fire/cold for solo


Oedipus_Tex

 

Posted

hey there trollers

im wanting to try an elementalist type of character and am wondering if fire/cold is a nice solo/pug combo

I could also use a lving build. Im not all into the math and stuff when it comes to builds since i dont know about this games deep mechanics.

Your suggestions are apreciated :P


 

Posted

noone has advice ? is it a bad idea?


 

Posted

I've never tried it. The opening levels will be a little rough solo. You'll explode in power at levels 32, 35, and 38 assuming you take Fire Imps, Sleet and Heat Loss though. Heat Loss with decent recharge and endurance mod will let you run Hot Feet without noticing any endurance drain whatsoever.

If you plan to solo a lot, you may be able to skip Bonfire and Ring of Fire and grab Aid Other (for the Imps) and Aid Self. Frostwork is the only power I routinely skip from Cold.


 

Posted

Here's a possible level-up power list. I didnt include slotting. FYI the build assumes you skip a travel power and take Ninja Run from the Ninja pack.


Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 37 Natural Controller
Primary Power Set: Fire Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine

Hero Profile:
Level 1: Char -- Empty(A)
Level 1: Infrigidate -- Empty(A)
Level 2: Fire Cages -- Empty(A)
Level 4: Ice Shield -- Empty(A)
Level 6: Smoke -- Empty(A)
Level 8: Hasten -- Empty(A)
Level 10: Glacial Shield -- Empty(A)
Level 12: Flashfire -- Empty(A)
Level 14: Hurdle -- Empty(A)
Level 16: Health -- Empty(A)
Level 18: Cinders -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Hot Feet -- Empty(A)
Level 24: Arctic Fog -- Empty(A)
Level 26: Aid Other -- Empty(A)
Level 28: Benumb -- Empty(A)
Level 30: Aid Self -- Empty(A)
Level 32: Fire Imps -- Empty(A)
Level 35: Sleet -- Empty(A)
Level 38: Heat Loss -- Empty(A)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals: