#8BAFF1]Serendipity[/color][color:#B3CAF7](Weave)[/color]
- 4% (0.22 HP/sec) Regeneration
- 10 HP (0.75%) HitPoints
- 3% Enhancement(Accuracy)
[color:#8BAFF1]Positron's Blast[/color][color:#B3CAF7](Energy Torrent)[/color]